- May 14, 2018
I tried to tell him not to do that 1 hp shit but...ayyy Tone, whaddaya gonna do? Anyway, the mission is pretty good. Just needs a decent comp to run it smoothly.
So there aren't even any potions or food to find, to restore your health with? You are stuck like that for the whole mission? It's would certainly be an interesting touch I guess, more for limiting your movement than for making combat impossible.
Katharsis has been damn enjoyable so far, proper bit of exploration porn/atmosphere porn. Quite a bit bigger than I expected it to be too. I don't mind how sparse the readables have been so far, it kinda enhances the off-kilter feel of the whole thing.
Speaking of readables, a peek into Benny's private life:
Played some of Dyers' Eve, and old T2 FM which was the sequel to Bloodsport.
Started on highest difficulty, which is "Nucking futs", and the place was absolutely crawling with Zombies and Hauntoids. Haunts are usually not too scary if you can lure them away one by one, but these ones when killed turned into some elemental like being that cast spells.
So I restarted on the middle difficulty, but the only difference seems to be lower loot count.
This mission is dripping with atmosphere, but you are virtually forced to ghost it. But the sheer abundance of enemies, coupled with bullshit like unkillable haunts and undousable torches, made me eventually rage quite. "Im to old for this crap".
Revive?Do you guys think that if either the source was leaked or, which is probably even less likely since SE doesn't seem to care about any Eidos IP that isn't TR, someone like Night Dive did a remaster of Thief 1/2, that could revive the FM-making scene in any way?