- Joined
- Jun 18, 2002
- Messages
- 28,357
General Warnings
Interface
Farming & Trade
Movement
Grinding LP
If you have any tips and tricks, post 'em here.
- DO NOT BUILD HEATH FIRES RIGHT NEXT TO EACH OTHER.
Allow for a space of at least 1 tile on each side. A number of people early on planted their hearthfires right slap bang next to each other. When those people logged in, they were trapped by Hearthfires on all sides and couldn't move.
Hearthfires also light up at night (even when you're not logged in) and so spreading them out is a great way of having some light about camp at night-time.
- DO NOT LEARN SWIMMING.
You need an insanely high Constituion (80+ ?) to swim across even the basic rivers you see. If you pick swim and try it, YOU WILL DIE INSTANTLY. There is no warning, you just swim out and die. Remember, death in this game is premanent.
- DO NOT FOLLOW SOMEONE TOO CLOSELY INTO A HOUSE (OR CAVE).
If someone goes through a door and someone follows right behind them, both of you try to spawn in the same spot and you end up stuck. One of you will have to log out, allowing the other one to move, so the one who logged out can log back in. If three or four of you do it, then two or three of you will have to log out and back in. Allow time for the person before you to move out of the way - check via party chat even; before following them in.
- CLAIM YOUR SHIT.
Shit that is not left on a claim can be stolen very easily. If it's valuable, keep it within the boundaries of a personal or village claim. That way if someone steals something, our higher level friends can hunt them down and deal with them appropriately. This goes for land too. Any land that is not claimed may very well be claimed by someone else, so if you want to keep it - claim it. (Bearing in mind that some guy claimed a high Q97 clay spot and got killed for it; but things like your house or a wheat field in town are obviously okay).
Interface
- The radial menu's in the world have number key shortcuts.
EG: Picking apples? Right-click the apple tree, press 4 (note how it's the 4th option shown). It picks, rather than having to click "Pick Apple".
NOTE: Does not work for items in your inventory. It only works for items in the world.
- CTRL drop items
Hold down CTRL while left-clicking on items in your inventory. It drops them.
- SHIFT click to transfer items
Shift click items to transfer them between two open containers (Inventory and a Basket for example).
- TAB displays inventory
Pressing TAB toggles your inventory to display or hide.
- Want in-game music?
Go here for game music: http://www.havenandhearth.com/forum/vie ... f=7&t=2934
- Options Menu (Sound / IRC Channel Details)
Ctrl + O (O for orange, Shift + O in older versions) will open the options menu in the extended client, which amongst other things allows you to kill the sound.
Farming & Trade
- Quick Farming
Clicking a seed then holding shift and right clicking ground plants seed after seed in inventory. You still have to make sure you only have high q seeds in inventory for replanting.
- Quick Leather Tanning / Cart Exploit
Tanning leather? Fill a tanning tub to full capacity with water (8~10 buckets depending on state) and bark (1), put in a dried hide (or a fur that is not fresh), lift the tub and put it into a cart, take it out and the leather will be 92% done.
- Understanding Quality
Higher Q (Quality) items are better. They do more damage, give more FEP and so on.
http://www.xmission.com/~tyrecius/quality.png
Movement
- Fast Travel while holding a boat
You can fast travel while lifting something. Go on a looting run far far away, stuff boat with goods, lift it, adventure - travel - to hearthfire. You'll be at your hearthfire holding the boat stuffed with goodies.
DO NOT LOG OUT WHILE LIFTING SOMETHING. Logging out and logging back in somewhere else while carrying a boat doesn't work. The boat drops where you are, you then can't log back in where you logged out (because the boat is blocking the way).
- Carry while carting
Did you know that if you fill a cart with logs, pull the cart and then use Adventure -> Lift, you can pick up another log and carry that back, as well as pulling the cart? Works for baskets etc.. as well.
- Running on tiles doesn't tire you
Tiles are good. Running on them doesn't tire you out. It also makes pulling a cart a lot quicker.
- Boat Parking
Whatever position you exit a boat from, it stays in that position when carrying/leaving. So, if you leave the boat while it faces straight north or south you can have it aligned to the wall when you drop it off thus taking up less space. It is also a neat trick if you want to hide it behind a tree.
Leaving boats facing in diagonal positions effectively blocks 9 squares instead of just 1 column of 3.
NOTE: Boats seem to return to a default position whenever the server resets.
Grinding LP
- Grinding Teapots
The best way to grind LP initially is with pottery.
Dig in the shallows to get clay.
Craft -> Ceramics -> Teapot.
Craft All.
Digging tires you out, so make sure you have a waterflask to refill in the river and drink from to recover your stamina. That of course reduces your hunger, so make sure an apple tree is nearby for quick and easy risk-free food. Otherwise, use food with the kind of FEP you want, and use the effect water has on hunger to grind stats at the same time as LP.
Using higher quality clay when making teapots will get you more LP per unburnt teapot crafted.
- Kill Stuff
Archery trumps melee. Melee involves a lot of missing and animals hitting you, knocking you out. Archery involves a lot of picking arrows back up againm putting them back in the quiver and so on but at least you can hit animals from a boat, without them being able to fight back.
35 - 40 Archery with a full quiver of Q10 arrows is enough to take down a Level X Boar easily and nets about 2k LP. Higher Q arrows and bows do more damage. A similar skill in melee will have you running for your life even from a Level IV Boar.
Killing high level animals, skinning them, butchering them and leaving all the shit behind you on the ground is a good way to make quick LP. Level X Bears net 21k LP per kill and butcher but take about 40 - 80 arrows (2 quiver fulls) to put down.
Use a bear trap: Imagine your char in the middle of a 3x3 grid of tiles, start some 1 tile construction on the corners (get four branches, start building four fires), a Bear is too big to get inside. You can actually get it to get stuck and twitch out that way (where it won't attack melee or unarmed characters). Whether the glitching works or not, archers can shoot bear to death.
If you have any tips and tricks, post 'em here.