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ToEE difficulty settings discussion

Discussion in 'ToEE Modding' started by Abhay, May 4, 2016.

  1. Abhay Savant

    Abhay
    Joined:
    Aug 12, 2013
    Messages:
    189
    Location:
    India
    I have yet to complete the game with Temple+ ( due to time constraints ) so kindly excuse if any ( or all ) following list of suggestions have already been implemented or in the process of being considered by the team.

    1. If there's one thing I've always hated about the vanilla ToEE is the lack of challenging encounters or higher difficulty spikes overall which makes the game boring quite fast for me, despite Co8 modpack installed. After reading through the changelog for Temple+, I fear that the game might become even more easy with a lot of interesting changes and features introduced.

    Basically, Is the team considering to raise the difficulty of all the encounters throughout the game with some major overhaul via intelligent AI, more randomizations in the variety of monsters ( no two encounters play out in the same way each time ), the monster levels, number of enemies encountered, rebalancing the game with changed list of XP needed for each level up in order to make it even more challenging, adding randomized spawn points on the map for the items available in the game world, different enemies spawning at random on various areas on the map, etcetra...adding much more surprises and unpredictability than linear, predictable structure of the campign???

    I'm asking this now because Temple+ has incredible potential to turn the game into an excellent one given major considerations for the possibilities to introduce a lot of things that were not possible before.
    So, please consider the given suggestion.

    Here's another thread for reference that explains the same complaint about the game - TOEE is becoming too easy.
    Thank you for the amazing Temple+.
    Please do not discontinue the support and keep pushing the boundaries of Temple+.
     
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  2. Sitra Achara Arcane Patron

    Sitra Achara
    Joined:
    Sep 1, 2003
    Messages:
    1,699
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    AI improvements are definitely something that's dear to me, and I've already made some, like ignoring weak summons, waking each other up from sleep. also indirectly the Pathfinding improvement increase the chances of AIs actually engaging you (e.g. the Moathouse frogs who come all at once now rather than one by one).

    Future releases will feature a difficulty setting that may contain several options. One of those will be a slower levelling curve as you suggested, such that you'll reach level 3 quickly but progress more slowly from then on. Also the AI will be taught to use the new combat options such as Disarm which may throw a serious wrench in some of the common OP builds!

    I don't think we'll add new mobs to the ToEE module though, I think that's better suited to new ones. I really want to do the IWD2 conversion actually, but that's a huge time investment... maybe a year from now.
     
    Last edited: May 13, 2016
    • Brofist Brofist x 3
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  3. Heinous Hat Scholar

    Heinous Hat
    Joined:
    May 1, 2015
    Messages:
    188
    Outside of combat improvements and experience curve, I think tuning the economy to one of scarcity would greatly enhance the game (i.e. piss people off :P). A few ideas (some discussed previously)...

    1. Get rid of the early Extraplanar Chest. It's a 5th level spell (CL9) and has no business anywhere near a low level party. Actually, it's an unrestricted, bastardized version of said spell, no? I understand why it's there(in Co8), but unlimited carrying capacity starting at 2nd or 3rd level creates obvious problems.

    2. Items left on corpses, on the ground or even in some containers should disappear after leaving the area and/or resting. Consider it the work of random looters, faction members reclaiming gear, burying the dead etc. This stuff happens in any good PnP campaign and forces players to pick the best loot according to value:weight or inventory space. The rest is crow food.

    3. See what can be done about fixing the original NPC looting mechanism. It would be a really entertaining feature if NPCs had some sane parameters for what to take and when to stop... value:weight ratio should apply and looting limited to some reasonable encumbrance level (medium?). Humble NPCs, for all that it solves, leaves you with no easy way to distribute shares (even if you want to) and neuters what should have been a flavorful aspect of the game.

    4. You were already considering limited merchant funds. Additionally (or alternatively), prices could decrease as stock goes up and/or store space goes down. Rest spamming for vendor refreshes would be a problem either way, so maybe common gear permanently loses value (the more you sell)... "I'm up to me ears in crossbows, boys. What else you got?"

    5. Vendor prices influenced by party reputation with the relevant faction might be interesting. It's already sort of there, for healing services and such.

    6. Jaroo makes Raise Dead available at the low, low price of Reincarnation (with Co8). This drastically undercuts the services of a certain group of righteous clerics, even if you're in their good graces. This is an easy fix, but it would be way cooler to have proper Reincarnation (with all the associated race tranny side effects :)).

    Troika really implemented a number of uncommonly nice things, at least by crappy modern standards... prices vary by merchant type, individual NPC looting behaviors, faction attitudes etc. It would be great to see these further teased out and utilized to make the game more challenging.
     
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  4. Sitra Achara Arcane Patron

    Sitra Achara
    Joined:
    Sep 1, 2003
    Messages:
    1,699
    Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
    Alrighty, the first element of the slowly-materializing Hardcore Mode is in - Slower Leveling.

    As mentioned this greatly reduces XP gains for character level 3 or higher - I estimate around a 40-50% reduction in XP by the end of the Temple compared to a normal run, as well as a longer dwell in the capable but not overpowered level 4-6 range, which should also overlap nicely with Temple levels 1-2. I've tuned this to Co8, since vanilla has a slower leveling curve anyway - but vanilla is "cheating" since it gives monsters extra HD without a commensurate increase in CR (remember those 12HD werewolves with CR3? oh yeah...)

    This was also a great opportunity to utilize the old XP balance testing utility I wrote a while back!

    Old XP formula: (size 6 party)
    Show Spoiler

    XP modifier = 0.6
    Party Size = 6


    Phase 1: Vignette - NG
    Party Level: 1, XP Total: 0
    After Thief : Party Level - 1, XP Total: 30.0
    Party Level: 1, XP Total: 30.0, XP Gained in phase: 30.0


    Phase 2: Welkwood Bog
    Party Level: 1, XP Total: 30.0
    After Hommlet must-do quests : Party Level - 1, XP Total: 90.0
    After Kobolds : Party Level - 1, XP Total: 315.0
    After Goblins : Party Level - 1, XP Total: 585.0
    After Underground Kobolds : Party Level - 1, XP Total: 735.0
    After Mathel Fight : Party Level - 2, XP Total: 1065.0
    After WB quest : Party Level - 2, XP Total: 1200.0
    Party Level: 2, XP Total: 1200.0, XP Gained in phase: 1170.0


    Phase 3: Hommlet, part I
    Party Level: 2, XP Total: 1200.0
    After Deklo Grove : Party Level - 2, XP Total: 1380.0
    After Hommlet - reveal traders quests : Party Level - 2, XP Total: 1560.0
    After Drinking Contest : Party Level - 2, XP Total: 1650.0
    Party Level: 2, XP Total: 1650.0, XP Gained in phase: 450.0


    Phase 4: Moathouse Courtyard
    Party Level: 2, XP Total: 1650.0
    After Moat giant frogs : Party Level - 2, XP Total: 1800.0
    After Moat courtyard brigands : Party Level - 2, XP Total: 2040.0
    After Moat spider tower : Party Level - 2, XP Total: 2100.0
    Party Level: 2, XP Total: 2100.0, XP Gained in phase: 450.0


    Phase 5: Random Encounters
    Party Level: 2, XP Total: 2100.0
    After 5 Goblins + 2 Wolves : Party Level - 2, XP Total: 2210.0
    Party Level: 2, XP Total: 2210.0, XP Gained in phase: 110.0


    Phase 6: Moathouse Dungeon, Level I
    Party Level: 2, XP Total: 2210.0
    After Moat huge viper : Party Level - 2, XP Total: 2300.0
    After Moat stirges : Party Level - 2, XP Total: 2360.0
    After Moat giant tick : Party Level - 2, XP Total: 2420.0
    After Moat giant lizard : Party Level - 2, XP Total: 2480.0
    After Moat brigand leader : Party Level - 2, XP Total: 2810.0
    Party Level: 2, XP Total: 2810.0, XP Gained in phase: 600.0


    Phase 7: Random Encounters 2
    Party Level: 2, XP Total: 2810.0
    After 1 Gnoll + 2 Wolves : Party Level - 2, XP Total: 2900.0
    Party Level: 2, XP Total: 2900.0, XP Gained in phase: 90.0


    Phase 8: Moathouse Dungeon, Level II
    Party Level: 2, XP Total: 2900.0
    After Moat zombies and slimes : Party Level - 3, XP Total: 3110.0
    After Moat lubash : Party Level - 3, XP Total: 3245.0
    After Moat bugbears : Party Level - 3, XP Total: 3965.0
    After Moat gnolls : Party Level - 3, XP Total: 4355.0
    After Moat crayfish : Party Level - 3, XP Total: 4475.0
    After Moat ghouls : Party Level - 3, XP Total: 4625.0
    Party Level: 3, XP Total: 4625.0, XP Gained in phase: 1725.0


    Phase 9: Emridy Meadows
    Party Level: 3, XP Total: 4625.0
    After Emridy Meadows undead : Party Level - 3, XP Total: 5005.0
    After Emridy Meadows Skeleton Priest : Party Level - 3, XP Total: 5200.0
    After Emridy Meadows Giant : Party Level - 3, XP Total: 5725.0
    Party Level: 3, XP Total: 5725.0, XP Gained in phase: 1100.0


    Phase 10: Moathouse Finale
    Party Level: 3, XP Total: 5725.0
    After Moat Bossfight : Party Level - 4, XP Total: 6820.0
    After Moat Lareth spiders : Party Level - 4, XP Total: 7015.0
    After Moathouse Ambush : Party Level - 4, XP Total: 7545.0
    After Clear moathouse quest : Party Level - 4, XP Total: 7665.0
    Party Level: 4, XP Total: 7665.0, XP Gained in phase: 1940.0


    Phase 11: Random Encounters 3
    Party Level: 4, XP Total: 7665.0
    After 3 Skeleton Gnolls : Party Level - 4, XP Total: 7755.0
    Party Level: 4, XP Total: 7755.0, XP Gained in phase: 90.0


    Phase 12: Hommlet, Extra quests
    Party Level: 4, XP Total: 7755.0
    After Cure Amii : Party Level - 4, XP Total: 7830.0
    After Assassin : Party Level - 4, XP Total: 8790.0
    Party Level: 4, XP Total: 8790.0, XP Gained in phase: 1035.0


    Phase 13: Nulb
    Party Level: 4, XP Total: 8790.0
    After Nulb standard quests : Party Level - 4, XP Total: 9310.0
    After Skole & Lodriss(+goon encounter) : Party Level - 5, XP Total: 10690.0
    After Imeryds Run : Party Level - 5, XP Total: 11565.0
    After Tolub Brawl : Party Level - 5, XP Total: 12015.0
    Party Level: 5, XP Total: 12015.0, XP Gained in phase: 3225.0


    Phase 14: Temple, Level I, KOS Monsters
    Party Level: 5, XP Total: 12015.0
    After South East Corridor monsters : Party Level - 5, XP Total: 12260.0
    After Undead corridor : Party Level - 5, XP Total: 12540.0
    After East Corridor monsters : Party Level - 5, XP Total: 12840.0
    After Harpy Area : Party Level - 5, XP Total: 13590.0
    After Stirges : Party Level - 5, XP Total: 13710.0
    After Northern ghoul chamber : Party Level - 5, XP Total: 14070.0
    After Black Widows : Party Level - 5, XP Total: 14420.0
    After Southern ghoul chamber : Party Level - 5, XP Total: 14885.0
    After Ogre + Goblins + viper : Party Level - 6, XP Total: 15225.0
    After Zombie prisoners : Party Level - 6, XP Total: 15390.0
    Party Level: 6, XP Total: 15390.0, XP Gained in phase: 3375.0


    Phase 15: Temple, Level I, Earth Temple
    Party Level: 6, XP Total: 15390.0
    After Earth Temple simple quests : Party Level - 6, XP Total: 15495.0
    After Earth Temple Altar : Party Level - 6, XP Total: 15825.0
    After Earth Temple Bugbear outpost : Party Level - 6, XP Total: 16095.0
    After Earth Temple Bugbear patrol : Party Level - 6, XP Total: 16215.0
    After Turnkey : Party Level - 6, XP Total: 16425.0
    After Earth Temple Bugbear checkpoint : Party Level - 6, XP Total: 16785.0
    After Earth Temple Guards : Party Level - 6, XP Total: 16995.0
    After Earth Temple Fighters : Party Level - 6, XP Total: 17205.0
    After Gnoll Leader room : Party Level - 6, XP Total: 17790.0
    After Ogre Chief room : Party Level - 6, XP Total: 19350.0
    After Earth Temple Bugbear corridor : Party Level - 6, XP Total: 20040.0
    After Earth Temple Troop Commander : Party Level - 7, XP Total: 21660.0
    Party Level: 7, XP Total: 21660.0, XP Gained in phase: 6270.0


    Phase 16: Temple Tower
    Party Level: 7, XP Total: 21660.0
    After Temple Tower Fight : Party Level - 7, XP Total: 22770.8
    Party Level: 7, XP Total: 22770.8, XP Gained in phase: 1110.8


    Phase 17: Temple, Level II, KOS Monsters
    Party Level: 7, XP Total: 22770.8
    After Air Temple Pit : Party Level - 7, XP Total: 23050.8
    After Corridor Ogres : Party Level - 7, XP Total: 23628.3
    After Feldrin : Party Level - 7, XP Total: 24818.2
    After Greater Temple Guards : Party Level - 7, XP Total: 25054.1
    After Minotaur : Party Level - 7, XP Total: 25159.1
    After Littlest Troll : Party Level - 7, XP Total: 25229.1
    After Carrion crawler : Party Level - 7, XP Total: 25299.1
    After Werewolves : Party Level - 7, XP Total: 25929.1
    Party Level: 7, XP Total: 25929.1, XP Gained in phase: 3158.3


    Phase 18: Trader's Revenge
    Party Level: 7, XP Total: 25929.1
    After Revenge Encounter : Party Level - 8, XP Total: 28169.1
    Party Level: 8, XP Total: 28169.1, XP Gained in phase: 2240.0


    Phase 19: Temple, Level II, Faction Dealings & Cleanup
    Party Level: 8, XP Total: 28169.1
    After Air Temple Quests : Party Level - 8, XP Total: 28269.1
    After Fire & Water Temple Quests : Party Level - 8, XP Total: 28469.1
    After Alrrem Fight : Party Level - 8, XP Total: 29209.1
    After Fire Bugbears : Party Level - 8, XP Total: 29729.1
    After Water Temple Quests 2&3 : Party Level - 8, XP Total: 30889.1
    After Belsornig Fight : Party Level - 8, XP Total: 31629.1
    After Water Snakes : Party Level - 8, XP Total: 31789.1
    After Grurz Fight : Party Level - 8, XP Total: 31989.1
    After Air & Earth Quest 3 : Party Level - 8, XP Total: 32149.1
    After Romag Fight : Party Level - 8, XP Total: 32499.1
    After Kelno Fight : Party Level - 8, XP Total: 33199.1
    After Air Kitchen : Party Level - 8, XP Total: 33609.1
    After Trolls : Party Level - 8, XP Total: 34169.1
    After Greater Temple Bugbears : Party Level - 9, XP Total: 38229.1
    After Salamanders : Party Level - 9, XP Total: 39376.2
    Party Level: 9, XP Total: 39376.2, XP Gained in phase: 11207.1


    Phase 20: Temple Level III
    Party Level: 9, XP Total: 39376.2
    After Lamia : Party Level - 9, XP Total: 39511.2
    After Will o Wisps : Party Level - 9, XP Total: 39871.2
    After Jackals : Party Level - 9, XP Total: 40366.2
    After Falrinth and Smigmal : Party Level - 9, XP Total: 41873.7
    After Falrinth and Smigmal reinforcements : Party Level - 9, XP Total: 43561.1
    After Pleasure Dome Ogres : Party Level - 9, XP Total: 43932.2
    After Pleasure Dome Scorpp : Party Level - 9, XP Total: 44224.7
    After Pleasure Dome Bugbears : Party Level - 10, XP Total: 46035.8
    After Pleasure Dome Bugbear Leaders : Party Level - 10, XP Total: 47235.8
    After Umber Hulks : Party Level - 10, XP Total: 47460.8
    After Ettin, Yellow Molds, Key Trolls : Party Level - 10, XP Total: 47735.8
    After NE Corridor: Ogres, Shadows, Trolls : Party Level - 10, XP Total: 48310.8
    After Deep Dungeon Monsters, : Party Level - 10, XP Total: 49023.3
    After Leucrottas : Party Level - 10, XP Total: 49923.3
    Party Level: 10, XP Total: 49923.3, XP Gained in phase: 10547.1


    Phase 21: Temple Level IV
    Party Level: 10, XP Total: 49923.3
    After Trolls : Party Level - 10, XP Total: 50123.3
    After Deggum and Barkinar : Party Level - 10, XP Total: 51523.3
    After Senshock Room : Party Level - 10, XP Total: 51723.3
    After Paida Area : Party Level - 10, XP Total: 52673.3
    After Hedrack : Party Level - 11, XP Total: 55123.3
    After Fungi Area : Party Level - 11, XP Total: 55343.2
    After Troop Chambers : Party Level - 11, XP Total: 58203.2
    After Ogre Leaders : Party Level - 11, XP Total: 59138.2
    Party Level: 11, XP Total: 59138.2, XP Gained in phase: 9214.9


    Phase 22: Air Node
    Party Level: 11, XP Total: 59138.2
    After Vrock Node Guardian : Party Level - 11, XP Total: 59550.6
    Party Level: 11, XP Total: 59550.6, XP Gained in phase: 412.4


    Phase 23: Water Node
    Party Level: 11, XP Total: 59550.6
    After Lacedons : Party Level - 11, XP Total: 59550.6
    After Seahags, Merrows, Lizardmen : Party Level - 11, XP Total: 59660.6
    After Ice Lizards, Water Elementals : Party Level - 11, XP Total: 59853.0
    After Grank : Party Level - 11, XP Total: 60623.0
    After Kapoacinths : Party Level - 11, XP Total: 60788.0
    After Vodyanoi : Party Level - 11, XP Total: 61118.0
    After Ice Tyrants : Party Level - 11, XP Total: 61998.0
    After Hezrou Node Guardian : Party Level - 11, XP Total: 62740.4
    Party Level: 11, XP Total: 62740.4, XP Gained in phase: 3189.8


    Phase 24: Earth Node
    Party Level: 11, XP Total: 62740.4
    After Elemenetals : Party Level - 11, XP Total: 62822.8
    After Crystal Oozes & Galeb Duhrs : Party Level - 11, XP Total: 63235.2
    After Gorgons & Chaggrins : Party Level - 11, XP Total: 63482.7
    After West Galeb Duhrs : Party Level - 11, XP Total: 64087.7
    After Glabrezu Node Guardian : Party Level - 11, XP Total: 64830.1
    Party Level: 11, XP Total: 64830.1, XP Gained in phase: 2089.7


    Phase 25: Fire Node
    Party Level: 11, XP Total: 64830.1
    After Fire Snakes & Elementals : Party Level - 11, XP Total: 64912.5
    After Salamanders : Party Level - 12, XP Total: 66232.5
    After Bodaks : Party Level - 12, XP Total: 66682.5
    After Fire Toads : Party Level - 12, XP Total: 66952.5
    After Efreeti : Party Level - 12, XP Total: 67072.5
    After Salamanders II : Party Level - 12, XP Total: 67612.5
    After Balor Guardian : Party Level - 12, XP Total: 73492.5
    Party Level: 12, XP Total: 73492.5, XP Gained in phase: 8662.4

    Ending Party Level: 12
    Ending XP total: 73492.5
    XP mod = 0.6


    New XP formula: (size 6 party)
    Show Spoiler

    XP modifier = 0.6
    Party Size = 6


    Phase 1: Vignette - NG
    Party Level: 1, XP Total: 0
    After Thief : Party Level - 1, XP Total: 30.0
    Party Level: 1, XP Total: 30.0, XP Gained in phase: 30.0


    Phase 2: Welkwood Bog
    Party Level: 1, XP Total: 30.0
    After Hommlet must-do quests : Party Level - 1, XP Total: 90.0
    After Kobolds : Party Level - 1, XP Total: 315.0
    After Goblins : Party Level - 1, XP Total: 585.0
    After Underground Kobolds : Party Level - 1, XP Total: 735.0
    After Mathel Fight : Party Level - 2, XP Total: 1065.0
    After WB quest : Party Level - 2, XP Total: 1185.0
    Party Level: 2, XP Total: 1185.0, XP Gained in phase: 1155.0


    Phase 3: Hommlet, part I
    Party Level: 2, XP Total: 1185.0
    After Deklo Grove : Party Level - 2, XP Total: 1365.0
    After Hommlet - reveal traders quests : Party Level - 2, XP Total: 1545.0
    After Drinking Contest : Party Level - 2, XP Total: 1635.0
    Party Level: 2, XP Total: 1635.0, XP Gained in phase: 450.0


    Phase 4: Moathouse Courtyard
    Party Level: 2, XP Total: 1635.0
    After Moat giant frogs : Party Level - 2, XP Total: 1785.0
    After Moat courtyard brigands : Party Level - 2, XP Total: 2025.0
    After Moat spider tower : Party Level - 2, XP Total: 2085.0
    Party Level: 2, XP Total: 2085.0, XP Gained in phase: 450.0


    Phase 5: Random Encounters
    Party Level: 2, XP Total: 2085.0
    After 5 Goblins + 2 Wolves : Party Level - 2, XP Total: 2195.0
    Party Level: 2, XP Total: 2195.0, XP Gained in phase: 110.0


    Phase 6: Moathouse Dungeon, Level I
    Party Level: 2, XP Total: 2195.0
    After Moat huge viper : Party Level - 2, XP Total: 2285.0
    After Moat stirges : Party Level - 2, XP Total: 2345.0
    After Moat giant tick : Party Level - 2, XP Total: 2405.0
    After Moat giant lizard : Party Level - 2, XP Total: 2465.0
    After Moat brigand leader : Party Level - 2, XP Total: 2795.0
    Party Level: 2, XP Total: 2795.0, XP Gained in phase: 600.0


    Phase 7: Random Encounters 2
    Party Level: 2, XP Total: 2795.0
    After 1 Gnoll + 2 Wolves : Party Level - 2, XP Total: 2885.0
    Party Level: 2, XP Total: 2885.0, XP Gained in phase: 90.0


    Phase 8: Moathouse Dungeon, Level II
    Party Level: 2, XP Total: 2885.0
    After Moat zombies and slimes : Party Level - 3, XP Total: 3095.0
    After Moat lubash : Party Level - 3, XP Total: 3162.4
    After Moat bugbears : Party Level - 3, XP Total: 3472.7
    After Moat gnolls : Party Level - 3, XP Total: 3647.0
    After Moat crayfish : Party Level - 3, XP Total: 3705.3
    After Moat ghouls : Party Level - 3, XP Total: 3772.3
    Party Level: 3, XP Total: 3772.3, XP Gained in phase: 887.3


    Phase 9: Emridy Meadows
    Party Level: 3, XP Total: 3772.3
    After Emridy Meadows undead : Party Level - 3, XP Total: 3940.5
    After Emridy Meadows Skeleton Priest : Party Level - 3, XP Total: 4034.5
    After Emridy Meadows Giant : Party Level - 3, XP Total: 4295.2
    Party Level: 3, XP Total: 4295.2, XP Gained in phase: 522.9


    Phase 10: Moathouse Finale
    Party Level: 3, XP Total: 4295.2
    After Moat Bossfight : Party Level - 3, XP Total: 4771.0
    After Moat Lareth spiders : Party Level - 3, XP Total: 4853.5
    After Moathouse Ambush : Party Level - 3, XP Total: 5092.5
    After Clear moathouse quest : Party Level - 3, XP Total: 5159.9
    Party Level: 3, XP Total: 5159.9, XP Gained in phase: 864.7


    Phase 11: Random Encounters 3
    Party Level: 3, XP Total: 5159.9
    After 3 Skeleton Gnolls : Party Level - 3, XP Total: 5200.1
    Party Level: 3, XP Total: 5200.1, XP Gained in phase: 40.2


    Phase 12: Hommlet, Extra quests
    Party Level: 3, XP Total: 5200.1
    After Cure Amii : Party Level - 3, XP Total: 5233.6
    After Assassin : Party Level - 3, XP Total: 5773.3
    Party Level: 3, XP Total: 5773.3, XP Gained in phase: 573.2


    Phase 13: Nulb
    Party Level: 3, XP Total: 5773.3
    After Nulb standard quests : Party Level - 4, XP Total: 6065.2
    After Skole & Lodriss(+goon encounter) : Party Level - 4, XP Total: 6705.2
    After Imeryds Run : Party Level - 4, XP Total: 7092.6
    After Tolub Brawl : Party Level - 4, XP Total: 7315.2
    Party Level: 4, XP Total: 7315.2, XP Gained in phase: 1541.9


    Phase 14: Temple, Level I, KOS Monsters
    Party Level: 4, XP Total: 7315.2
    After South East Corridor monsters : Party Level - 4, XP Total: 7398.6
    After Undead corridor : Party Level - 4, XP Total: 7483.2
    After East Corridor monsters : Party Level - 4, XP Total: 7589.3
    After Harpy Area : Party Level - 4, XP Total: 7862.1
    After Stirges : Party Level - 4, XP Total: 7898.1
    After Northern ghoul chamber : Party Level - 4, XP Total: 8007.3
    After Black Widows : Party Level - 4, XP Total: 8124.2
    After Southern ghoul chamber : Party Level - 4, XP Total: 8287.9
    After Ogre + Goblins + viper : Party Level - 4, XP Total: 8405.5
    After Zombie prisoners : Party Level - 4, XP Total: 8455.1
    Party Level: 4, XP Total: 8455.1, XP Gained in phase: 1139.9


    Phase 15: Temple, Level I, Earth Temple
    Party Level: 4, XP Total: 8455.1
    After Earth Temple simple quests : Party Level - 4, XP Total: 8502.1
    After Earth Temple Altar : Party Level - 4, XP Total: 8673.5
    After Earth Temple Bugbear outpost : Party Level - 4, XP Total: 8842.9
    After Earth Temple Bugbear patrol : Party Level - 4, XP Total: 8903.5
    After Turnkey : Party Level - 4, XP Total: 9042.6
    After Earth Temple Bugbear checkpoint : Party Level - 4, XP Total: 9267.6
    After Earth Temple Guards : Party Level - 4, XP Total: 9331.3
    After Earth Temple Fighters : Party Level - 4, XP Total: 9431.3
    After Gnoll Leader room : Party Level - 4, XP Total: 9678.4
    After Ogre Chief room : Party Level - 5, XP Total: 10519.1
    After Earth Temple Bugbear corridor : Party Level - 5, XP Total: 10805.4
    After Earth Temple Troop Commander : Party Level - 5, XP Total: 11471.9
    Party Level: 5, XP Total: 11471.9, XP Gained in phase: 3016.8


    Phase 16: Temple Tower
    Party Level: 5, XP Total: 11471.9
    After Temple Tower Fight : Party Level - 5, XP Total: 12040.5
    Party Level: 5, XP Total: 12040.5, XP Gained in phase: 568.6


    Phase 17: Temple, Level II, KOS Monsters
    Party Level: 5, XP Total: 12040.5
    After Air Temple Pit : Party Level - 5, XP Total: 12182.4
    After Corridor Ogres : Party Level - 5, XP Total: 12506.8
    After Feldrin : Party Level - 5, XP Total: 13100.2
    After Greater Temple Guards : Party Level - 5, XP Total: 13161.3
    After Minotaur : Party Level - 5, XP Total: 13227.5
    After Littlest Troll : Party Level - 5, XP Total: 13263.6
    After Carrion crawler : Party Level - 5, XP Total: 13299.7
    After Werewolves : Party Level - 5, XP Total: 13697.1
    Party Level: 5, XP Total: 13697.1, XP Gained in phase: 1656.6


    Phase 18: Trader's Revenge
    Party Level: 5, XP Total: 13697.1
    After Revenge Encounter : Party Level - 6, XP Total: 15121.2
    Party Level: 6, XP Total: 15121.2, XP Gained in phase: 1424.1


    Phase 19: Temple, Level II, Faction Dealings & Cleanup
    Party Level: 6, XP Total: 15121.2
    After Air Temple Quests : Party Level - 6, XP Total: 15156.6
    After Fire & Water Temple Quests : Party Level - 6, XP Total: 15244.1
    After Alrrem Fight : Party Level - 6, XP Total: 15660.7
    After Fire Bugbears : Party Level - 6, XP Total: 15856.4
    After Water Temple Quests 2&3 : Party Level - 6, XP Total: 16564.9
    After Belsornig Fight : Party Level - 6, XP Total: 16924.7
    After Water Snakes : Party Level - 6, XP Total: 16974.7
    After Grurz Fight : Party Level - 6, XP Total: 17043.6
    After Air & Earth Quest 3 : Party Level - 6, XP Total: 17127.0
    After Romag Fight : Party Level - 6, XP Total: 17297.8
    After Kelno Fight : Party Level - 6, XP Total: 17586.4
    After Air Kitchen : Party Level - 6, XP Total: 17706.2
    After Trolls : Party Level - 6, XP Total: 17995.3
    After Greater Temple Bugbears : Party Level - 6, XP Total: 20342.4
    After Salamanders : Party Level - 7, XP Total: 21096.7
    Party Level: 7, XP Total: 21096.7, XP Gained in phase: 5975.5


    Phase 20: Temple Level III
    Party Level: 7, XP Total: 21096.7
    After Lamia : Party Level - 7, XP Total: 21186.1
    After Will o Wisps : Party Level - 7, XP Total: 21374.9
    After Jackals : Party Level - 7, XP Total: 21601.5
    After Falrinth and Smigmal : Party Level - 7, XP Total: 22558.4
    After Falrinth and Smigmal reinforcements : Party Level - 7, XP Total: 23613.1
    After Pleasure Dome Ogres : Party Level - 7, XP Total: 23809.4
    After Pleasure Dome Scorpp : Party Level - 7, XP Total: 23986.8
    After Pleasure Dome Bugbears : Party Level - 7, XP Total: 25096.5
    After Pleasure Dome Bugbear Leaders : Party Level - 7, XP Total: 26135.9
    After Umber Hulks : Party Level - 7, XP Total: 26277.5
    After Ettin, Yellow Molds, Key Trolls : Party Level - 7, XP Total: 26440.9
    After NE Corridor: Ogres, Shadows, Trolls : Party Level - 7, XP Total: 26639.0
    After Deep Dungeon Monsters, : Party Level - 7, XP Total: 27138.0
    After Leucrottas : Party Level - 7, XP Total: 27830.8
    Party Level: 7, XP Total: 27830.8, XP Gained in phase: 6734.1


    Phase 21: Temple Level IV
    Party Level: 7, XP Total: 27830.8
    After Trolls : Party Level - 7, XP Total: 27934.4
    After Deggum and Barkinar : Party Level - 8, XP Total: 29147.0
    After Senshock Room : Party Level - 8, XP Total: 29215.0
    After Paida Area : Party Level - 8, XP Total: 29598.0
    After Hedrack : Party Level - 8, XP Total: 30997.5
    After Fungi Area : Party Level - 8, XP Total: 31115.1
    After Troop Chambers : Party Level - 8, XP Total: 33377.9
    After Ogre Leaders : Party Level - 8, XP Total: 34110.3
    Party Level: 8, XP Total: 34110.3, XP Gained in phase: 6279.5


    Phase 22: Air Node
    Party Level: 8, XP Total: 34110.3
    After Vrock Node Guardian : Party Level - 8, XP Total: 34430.8
    Party Level: 8, XP Total: 34430.8, XP Gained in phase: 320.5


    Phase 23: Water Node
    Party Level: 8, XP Total: 34430.8
    After Lacedons : Party Level - 8, XP Total: 34439.2
    After Seahags, Merrows, Lizardmen : Party Level - 8, XP Total: 34566.8
    After Ice Lizards, Water Elementals : Party Level - 8, XP Total: 34656.0
    After Grank : Party Level - 8, XP Total: 35330.1
    After Kapoacinths : Party Level - 8, XP Total: 35381.7
    After Vodyanoi : Party Level - 8, XP Total: 35670.7
    After Ice Tyrants : Party Level - 9, XP Total: 36441.5
    After Hezrou Node Guardian : Party Level - 9, XP Total: 36884.2
    Party Level: 9, XP Total: 36884.2, XP Gained in phase: 2453.4


    Phase 24: Earth Node
    Party Level: 9, XP Total: 36884.2
    After Elemenetals : Party Level - 9, XP Total: 36903.2
    After Crystal Oozes & Galeb Duhrs : Party Level - 9, XP Total: 37026.0
    After Gorgons & Chaggrins : Party Level - 9, XP Total: 37086.6
    After West Galeb Duhrs : Party Level - 9, XP Total: 37276.9
    After Glabrezu Node Guardian : Party Level - 9, XP Total: 37719.6
    Party Level: 9, XP Total: 37719.6, XP Gained in phase: 835.4


    Phase 25: Fire Node
    Party Level: 9, XP Total: 37719.6
    After Fire Snakes & Elementals : Party Level - 9, XP Total: 37749.8
    After Salamanders : Party Level - 9, XP Total: 38703.2
    After Bodaks : Party Level - 9, XP Total: 38991.7
    After Fire Toads : Party Level - 9, XP Total: 39164.8
    After Efreeti : Party Level - 9, XP Total: 39228.2
    After Salamanders II : Party Level - 9, XP Total: 39704.9
    After Balor Guardian : Party Level - 9, XP Total: 42310.8
    Party Level: 9, XP Total: 42310.8, XP Gained in phase: 4591.2

    Ending Party Level: 9
    Ending XP total: 42310.8
    XP mod = 0.6



    Additionally, I reckon that this is a more effective inhibitor to crafting than GP limitations, since the XP costs are now relatively much more expensive, and I think there will be a more pronounced need to hoard XP in order to advance. But then again, 3rd ed D&D gets wacky past level 6 anyway, so maybe not..
     
    • Brofist Brofist x 1
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