Bluebottle
Erudite
- Joined
- Oct 17, 2005
- Messages
- 1,182
Got TOEE sometime last week and, while I'm loving the dungeons, the turn-based fantasticalness and the general beauty of the art, I am facing somewhat of a quandary with the early stages of the game. Specifically - my group of so called 'heroes' seem to last about as long in combat as a 'special' school outing pushed into a lion's enclosure. I managed to get my group of pansey hippies through the 1st level simpy by repeatedly sleeping until they randomly encountered something I could actually beat (re-loading if it was too hard) and basically farming XP to get me to level 2 - but I'm fucked if I can be arsed doing that for every group I want to play through the game with.
Bearing in mind that I have pretty much zero experience with DnD (though I've picked up most of the basics from my first group and I don't think I'm making any particular faux pas with my party composition) could you provide any particular advice? Is there some easier dungeon prior to moathouse? Do I need loads of companion NPCs from Hommlet? If all else fails, is there some easier way of farming XP to get to lv.2?
Bearing in mind that I have pretty much zero experience with DnD (though I've picked up most of the basics from my first group and I don't think I'm making any particular faux pas with my party composition) could you provide any particular advice? Is there some easier dungeon prior to moathouse? Do I need loads of companion NPCs from Hommlet? If all else fails, is there some easier way of farming XP to get to lv.2?