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Together in Battle - the next strategy RPG from Telepath Tactics developer - now available on Early Access

Infinitron

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Early Access release date, that is: https://sinisterdesign.net/together-in-battle-release-date/

Together in Battle release date!​


Hello, RPG fans. After many years of work, I’m thrilled to announce that we now finally have a release date for the procedural team management strategy RPG Together in Battle on Steam!
You’ve come to the island kingdom of Dese with a mission: enter the gladiatorial games, find loyal fighters, and train. But things grow complicated when a sinister conspiracy threatens to throw Dese itself into chaos. Fight turn-based tactical battles with immense mechanical depth; manage resources; navigate random events; and watch your characters grow via a brand-new, emergent social sim system. Your characters, the relationships they form, and the trials you face together will be different every time you play!
Together in Battle is coming to Steam early access on April 25th, 2023. Wishlist now and join our mailing list to be automatically notified when it comes out!
 

SpoonFULL

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Dec 7, 2021
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Don't want to be rude and congratulations on the release, but why do you need 11 GB for game that looks like a flash or phone game?
 

Craig Stern

Sinister Design
Developer
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Feb 15, 2009
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398
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Chicago
Hey JarlFrank! I don't currently have any plans to re-release Telepath RPG: Servants of God on other storefronts. It looks like you found the game okay. ;)
 

Craig Stern

Sinister Design
Developer
Joined
Feb 15, 2009
Messages
398
Location
Chicago
For those who haven't been following Together in Battle's updates, we're now up to version 0.6.00! Among other things, the game now has:
  • a fleshed-out time and morale management system;
  • a jobs board with procedurally generated fights that vary day by day;
  • greater character variety;
  • dozens of hand-crafted events with alternate outcomes depending on your choices and/or the characters involved;
  • 176 skills;
  • improved UI;
  • lowered difficulty (including, among other things, massively toning down the significance of camp cleaning and weapon breakage);
  • an arena plotline that is complete from start to finish;
  • a main quest with branching outcomes (still in progress, though the first ending is now in-game); and
  • finished gamepad (and SteamDeck) support.
Players report that there's now about 20 hours of gameplay in any given playthrough. If you've been waiting to give Together in Battle a go, now would be a good time to jump in and try it!
 

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