janjetina
Arcane
Since we definitely know that the dialogue trees are in (there really wasn't any doubt about that), it would be interesting to know how (and if) the developers plan to address certain shortcomings od previous implementations of dialogue trees. Namely, repeat sentences and dialogue tree searching with backtracking.
I'd like the dialogue trees to be dynamic and reflect the state of the game world. Being able to repeat 'What is this city?', or "Who are the Dustmen?" in PS:T was more than annoying. I think that the PC should not be allowed to repeat sentences and the player should not be able to literally backtrack up the dialogue tree, i.e. the branches that have been taken and exclusive choice nodes should be pruned. However, the pruning should not simply remove the taken branch. First, all the conversation should be logged in a journal, so that the player can access them any time. Second, when the player is at an exclusive choice (e.g. where one branch as an intelligence check, another one is bluff check the third one is intimidate check, and the fourth one is retreat, that choice should most frequently be final: no searching the tree until you hit the correct choice.
I'd like the dialogue trees to be dynamic and reflect the state of the game world. Being able to repeat 'What is this city?', or "Who are the Dustmen?" in PS:T was more than annoying. I think that the PC should not be allowed to repeat sentences and the player should not be able to literally backtrack up the dialogue tree, i.e. the branches that have been taken and exclusive choice nodes should be pruned. However, the pruning should not simply remove the taken branch. First, all the conversation should be logged in a journal, so that the player can access them any time. Second, when the player is at an exclusive choice (e.g. where one branch as an intelligence check, another one is bluff check the third one is intimidate check, and the fourth one is retreat, that choice should most frequently be final: no searching the tree until you hit the correct choice.