Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Torment Kickstarter Update #5: Monte Cook Explains It All

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Obsidian made pretty much the same statement as InXile concerning romances, which reads, more or less, "we're making characters with mature and complex interactions".
 

janjetina

Arcane
Patron
Joined
Mar 28, 2008
Messages
14,231
Location
Zagreb, Croatia
Torment: Tides of Numenera
The apology video was awesome. As for the update no.5, a single thumb down for the use of the (four letter) word 'streamlined', two thumbs up for no to Biowarean perversions and multiplayer. So, a net positive in my book.
 

Monty

Arcane
Joined
Mar 24, 2012
Messages
1,582
Location
Grognardia
Gaider et al must see all those kickstarter threads about 'romances' and laugh at the monster they've created.
 

Captain Shrek

Guest
Gaider does not laugh.
but laugh he did?

Oh snap.

1363113236304.png
 

Catawampus

Learned
Joined
Jan 8, 2013
Messages
30
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Divinity: Original Sin 2 BattleTech
Lancehead Actually, the Biodrones used that statement in support of their position. To the Bioware people, mature/complex interactions = sex/alien sex. Only mature people IRL understand the difference.

Obsidian has never made a definitive statement on the subject which inXile did in Update #5 -

"Meaningful friendships, even feelings of affection, will be possible, but relationships of the flesh would be inconsistent with our narrative. (Though we must admit we were amused by the Romance with Ball of Goo suggestion by billyboy. =) )"
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
Man, that apology was hilarious, in a bad way. Having the guy whining on how he is a misunderstood genius and being all butthurt does not bode well.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
They probably just don't consider it important enough to talk about indepth. Have people asked JES through his formspring? Easy enough to answer in a straightforward manner, unless it simply isn't nailed down yet internally (which is well possible).
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Lancehead Actually, the Biodrones used that statement in support of their position. To the Bioware people, mature/complex interactions = sex/alien sex. Only mature people IRL understand the difference.

Obsidian has never made a definitive statement on the subject which inXile did in Update #5 -

"Meaningful friendships, even feelings of affection, will be possible, but relationships of the flesh would be inconsistent with our narrative. (Though we must admit we were amused by the Romance with Ball of Goo suggestion by billyboy. =) )"
I don't see the concern here, Obsidian are not going to do the "relationships of the flesh", and Sawyer has always been very against such. The reason InXile needed to make such an explicit statement in an update, as I see it, is because they're allowing people to post "ideas" on their forums.
 

Catawampus

Learned
Joined
Jan 8, 2013
Messages
30
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Divinity: Original Sin 2 BattleTech
Infinitron That was the point I was making. I think it's great that inXile has put the statement in an official project Update. It's not left up to speculation which, in P.E.'s case, resulted in the abundance of 'Romance' threads that went on for months. Sawyer's and MCA's views are well-known to many people, but it doesn't stop speculation from the Bioware crowd. Their comments are always 'well it still hasn't been ruled out so we want to keep discussing all the possible variations of companion sex romance as possible'.

Also, it gets old having to put links to articles where the developers have made comments when new threads arise on the O.E. forums. With T:ToN, it's in Update #5 which most of us won't forget: Ziets, no MP, no tent shagging. It's an official, easy-to-remember update that can be linked.
 

hiver

Guest
Those "people" dont really understand what it means to implement romances in a game dev sense.... because every single one of them is asking for a very specific personal interpretation of that whole issue.
And most of those comes down to 1.flirting with a specific npc, 2. success.

The shear magnitude of that blindness is astounding.
 

Catawampus

Learned
Joined
Jan 8, 2013
Messages
30
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Divinity: Original Sin 2 BattleTech
Lancehead Apparently, my earlier post wasn't clear. I am just happy inXile made it official to cut back on the inevitable squeeing to come.

I never indicated I was concerned -- I'm not. Just happy they've taken a proactive position on the subject.
 

Western

Arcane
Joined
Oct 25, 2007
Messages
5,934
Location
Australia
Codex 2012 Codex 2014 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Those "people" dont really understand what it means to implement romances in a game dev sense.... because every single one of them is asking for a very specific personal interpretation of that whole issue.
And most of those comes down to 1.flirting with a specific npc, 2. success. pants drop.

The shear magnitude of that blindness is astounding.
Fixed.
 

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,624
Location
Fall
Wasn't there romance in Torment? I remember Anna getting all emotional as I walked off to fight in the war. I don't know why they cannot take it to the next level in this game.
 

hiver

Guest
Those "people" dont really understand what it means to implement romances in a game dev sense.... because every single one of them is asking for a very specific personal interpretation of that whole issue.
And most of those comes down to 1.flirting with a specific npc, 2. success. pants drop.

The shear magnitude of that blindness is astounding.
Fixed.
That too of course. About half of them ask why cant the romance then be consummated. As if its only natural you will be able to achieve success, right, because people just "fall in love" and everything is fucking great. And some even asked why then cannot there be an offspring... ffs... (and have a nice time not being able to sleep nights and changing diapers for fuck sake...)
But thats not my point.

Its that they are asking for this very simplistic feel good angle to it. While we all know things really do not work that way. And then that is followed by complaining why this or that specific NPC cannot be "romanced".

I almost feel like giving Adam a hand there and writing all of this in a sensible, carefully written post.
But thats going to end up with "hey im an imbecile and i didnt read your looong post!" or retarded answers that completely miss the point and just continue down the same drain.

-edit- fuck spelling.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,705
First of all - there was no 'romance' in P:T. Calling it romance is like saying soccer instead of football. Doesn't necessary makes you a bad person, still reveals you as American.
Yes there was. Unfortunately, every woman involved was grossly codependent. Avellone's inspiration for Annah and Grace was Betty and Veronica and Harlequin romance novels. I'm expecting none of that regressive nonsense in ToN.

It'd be nice if Mur Lafferty wrote an explicitly homoromantic asexual relationship for Lesi. :)
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,965
"Grossly codependent" roughly describes how most people act in real life. I'm probably in the minority, but I don't mind people acting in flawed ways if it's not everyone acting that way, or at least there's some sense of awareness that this is flawed.
 

oldmanpaco

Master of Siestas
Joined
Nov 8, 2008
Messages
13,624
Location
Fall
Wasn't there romance in Torment? I remember Anna getting all emotional as I walked off to fight in the war. I don't know why they cannot take it to the next level in this game.
da_Sex_10.jpg



I want to be a buttpirate

See that's the good stuff. Anyone ever play with the mod that lest you sex up the stone gollem? She breaks your dick or something. Good time that are not repeated enough.
 

Curious_Tongue

Larpfest
Patron
Joined
Mar 2, 2012
Messages
11,905
Location
Australia
Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
Someone needs to make an RPG with romance as the main theme, and I'm being serious.

People obviously want it, and I don't see how the old school RPG fans can claim to be a neglected market when the romance fans are having their romances crammed into games they wouldn't want to play in the first place.

We need to separate the romantics from the neckbeards, not make games that please both.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,965
Someone needs to make an RPG with romance as the main theme, and I'm being serious.

People obviously want it, and I don't see how the old school RPG fans can claim to be a neglected market when the romance fans are having their romances crammed into games they wouldn't want to play in the first place.

We need to separate the romantics from the neckbeards, not make games that please both.

Dating sims. What's more, japanese dating sims have had insane choices & consequences for decades. IT'S LIKE AN RPGCODEX NIGHTMARE COME TRUE.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,618
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Someone needs to make an RPG with romance as the main theme, and I'm being serious.

People obviously want it, and I don't see how the old school RPG fans can claim to be a neglected market when the romance fans are having their romances crammed into games they wouldn't want to play in the first place.

We need to separate the romantics from the neckbeards, not make games that please both.

They're called "visual novels".

But you see, the thing is, the "romance fans" DON'T actually want all romance, all the time.

Having to fight trash mobs now and again gives them plausible deniability, and it also serves as pacing between the romance elements. You didn't just select dialogue options to get your waifu. You FOUGHT THE BAD GUYS and EARNED her love!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom