Rake
Arcane
- Joined
- Oct 11, 2012
- Messages
- 2,969
Yes, Rothfuss has a vivid imagination. How did he thought that? Genius.Worse. One man having sex with lots of women. And they love it.
Women enjoying sex? That's fantasy for you.
Yes, Rothfuss has a vivid imagination. How did he thought that? Genius.Worse. One man having sex with lots of women. And they love it.
Women enjoying sex? That's fantasy for you.
Except for the one who beats her and abuses her, you mean.So how does Lesi justify her hate of Rothfuss's books? I've read both and enjoyed them (read the second one in like 3 nights, and it's a pretty thick book), and I haven't seen any so-called mysogyny at all. There's one quite strong-willed female character, the love interest of the protagonist is a mysterious and free-spirited woman who does whatever she wants and doesn't let herself be chained by any man.
Except for the one who beats her and abuses her, you mean.So how does Lesi justify her hate of Rothfuss's books? I've read both and enjoyed them (read the second one in like 3 nights, and it's a pretty thick book), and I haven't seen any so-called mysogyny at all. There's one quite strong-willed female character, the love interest of the protagonist is a mysterious and free-spirited woman who does whatever she wants and doesn't let herself be chained by any man.
Oh, right, there was that guy. But there being such a character doesn't mean the author supports beating women. It's not even a character that directly features in the story as far as I remember, you only know of him cause the woman mentions him occasionally.
So, writing believable characters who don't worship all women as goddessess probably counts as mysogynistic then.
Don't forget about R.A. Salvator taking part in Kingdoms of Analur (and grabbing himself a lot of dorraru)Is bringing fantasy novel writers into game projects going to be the new thing, now? First Hickman, now Rothfuss.
Actually, that may not be a bad thing. Now that we've broken out of the hold D&D had on CRPGs and have entered the New Era, getting some fresh blood and ideas that aren't standard, lame fantasy is a good idea.
“I still remember the interaction you could have with some of the NPC’s,” I said. “You actually had to be clever talking to them. You could offend them and piss them off. The writing was solid and smart. You had a branching narrative that still felt cohesive and engaging. I’ve never seen that handled so well except for maybe in the early Fallout games.”
During the panel, I get a little crotchety about modern games. I make some noises along the lines of, “Video games are pissing away the storytelling opportunities available to them. There’s bad writing. Foolish mistakes. When I was a kid….”
Well, he certainly seems to have the right taste in games.
The world of Numenera is supposed to be pretty diverse, so hopefully the ends result won't feel like a disjointed mess.So many writers, hope they all manage to stay on the same page.