DosBuster
Arcane
Considering how every 12 hours or so a new build is uploaded to Steam I'm guessing they're just doing daily release candidates until they find one that passes QA.
So more or less the full game?I wonder how much access we'll get of the game in the beta?
They said 10~ hours worth in one of the updates.
So I called Colin and asked him how he’d feel about me writing a companion.
He asked me if I had any ideas for a character.
I told him I did. I explained the character.
He said it was weird. Not the sort of character that normally gets written into games.
But he also said I could do it.
So now I’m excited. I get to write a companion for the game.
I can’t tell you anything about her except that it will almost certainly be a she.
And she’s not going to be the usual sort of thing, because this isn’t going to be your usual sort of game.
The companion for Torment was born out of reading the others – I wanted to make a character whose fit, in terms of the RPG mechanics, with the others (ex: what party role was missing that would be needed to round out the party?), and also someone that would be fun and interesting in a party banter situation, as well as with the player.
So the first thought after reading through the companions was – wow, we have a grim bunch. Like, really grim. You feel sad and terrible after reading most of them, although there’s bright points of light (the Toy, for example, and Pat Rothfuss’s character, who is great, and also Nathan Long’s character, which fulfills another important role I’ll get to once revealed). In the end, I recognized one important companion signpost in Torment lies in characters like Morte and Nordom – one provides humor naturally in irreverence, the other provides humor in being a fish out of water. The companion I’m doing in Torment is another take on adding some levity to the situation, whether intended to or not. I’ve played him in a few Numenera tabletop sessions, and so far, he adds a lot of… energy… to encounters. Plus, he’ll be a lot of fun to write, and I think he’ll lead to some interesting adventure possibilities.
Second, he’ll be designing and writing an eighth companion for the game, working with Colin and Monte to craft a companion ideal for both Torment and the Ninth World of Numenera.
7 out of 9 here. First 3 are known, the Toy is sort of known, 3 unknown and only 2 missing.
- Aligern, a fallen priest who pulls his writhing tattoos from his arms to spill horror upon his foes. [already known]
- Callistege, a nano who toyed with the fabric of space one too many times and now lives a fractured existence, living parallel lives in multiple universes and timestreams all at once [already known]
- Matkina, a cold, calculating jack with a blade in her pocket and acid in her soul, who caries mind-altering mists around her neck, and who has found a way to control light and shadow.
- A sybil whose visions of the world refract through her madness and who can see your other castoff siblings for what they are.
- An ultradimensional traveller who peers through the veil of flesh to the life forces beneath, and who is capable of snuffing those forces with a thought.
- The Toy, a changing ball of goo.
- A boy who seeks only adventure and glory, who leaps blindly into the most ridiculously dangerous situations imaginable and--surprisingly--emerging from them brighter and more powerful than he was before... but whose existence is a torment its own.
The first four are probably the original ones without the stretch goals.
- A fallen priest who pulls writhing tattoos from his arms to spill horror upon his foes.
- A nano who toyed with the fabric of space one too many times and now lives a fractured existence, living parallel lives in multiple universes and timestreams all at once.
- A cold, calculating jack with a blade in her pocket and acid in her soul, who carries mind-altering mists around her neck, and who has found a way to control light and shadow.
- A boy who seeks only adventure and glory, who leaps blindly into the most ridiculously dangerous situations imaginable and--surprisingly--emerging from them brighter and more powerful than he was before... but whose existence is a torment its own.
- A sibyl with no body of her own, who speaks through the mouth of a man whose mind is broken beyond repair.
It's not just the ordering, we've known more about Matkina, Aligern and Callistege than the rest, and they were shown very early on. Nathan Long also said that more than half had concepts written by Colin McComb from the start, and Aligern was one of them.The first four are probably the original ones without the stretch goals.
You're probably reading too much into an arbitrary ordering of names in the game's code.
A sybil is a kind of oracle: http://dictionary.reference.com/browse/sibyl
It's not just the ordering, we've known more about Matkina, Aligern and Callistege than the rest, and they were shown very early on. Nathan Long also said that more than half had concepts written by Colin McComb from the start, and Aligern was one of them.
He better be written better than a StarWars characterWho hasn't wanted Lando Calrissian in their party?
The campaign had a poster but it didn't mention being an all-star lineup, tbh I expect them to play it safe and either go with a concept art landscape or the title (/whatever the end-up puting on the Tshirt). For some reason, I can't find the poster on the backer portal though.Any chance of a poster like this?
I still have the original one of these in near mint condition.
A fallen priest who pulls writhing tattoos from his arms to spill horror upon his foes. - AligernCMcC Adam Heine srdobos ksaun Brother None Which character in the list of companions does Tybir correspond to?
- A fallen priest who pulls writhing tattoos from his arms to spill horror upon his foes.
- A nano who toyed with the fabric of space one too many times and now lives a fractured existence, living parallel lives in multiple universes and timestreams all at once.
- A cold, calculating jack with a blade in her pocket and acid in her soul, who carries mind-altering mists around her neck, and who has found a way to control light and shadow.
- A boy who seeks only adventure and glory, who leaps blindly into the most ridiculously dangerous situations imaginable and--surprisingly--emerging from them brighter and more powerful than he was before... but whose existence is a torment its own.
- A sibyl with no body of her own, who speaks through the mouth of a man whose mind is broken beyond repair.
*sigh*:incloosive:
I have some bad news for you: White people barely exist in Numenera. There are more blacks and asians and whites are generally unknown. There are tons of canon transgender NPCs listed in sourcebooks, it is literally star trek people reacting to sexism levels of incomprehensible to think of someone being homophobic etc etc etc
Numenera is basically SJW: The setting.
still a good setting tho
Numenera is basically SJW: The setting.