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Incline Trials Rising - literal incline

Curratum

Guest
Trailer:


If you never played Trials before, it's a game of riding a bike over increasingly improbable upward slopes and obstacles that is pure joy to play for the first few hours, and then you hit a bit of a skill hurdle in the Hard tracks, and then you reach the Extremes and you go through a bit of an existential crisis, then your third eye opens and you are truly playing the game. A month later you're playing custom ninja difficulty tracks just to see how far you can push yourself.

This is the latest installment, with around 120 tracks out of the gate in the base retail game, with another 55 tracks in the expansion pass.

Biggest selling point is the track editor, which the rabid community uses to produce the creme de la creme of the content - often putting the dev content to shame both visually and gameplay-wise. To clarify - the game's original content was made in the same editor that the players use, sort of like Grimrock 2.

I saw there was no thread for either of the two previous games that came out on PC so I thought I'd make one, because this is one of my favorite franchises of all time.

Steam page: https://store.steampowered.com/app/641080/Trials_Rising/
 
Last edited by a moderator:

Kitchen Utensil

Guest
Trials is shit.
Trials HD was pretty cool back then, when it was still somewhat closer to the real thing.
With each new game it becomes more and more flashy, gay, easy and simply retarded.
 

Curratum

Guest
The only thing that's retarded in this thread is you, I'm afraid.

Evo was amazing, Fusion had somewhat midguided art design that was quickly fixed by custom track makers.
 

Curratum

Guest
What sort of literal, clinical retard must you be to flag a post about a free open beta with dolla bills?
 

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