MegaRhettButler
Literate
So the only time I actually played actual DnD was probably 12 years ago. The party ended up attacking my evil cleric and when he survived that the DM killed him. He had cast crypt spawn before he died, but the DM refused to look up the stats for a crypt fiend and just told me he would kill that too anyway. I was told to play a chaotic good barbarian the DM had prepared or leave the group. I left the group. Really, I think those guys were assholes who took it way too seriously. Sure he was a bit of a murderhobo, but nothing too extreme. Never wanted to play since.
But I've had an idea for a character I want to play, and I've been posting it to numerous recruitment threads on Roll20 hoping a DM will be interested. No dice. What annoys me is many of the players who are chosen ahead of me have (to my mind) really gay sounding characters and I think my dude would be awesome.
Is anyone here a DM interested in running a Roll20 game for members of this forum? I'd love to play in it. I've purchased the 5e player's handbook through Roll20 and can buy any other rulebooks I need to participate. I would buy a campaign book for the GM to run but there's no guarantee they won't just accept it then tell me to fuck myself so maybe you could run something you already have? I'm sure a lot of you have tons of old campaign modules lying around that you've run before.
Anyway here's the backstory for the dude I'm trying to play as. I really don't think he's unreasonable at all. He's just a fighter. No idea why I'm not getting picked. He seems like he could fit in fine with any good or neutral aligned party and I'm literally telling potential DM's that I'm up for anything as long as I get some RP opportunities and unspecified character development. I even removed the spousal abuse from his backstory in case it was triggering the snowflakes or something.
Yes I realize this is a pretty generic RPG protagonist backstory. I just think it would be fun to be an ignorant peasant in a party of epic adventurers, trying to fit in and grow to be one of them.
But I've had an idea for a character I want to play, and I've been posting it to numerous recruitment threads on Roll20 hoping a DM will be interested. No dice. What annoys me is many of the players who are chosen ahead of me have (to my mind) really gay sounding characters and I think my dude would be awesome.
Is anyone here a DM interested in running a Roll20 game for members of this forum? I'd love to play in it. I've purchased the 5e player's handbook through Roll20 and can buy any other rulebooks I need to participate. I would buy a campaign book for the GM to run but there's no guarantee they won't just accept it then tell me to fuck myself so maybe you could run something you already have? I'm sure a lot of you have tons of old campaign modules lying around that you've run before.
Anyway here's the backstory for the dude I'm trying to play as. I really don't think he's unreasonable at all. He's just a fighter. No idea why I'm not getting picked. He seems like he could fit in fine with any good or neutral aligned party and I'm literally telling potential DM's that I'm up for anything as long as I get some RP opportunities and unspecified character development. I even removed the spousal abuse from his backstory in case it was triggering the snowflakes or something.
Name: Moric
Age: 43
Gender: Male
Race: Human
Class: Fighter
Alignment: Can be Lawful Good (strongly preferred), neutral good or true neutral depending on what fits in best with the group. Don't want to play him as evil or chaotic.
Backstory:
He's a peasant farmer, 43 years old. He's clean shaven, fair skinned, green eyes and with graying black hair styled in an unfashionable peasant's bowl cut. He wears simple, grey woolen clothing, clean but patched in many places, and his feet are wrapped tidily in cloth as he can't afford boots. He's thin and looks like he doesn't eat enough, but he's wiry and strong from a life of hard work. He's not a filthy peasant, just a poor one.
He's a Godly man who worships whatever agricultural God it would make sense for a peasant in the campaign setting to worship, and he's sworn an oath not to drink out of love for his late wife Heather, who he used to beat when he drank too much. Heather died giving birth to his third child (the child died too). His daughter Grace (first child) was married off at a young age to the miller's son Bruce (who became the miller when his da passed) and he has infant grandchildren.
Him and his surviving son Gower were conscripted into his lord's (or lady's, DM's choice) army to fight a battle he didn't know much about. He didn't have any choice in the matter. He didn't have weapons beyond a simple dagger that belonged to his da, so he took this and his hatchet (1h axe) that he uses to chop wood and went off to war. Gower, a scoundrel and poacher of his lord's game (despite Moric scolding and beating him whenever he was caught), took a bow.
Moric was given a shield and put in the front line as fodder for the enemy's charge. He fought bravely and held the line longer than most (fighting was surprisingly natural to him), but the enemy turned out to be overwhelming (a big hord of orcs or whatever fits with the campaign setting) and his army was scattered and driven from the land. Everyone who didn't manage flee died, and most who did flee were run down and killed. His son was elsewhere on the field and he doesn't know where he is or if he got out alive (I was thinking he could be a good replacement character if Moric gets killed). His son in law, Bruce the miller, was also conscripted. Moric doesn't know if he survived either. Not many did. He's not even sure if he actually managed to kill anyone in the battle, but he's sure he at least wounded a few.
He doesn't know if his village is still there, if his daughter is a widow, a slave, or dead. His parents are long gone (the pox took them and his sister) and his brother Murdo was too old to be conscripted. His uncles, cousins and nephews of fighting age are probably dead. He cannot return to his homeland on pain of death, and he needs an income soon before the few oats he has to eat run out...
His homeland borders the campaign setting or is in it, whatever fits. He fled the battle when the lines broke and traveled on foot to wherever he meets the party. He still has his axe (which now has a chipped edge) and his father's plain peasants' dagger. He dropped his shield when he fled. He's got about two more days worth of oats to eat in a bag which he has wrapped in a frayed wool sash around his waist (of the same weave as his clothing), and a few copper pieces hidden in the bottom of the bag, beneath the oats. If epic gear is needed to start the adventure he'll have to be paid a retainer, otherwise he'll just scavenge what he can find.
The battle can be a war between nations or a local skirmish that nobody outside his area would have heard of, depending on the setting. The identity of his lord is DM's discretion. It doesn't really matter. He's just a peasant. All he knows about his lord is his name. All he knows about his enemy is he was told to fight them.
He isn't secretly epic, just a sturdy peasant with a newly discovered natural talent for fighting with his axe. No matter what his INT ends up being he never learned to read (though if he ends up smart enough, he may seek to learn). He's never ridden a horse before, but if he has the natural aptitude, he could learn. Any knowledge he has comes from stories, songs and gossip. He knows how to grow crops, make bread, thatch his roof etc. He's no craftsman, but he's handy. Anything you could expect a peasant to know, he knows. And by God can he fight. He's not been trained insomuch as he's just tough and talented (so stats wise, he's a fighter). I'd really just like to see this simple peasant man to be changed in some major way by his adventures, without knowing as a player what that change will be
Yes I realize this is a pretty generic RPG protagonist backstory. I just think it would be fun to be an ignorant peasant in a party of epic adventurers, trying to fit in and grow to be one of them.
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