FrancoTAU
Cipher
It's hard not to be a dick in response to this, it almost feels like a troll job. You guys all left a good paying gig and didn't have some general idea on what kind of game to make? You know what sells already, generic fantasy with pretty graphics, fast pacing, the illusion of choice, and the ability to powergame. You can't afford to do that, so make a good niche game that appeals to you and hope to sell a 100,000 copies. Ask our opinion on small details like permadeath yeah or nah and how is the color scheme on your inventory screen.