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- Jan 28, 2011
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Get an overview of the brand new, free Interior Designer update for Two Point Hospital. Get your own walls, floors, rugs and pictures into the game in just seconds... and it's out RIGHT NOW!
Put your own face in the game, and then publish it to the Steam Workshop for instant global superfame. Or take a photo of your cat and turn it into the cutest wallpaper you've ever seen (you're biased).
We're always listening to community feedback, and this is the latest in a long series of free updates for Two Point Hospital. Stay tuned for more great updates coming soon!
I don't really think they are in this for the long run.Players:
Last 30 Days 1,090.3 -37.3 -3.31% 2,603
No words from devs about further fixing GP office problem. Or any mentions at all. Forums are silent
Same shit. Reskins and new diseases yet no sign of fixing game's glaring problems. They even now have mess of a GP office. Scam
Same shit. Reskins and new diseases yet no sign of fixing game's glaring problems. They even now have mess of a GP office. Scam
I played the game only briefly (Intel GPU laptop) but it appear to be a modern take on Bullfrog TH, except the lack of sandbox mod. What would those glaring issues be?
Sega acquires Two Point Studios
Developer of Two Point Hospital becomes the first acquisition stemming from the publisher's Searchlight initiative
Two Point Studios has joined the Sega family. Sega Europe today announced that it has acquired the Farnham-based developer of Two Point Hospital.
Two Point Hospital launched last August to impressive sales and positive reviews. It was the debut title from Two Point, which was founded in 2016 by Mark Webley, Gary Carr, and Ben Hymers.
The light-hearted hospital simulation was familiar ground for Webley and Carr, who viewed the game as a spiritual successor to Theme Hospital, a title they worked on together at Bullfrog more than 20 years ago. It was intended to be the first in a franchise of simulation games sharing a similar tone and set in the fictitious Two Point County.
"It's a landmark step for Two Point Studios and we're thrilled to be joining the Sega family," Webley said. "We're looking forward to executing the next phase of our plans as we continue to evolve Two Point County. It's a hugely exciting time to be a part of Two Point and we are here today thanks to the hard work, passion and dedication of our small, but amazingly talented team here in Farnham and the incredible fans that have supported us throughout and guided our continued development of Two Point Hospital."
The Two Point Studios acquisition is the first such pick-up to stem directly from Sega Europe's Searchlight program, an internal initiative intended to identify new talent and IP opportunities for the publisher. Sega has been involved with Two Point since it signed a publishing deal for Two Point Hospital in 2017.
"We're delighted to welcome Two Point Studios officially in to the Sega family," said Sega Europe president and COO Gary Dale. "As a relatively new, British-based developer with a global hit already under their belts, we knew we had to move quickly on this deal because they are an extremely attractive investment proposition with a great deal of talent. The Searchlight team at Sega Europe have done a fantastic job integrating the studio over the past two years and the studio have gone on to produce a fantastic title with clear franchise potential."
Sega says Two Point has multiple unannounced titles in the works that it will reveal more about in the coming months.
TWO POINT HOSPITAL: OFF THE GRID – RELEASE DATE
Uh oh… we found a blocker!
Hello everyone!
Being the straight talking people we are here at Two Point Studios, we’re going to tell you exactly what’s going on. In short, we’ve had to make the difficult decision to push the release of Two Point Hospital: Off The Grid back one more week to the 25th of March 2020.
So what happened!?
Good question! Well, we updated the build, sent it to some of our super awesome beta testers, gave some wonderful content creators early access, and even bought a delicious fudge cake (nothing to do with the release, it was someones birthday…somewhere), everything was going great! That is, until one fateful evening when our fantastic QA testers found a crash in the build.
Figuring crashes out isn’t as hard as it sounds… it’s much harder. There are so many variables to look through, so many experiments to perform and in a lot of cases, so many weird inconsistencies. Naturally we’ve had the whole studio trying to reliably reproduce this issue. It’s been a slippery little blighter, but our awesome team believe they’ve found the cause and are now working on a fix for it, we just need some more time to make sure this issue won’t affect anyone.
We’re really excited for everyone to try out this new DLC, it’s something we’re incredibly proud of and we want you to enjoy it to its fullest! But we’re simply not happy to release it when there could still be a major issue there, it’s not fair on you and it doesn’t represent the amazing work the team have put into it.
So the new date we’ve set is Wednesday 25th of March 2020. Lastly, for anyone concerned about the 10% early adopters bonus, we will be extending it to a week after the new launch date!
Thanks for your patience, we know it’s frustrating, but it’s for the best.