Excidium II
Self-Ejected
Infinitron I don't think Belgium is a big game development sector
The first Sunday after release is usually the day when a game hits its lifetime peak of concurrent players. Tyranny's numbers actually fell from Saturday to Sunday, which is a bit unusual, but I guess it might be really great weather outside in Australia or something. In any case, they're not gonna get any higher on Monday, and we can now compare lifetime Steam peak player numbers:
It's still too early to speculate about total sales, but you'd have to hope that Tyranny was significantly cheaper to make than D:OS.
Aarklash: Legacy had an action queue with visible icons three years ago.
We'll have an indication of what total sales look like next week and the week after post drop off. Once we see what a typical week looks like for Tyranny in terms of Steam sales then we'll know just how successfully it has done.
They didn't need to delete anything as PoE combat is barely interesting.Must have been. They had the engine and most systems ready.
All they had to do was remove anything that made combat remotely interesting. Can't imagine having a guy pressing "delete" costs a lot of money.
3.0/White March.Yeah, no idea where people are getting this notion that PoE's combat was interesting.
Couldn't you get Leliana (lol DA:O) to spill all her "secrets" in the tavern you meet for the first time in? Basically the same thing here. You can ask Barik how he masturbates the first time you see him, soooo. Verse is kinda multiple-personality disorder because she's a completely different person once you get some loyalty with her.
3.0/White March.
snip
Certainly was more entertaining than wait-for-icon-to-light-up simulator.They didn't need to deleted anything as PoE combat is barely interesting.Must have been. They had the engine and most systems ready.
All they had to do was remove anything that made combat remotely interesting. Can't imagine having a guy pressing "delete" costs a lot of money.
Are you serious? I still haven't played White March... I haven't played PoE at all after the first time I finished it when it came out, so I honestly don't know if they've fixed the combat. If you are serious then I'm going to try it again after Dungeon Rats and Tranny.
Are you serious? I still haven't played White March... I haven't played PoE at all after the first time I finished it when it came out, so I honestly don't know if they've fixed the combat. If you are serious then I'm going to try it again after Dungeon Rats and Tranny.
What did PoE's launch week and the first 5 to 6 weeks afterwards look like?
Far from it... Gent is in flanders the expensive part of belgium around 19.6k euro yearly average wages, average wage, qualified jobs like senior developper are way higher,more like 50K.DOS got cheaper workforce though.Must have been. They had the engine and most systems ready.
All they had to do was remove anything that made combat remotely interesting. Can't imagine having a guy pressing "delete" costs a lot of money.
April 5th (oldest archived data): 245,807.We'll have an indication of what total sales look like next week and the week after post drop off. Once we see what a typical week looks like for Tyranny in terms of Steam sales then we'll know just how successfully it has done.
What did PoE's launch week and the first 5 to 6 weeks afterwards look like?
Mediocre everything with shit combat.So what's the consensus? Sounds much better than expected?