This game is so damn good. Joshtards and grognards shut your whoring mouths and prepare to bow to styg.
Best RPGof the yearever coming through. Styg has managed to out-Josh Josh and appeal to grognards and jouisseurs.
Somehow, I read this as "All those new feels..." I thought maybe Underrail had taught you how to feel joy again, like it did for me.All those new feats...
If i am not wrong, Underrail & Fallout have design that are different enough to avoid too much comparison.
Steam beat them to it a long time ago. I bet codexers can't surpass the sheer ridiculousness of this.It's the Codex, someone's going to make a trollish comparison thread.
No chance. Save your money, too. I would have bought Underrail long time ago if I knew I will have time to play it on release. Thanks for the thought, though.The worst thing about Underrail is that I was given it for free by a Codex bro and I vowed to spread the love only once it is finally released. At 7,99 I'll have to buy several copies to pay how much fun I got out of this game, though... (one will probably go to MicoSelva - who I know still hasn't got it - IF he completes his BG2 LP before release)
Somehow, I read this as "All those new feels..." I thought maybe Underrail had taught you how to feel joy again, like it did for me.All those new feats...
If i am not wrong, Underrail & Fallout have design that are different enough to avoid too much comparison.
Making that comparison is like a European who can't tell the difference between a New York and Texan accent. The game's obviously inspired in part by Fallout but it couldn't be more different in almost every important (mechanical) way.
Not saying it won't happen, just saying it's an idiotic and incredibly lazy/uninsightful comparison to make.
The talk on the first page about "being Joshed" is basically saying that Underrail is to Fallout what PoE is to the IE games, and is paving the way for the inevitable thread. You know itz coming!
Well, iirc Underrail started life as real time but was changed to turn based because obviously thats the only proper way to build an rpg. Shame Josh didn't understand that, otherwise maybe PoE would have a chance of competing with the sheer awesome that is Underrail. The decision to stick with rtwp was pure idiocy but those are the cards I guess.
He changed it because of complaining or because he saw TB is the true way?Underrail used to be RTwP just FYI...
He changed it because of complaining or because he saw TB is the true way?Underrail used to be RTwP just FYI...
inXile were collecting money for a Torment clone but still decided to make turn based combat. Just saying.Well, iirc Underrail started life as real time but was changed to turn based because obviously thats the only proper way to build an rpg. Shame Josh didn't understand that, otherwise maybe PoE would have a chance of competing with the sheer awesome that is Underrail. The decision to stick with rtwp was pure idiocy but those are the cards I guess.
making PoE turn based was never on the table. They got 4 million dollars from kickstarter to make an IE clone, it would have been "pure idiocy" for them to make it turn based. Not because it would have been a worse game, but because you can't go collect money off of saying you're making a very specific type of game and then go out and make a completely different game.
Well, iirc Underrail started life as real time but was changed to turn based because obviously thats the only proper way to build an rpg. Shame Josh didn't understand that, otherwise maybe PoE would have a chance of competing with the sheer awesome that is Underrail. The decision to stick with rtwp was pure idiocy but those are the cards I guess.
making PoE turn based was never on the table. They got 4 million dollars from kickstarter to make an IE clone, it would have been "pure idiocy" for them to make it turn based. Not because it would have been a worse game, but because you can't go collect money off of saying you're making a very specific type of game and then go out and make a completely different game.
And? It's universally agreed that Torment had shit combat. People pledging to a Torment clone are far less likely to care about combat than people pledging to a BG/IWD clone.inXile were collecting money for a Torment clone but still decided to make turn based combat. Just saying.
What most people want is adding TB mode, not removing RTWP mode.
They pissed off plenty of backers with that (despite the T:ToN kickstarter at no point mentioning it would have IE-style combat), so I don't see how it helps your argument.inXile were collecting money for a Torment clone but still decided to make turn based combat. Just saying.