So you asked for a neutral/negative review to discuss with?
I completed the pacifist route (or so I think, I got 0 XP) and I have to say that I didn't particularly like the game. I don't think it was absolutely horrible since it's playble, short and sometimes funny, but I eventually got bored and I don't so often get bored, particularly in a so short game. I clearly wouldn't have missed much if I hadn't played it.
The art is sometimes good, the humour is sometimes good, some characters are cool, but nothing really impressive here.
The soundtrack is great.
I thought the bullet evading mini-game was OK, particularly when it became special which means not so often in my opinion. There is one thing that pleasantly surprised me. I feared that the battles would be ridiculously easy, but they were not, I had to fill my bag with cure items, I died a few times and I'd even say that some bosses are not so easy to beat.
What I didn't like:
- The game is not Earthbound. I mean I think Undertale is much, much worse, basically in everything. That may explain my disappointement, but it's not the first game I've played which is worse than Earthbound since almost all of them actually are.
- The dialog battles (and the "dialog path", which is much better than some pacifist route with stealth and fleeing) are good on paper. But they are also very disappointing. The small dialog wheel with about 3 keywords is very limited. And I thought the humour wasn't absurd enough here. Give me some funnier text, or even better a big general keyword list from which I have to choose and I would probably have more fun (I can't say for sure, of course).
- I don't think the monsters nor the battles were particularly inspired. There are very few battles that I liked, in fact the spider is the only boss that I remember that I thought was cool from its dialog to its battle (it's not the battle where you have to do the most amount of things, though).
- The dungeons suck, the exploration is limited, the puzzles suck (some of them are funny).
It's not impossible that I consider playing the genocide path someday just to see the reactivity and because I can't really understand why the game would have to tell me I'm doing something bad, but I'm sure I'm missing something. I think that I already know that I'm doing something bad without the game having to tell me and that's exactly why I generally load my save game. OK, thinking about it, evil paths are more fun than sad. OK, I'm vaguely intrigued about the genocide path
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