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Unofficial Codex WotR weather poll

How much, in your opinion, should weather conditions affect the characters:


  • Total voters
    91

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
How extreme of weather are we talking about? Are we talking about pansy-ass extreme weather like blizzards, rain, or wind, or EXTREME weather like supersonic sideways rains of molten glass?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,184
Insert Title Here Pathfinder: Wrath
Weather should be fun. If it isn't going to make the game more fun, leave it out.

Ask the Spanish Armada how fun weather is.

If you want it to be fun better bring a Storm Druid!
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,184
Insert Title Here Pathfinder: Wrath
After seeing how they handled weather conditions in Kingmaker, I think it's in everyone's interest to drop this thing. Seeing your characters' movement speed slow down to a crawl every once in a while is not fun and serves absolutely no purpose. I'd love to be surprised, but I'm pretty skeptical about this.
That's an extremely homosexual post NJ.
And does that surprise you? Seriously?

But what's the point of having to wait longer IRL when you want to go from point A to point B, without any effect on gameplay? That's just boring. And since that was their idea of "weather conditions" in Kingmaker, I don't see why it should be different this time around, especially considering how hesitant they are about implementing anything that wasn't already in the first game, except for that HoMM minigame.

It also debuffed Perception.
 

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,679
Location
Core City
I voted for "Extreme weather conditions are harsh", but as others have already mentioned here, this is only valid if it is something well implemented. For example, I think the best implementation of such a system would be a system that brings with it an encounter table adjusted for weather conditions. It wouldn't simply be a "lolz heavy rain take a debuff" system.

But for example, if in 'normal' weather the combat in a certain part would involve X specific enemies, in the case of heavy rain, the enemies would no longer include certain mobs that suffer penalties in the rain but other mobs. Technically, I think that the encounters would have to be adjusted for each type of weather to make an interesting and unexpected challenge - which, let's agree, is completely impossible to happen. They're not going to do that at all.

So while "in theory" I believe that in an ideal world the weather should drastically affect the characters, in practice I honestly don't see this being implemented in an acceptable way. And if you're going to implement something badly, better not to do it, or just leave it as a cosmetic effect.
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,321
Should be extream and effect gameplay.

If not when your traveling as a party at least do it for the HoMM segments so long as the weather effects everyone.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
Rain debuffs fire spells and acid?. Super hot weather and deserts buff fire and nerf water-based dmg. Wind debuffs archers and adds speed to charge?. Snow buffs cold dmg and well duh nerfs fire-based dmg again. And that's without even talking about some wack magic weather. Weather should affect how your party performs.
 

Tao

Savant
Joined
Sep 13, 2015
Messages
346
If you could protect yourself and party with magic for example i don't see the problem.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,762
Location
Frostfell
The weather should affect magic too. Fireball, Fire snake and incendiary cloud spells should be extremely weaker during a strong hailstorm.
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,379
Location
Itaca
I think there should be no weather. I don't care for the mechanics, I just don't like to have lightning and thunder annoying ME while I could just be enjoying a game. In Kingmaker, every time there was a storm between the noise and the slower walk speed out of combat I just wanted to stop playing.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,762
Location
Frostfell
In Kingmaker, every time there was a storm between the noise and the slower walk speed out of combat I just wanted to stop playing.

Owlcat could just have a option of fast out of combat speed for this situations.

But unless you are playing as a winter witch or something similar, walking in mid of hailstorm should include some penalties.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
proper fairy tale weather would be nice to see for once

but that would allow players to leave Linzi out in the woods overnight to die of exposure, and we cannot be allowed to have such nice things can we?
 

Artyoan

Arbiter
Joined
Jan 16, 2017
Messages
652
I'd rather have it as it was in Kingmaker or improved on. I wouldn't be a fan of removing it. It was an 'inconvenience' but it helps the game feel more lively by introducing some random element of weather even if mechanically it does nothing beneficial. Have more weather interactivity with spells and abilities as well as special spawns only when its storming. Or areas that are accessible only if its rained.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
weather in kingmaker looked nice but it served no functional purpose other than slowing player down.

I'm not a fan of random debuffs and surely they won't be making a complex system that meshes with spells and abilities.
also for the love of god debuff movement speed in any way shape or form while out of combat.

Blatant nonsense. It also occured a hefty ranged penalty which made melee all the better. Always loved rain it made my melees especially the skirmisher types like barb or pets like smilodon extra dangerous.

After seeing how they handled weather conditions in Kingmaker, I think it's in everyone's interest to drop this thing. Seeing your characters' movement speed slow down to a crawl every once in a while is not fun and serves absolutely no purpose. I'd love to be surprised, but I'm pretty skeptical about this.
That's an extremely homosexual post NJ.
And does that surprise you? Seriously?

But what's the point of having to wait longer IRL when you want to go from point A to point B, without any effect on gameplay? That's just boring. And since that was their idea of "weather conditions" in Kingmaker, I don't see why it should be different this time around, especially considering how hesitant they are about implementing anything that wasn't already in the first game, except for that HoMM minigame.

Weather causes inconvinience is the purpose. Just like in real life.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,184
Insert Title Here Pathfinder: Wrath
Part of the reason people game is to escape the merely real. Now the experience needs to be more than real rather than less, but slogging through rain with no way to adapt/make the weather adapt to you is no fun.
 

baud

Arcane
Patron
Joined
Dec 11, 2016
Messages
3,992
Location
Septentrion
RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Part of the reason people game is to escape the merely real. Now the experience needs to be more than real rather than less, but slogging through rain with no way to adapt/make the weather adapt to you is no fun.
perhaps making available consumables/cantrips to alleviate/negate the maluses would make it a better experience
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,264
Weather should be a nuisance at low-mid level, in the sense that they should make you rethink your tactic, and cost you ressources if you don't. It could also impact crusade battle, by nerfing or buffing some unit.

Past mid game it should be silly to care about any non-supernatural one. Supernatural one for specific encounter are fine, like the one where you are repeatedly stroke by ligthning in kingmaker.
 

Luckmann

Arcane
Zionist Agent
Joined
Jul 20, 2009
Messages
3,759
Location
Scandinavia
Just fuck my shit up.

Make me curse the rain and praise the sun.

I think it is also very important to have a wide range of weathers, to the point where a clear sky on a good day with no real effects should be a relative rarity, as to not incentivize trying to avoid effects by simply loading and shit.

But as per the topic question, yeah, just shit in my hamper, straight-up. Make me get stuck in mud and watch my chocobo die. Make frostbite take my toes. Make my eyes puff up like billiard balls from sandstorms of crushed glass.
 

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