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Abu Antar

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
Looks good. Great visual style. Reminds me a little of the Mars scenes from Total Recall.
 

Contagium

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Looks good. Great visual style. Reminds me a little of the Mars scenes from Total Recall.

Thought it looked great until I saw this on the Steam page. Looks like a creative way of saying "level scaling"

Screenshot_20220605-023219-800.png
 

Harthwain

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Looks good. Great visual style. Reminds me a little of the Mars scenes from Total Recall.

Thought it looked great until I saw this on the Steam page. Looks like a creative way of saying "level scaling"
Or getting different abilities to make sure the difficulty remains challenging in later stages of the game. It doesn't have to be bad, depending on how it's executed.
 

Abu Antar

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
Last edited:

Abu Antar

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker

Abu Antar

Turn-based Poster
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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker

LJ40

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Jul 16, 2014
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Wizardry/Ultima/Goldbox
I agree, but I'm not really sure which is true. I scanned one of the reviews and it referenced how slow the turn-based combat was.

Maybe the real time is so slow it's tricking people.

Edit - That's what I figured. Oh well. The fact that it took them until the "Reborn" version to add Pochi was a red flag anyway.
 
Last edited:

Retardo

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Jun 26, 2020
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That's a bummer. I was certain it was turn-based. Off the wish list it goes.

EDIT: Quickly looking at combat, it's more real-time than action, I'd say.
Its kinda turn-based, the closest would be FF12's combat: you and enemies wait for some time, then act, and then wait some more
 

Abu Antar

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
The topic will now have a new colour for new releases. I will not change the colour for previous releases. The reason is that I am lazy.

Sunday Gold
Release Date: TBA
Turn-based, Point & Click, Comic Book Style, Party-based

Demonschool
Release Date: 2023
"JRPG", Turn-based, Tactical, Isometric, School Setting

SpellForce: Conquest of Eo
Release Date: TBA
Turn-based, Strategy, Base Management, Squad-based, Tactical

Pentiment
Release Date: November 2022
Non-combat, Dialog Heavy, Stylized Graphics, 16th Century, Germany


Source of Madness
RELEASED!
Metroidvania, Lovecraftian, Procedural Generation, Side Scrolling, Roguelite


The Hand of Merlin
RELEASED!
Turn-based, Roguelite, Party-based, Choices Matter
 

Abu Antar

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Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
If that's the new color, I implore you to reconsider. It's very hard to read against the new background color.
Absolutely not.

is this better?
 

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