Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Upcoming and future role playing games

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
12,863
HOLY SHIT!!!
Buy Kagura Bundle BUNDLE (?)

Buy this bundle to save 10% off all 74 items!

Bundle info (-10%)
$1,210.26
-10%
= $1,087.81


Add to Cart ----? HELL NO! And I thought I was a crazy purchaser.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Released games in 2022: This will be the whole list. If you find a game that you feel should be on this list, don't hesitate to inform me!

Role Playing Games


1428: Shadows over Silesia
RELEASED!
Isometric, Medieval Europe, Puzzles, Low Poly 3D Graphics, Linear


Age of Grit
RELEASED!
Turn-based, Text Heavy, Steampunk/Wild West, Steampunk, Airship Combat


ARCANIUM: Rise of Akhan
RELEASED!
Real-time, Deckbuilding, Roguelike, Random Map Generation, Party-based


Baldur's Gate: Dark Alliance II
RELEASED!
Hack n' Slash, Random Loot Generation, Class-based, Local Co-op, Top Down Camera


Batora: Lost Haven
RELEASED!
Isometric, Hack 'n Slash, Sci-Fi, Non-linear, Italian


Black Geyser: Couriers of Darkness
RELEASED!
RtWP, Party-based, Isometric, Class-based


BLACKTAIL
RELEASED!
Action, First Person, Slavic Mythology, Survival


The Book of the Game
RELEASED!
Turn-based, Tactical, Party-based, Open World, Base Management


Chained Echoes
RELEASED!
"JRPG", Turn-based, Party-based, Pixel Graphics


Circus Electrique
RELEASED!
Turn-based, Side View Battles, Base Management, Steampunk


Citizen Sleeper
RELEASED!
Non-combat, Cyberpunk, CYOA, Hand Drawn Graphics


Codename Nemesis
RELEASED!
Action, Top-Down Camera, 70's Era, Stealth


Coromon
RELEASED!
"JRPG", Monster Taming, Pixel Graphics, Turn-based


Crystal Project
RELEASED!
"JRPG", Turn-based Combat, Party-based, Class-based, Platforming


Curse of Eternity
RELEASED!
Action, Third Person, Soulslike, Classless


Decision: Red Daze
RELEASED!
Party-based, Zombies, Open World, Base Building, Action


Devil Spire
RELEASED!
First Person, Action, Dungeon Crawler, Perma Death, Procedural Level Generation


Digitizer
RELEASED!
First Person, Shooter, Sci-Fi, Classless, Open World


Dolmen
RELEASED!
Third Person, Sci-Fi, Cosmic Horror, Action, Soulslike


Dungeons of Edera
RELEASED!
Action, Third person, Roguelite, Procedural Level Generation, Factions


Dying Light 2
RELEASED!
First Person, Action, Zombies, Multiplayer, Open World


Elementite
RELEASED!
Third Person, Action, Shooter, Open World, Sci-Fi


ELEX II
RELEASED!
German, Open World, Third Person, Action, Factions


EMPYRE: Dukes of the Far Frontier
RELEASED!
Turn-based, Tactical, Party-based, Steampunk, Weird West


Ephemeral Tale
RELEASED!
Turn-based, "JRPG", Pixel Graphics, Random Item Generation, Single Character


Escape from Cronos X
RELEASED!
Top Down Camera, Shooter, Sci-Fi


Fabled Lands
RELEASED!
Turn-based, Tactical, Open World, Iron Man Mode Option, Party-based


False Skies
RELEASED!
"JRPG", Turn-based, Party-based, Class-based, Pixel Graphics


fullybroKEN - A Unique Post-Apocalyptic RPG
RELEASED!
Post-Apocalyptic, Factions, Time Limit, Emergent Narrative, Procedural Ability Generation


Gedonia
RELEASED!
Action, Third Person, Cartoony, Open World, Classless


Gerda: A Flame in Winter
RELEASED!
1940's, Narrative Focused, Choices & Consequences, Denmark, No Combat


God of War
RELEASED!
Action, Third Person, Greek Mythology, Norse Mythology, Crafting


Gotham Knights
RELEASED!
Action, Third Person, Open World, DC Comics


Grim Quest - Old School RPG
RELEASED!
Text-based, Lovecraftian, Turn-based Combat, Classless, Sanity Management


The Hand of Merlin
RELEASED!
Turn-based, Roguelite, Party-based, Choices Matter


Hard West 2
RELEASED!
Turn-based, Squad-based, Wild West, Isometric, Tactical


Hellslave
RELEASED!
Dungeon Crawler, First Person, Single Character, Classless, Handdrawn Graphics


Imprisoned Hyperion
RELEASED!
First Person, Immersive Sim, Dungeon Crawler, Action


Into The Dark
RELEASED!
Dungeon Crawler, Action, First Person Camera, Single Character


Jack Move
RELEASED!
Turn-based, Pixel Graphics, "JRPG", Cyberpunk, Single Character


Jettatura
RELEASED!
Turn-based, Dungeon Crawler, Blobber, Class-based, Grid-based Movement


Keplerth
RELEASED!
Random World Map Generation, Sandbox, Action, Pixel Graphics


King Arthur: Knight's Tale
RELEASED!
Turn-based, Party-based, City Management, Tactical, Rogulite


Knights of the Chalice 2: Augury of Chaos
RELEASED!
Turn-based, Party-based, Party Creation, OGL 3.5, User Created Modules


Kynseed
RELEASED!
Life Simulator, Businness Management, Pixel Graphics, Action, Crafting


The Last Oricru
RELEASED!
Action, Third Person, Co-op, Sci-Fi/Fantasy, Choices & Consequences


Loot River
RELEASED!
Action, Roguelike, Puzzles, Procedural Dungeon Generation, Pixel Graphics


Maritime Calling
RELEASED!
Roguelike, Open World, RtwP, Naval, Procedural Generation


Mount & Blade II: Bannerlord
RELEASED!
Open World, Strategy, First Person, Sandbox Campaign, Modding


Mutant Meltdown
RELEASED!
Post-apocalyptic, Turn-based, Tactical, Squad-based, Camp Management


Nobody Saves the World
RELEASED!
Action, Top Down Camera, Procedural Dungeon Generation, Class-based, Cartoony


Obsidian Prince
RELEASED!
Roguelike, Turn-based, Procedural Dungeon Generation


Out There: Oceans of Time
RELEASED!
Space, Open World, Ship Management, Crew Management, Turn-based


Paths & Danger
RELEASED!
Turn-based, Party-based, Procedural Generation, Hex Grids


Potion Permit
RELEASED!
"JRPG", Crafting, Farming, Action, Pixel Graphics


Queen's Wish 2: The Tormentor
RELEASED!
Turn-based, Party-based, Top Down Camera


Rebellion: A Rogue Souls Like
RELEASED!
Action, Third Person, Roguelike, Soulslike, Prison


Ringlorn Saga
RELEASED!
Action, Pixel Graphics, Single Character, Top Down Camera, Short Campaign


Rise of the Third Power
RELEASED!
Turn-based, Pixel Graphics, Party-based, "JRPG", RPG Maker


Roadwarden
RELEASED!
Text-based, Isometric, Pixel Graphics, Adventure, Visual Novel


Ruadh: Warbands
RELEASED!
Turn-based, Tactical, Norse Mythology, Squad-based, 2D Graphics


The Sargosian Abyss
RELEASED!
Roguelike, Turn-based, Tactical RPG, Pixel Graphics, Party-based


Shadows Over Loathing
RELEASED!
Turn-based, Comedy, Line Art, Party-based, Puzzles


Sir Whoopass - Action RPG
RELEASED!
Swedish, Comedy, Open World, Third person, Action


Sonucido: The Mage - A Dungeon Crawler by Daniel da Silva
RELEASED!
Dungeon Crawler, Turn-based, Grid-based Movement, Puzzles, Single Character


Soulash
RELEASED!
Turn-based, Roguelike, Pixel Graphics, Single Character, Modding Support


Spelldrifter
RELEASED!
Turn-based, Party-based, Tactical, Deck Building


SpellMaster: The Saga
RELEASED!
Third Person, Action, Manage Magic Academy, Hire Mages, Craft Magic Spells


Star Valor
RELEASED!
Action, Space, Open World, Ships, Random Quest Generation


Steelrising
RELEASED!
Classless, Soulslike, Third Person Camera, Robots, French Revolution


Stones Keeper
RELEASED!
Turn-based, Tactical, Squad-based, Castle Upgrading, Factions, Hand-drawn Graphics


Sunday Gold
RELEASED!
Turn-based, Point & Click, Comic Book Style, Party-based


tERRORbane
RELEASED!
"JRPG", Pixel Graphics, Turn-based, Party-based


There Is No Light
RELEASED!
Pixel Graphics, Action, Post-apocalyptic, Non-linear, Changing World


This Way Madness Lies
RELEASED!
"JRPG", Turn-based, Party-based, Comedy, Pixel Graphics


Thymesia
RELEASED!
Third Person, Soulslike, Dark Fantasy, Single Character


Unexplored 2: The Wayfarer's Legacy
RELEASED!
Action, Roguelike, Procedural Dungeon Generation, Open World, Puzzles


The Waylanders
RELEASED!
RtWP, Party-based, Time Travel


Weird West
RELEASED!
Action, Top-Down Camera, Wild Weest, Immersive Sim


Wigmund
RELEASED!
Action, Open World, Party-based, Classless


Yaengard
RELEASED!
Turn-based, Party-based, Low Poly 3D, Class-based, Tactical



Side scrolling/Metroidvania

The Dark Dwellers
RELEASED!
Side Scrolling, Platforming, Pixel Graphics, Action, Metroidvania


Ghost Song
Release Date: TBA
Metroidvania, Shooter, Pixel Graphics, Interconnected World


Infernax
RELEASED!
Interconnected World, Pixel Graphics, Multiple Endings, Crusades


Rogue Legacy 2
RELEASED!
Side Scrolling, Roguelike, Action, Metroidvania, Platformer


Salt And Sacrifice
RELEASED!
Side scroller, Soulslike, Class-based, Metroidvania


Souldiers
RELEASED!
Pixel Graphics, 2D Open World, Side Scrolling, Class-based, Platforming


Source of Madness
RELEASED!
Metroidvania, Lovecraftian, Procedural Generation, Side Scrolling, Roguelite


The Tarnishing of Juxtia
RELEASED!
Side Scroller, Soulslike, Platforming, Pixel Graphics, Classless


Watcher Chronicles
RELEASED!
Cartoony, Metroidvania, Side Scroller, Action, Interconnected World


Young Souls
RELEASED!
Hand Drawn Graphics/Animation, Pixel Graphics, Co-op, Arcade Feel



Asian

Adventure Academia: The Fractured Continent
RELEASED!
Japanese, animé, Real-time, Party-based


ANNO: Mutationem
RELEASED!
Chinese, Action, Side Scrolling, Cyberpunk


Anuchard
RELEASED!
Indonesian, "JRPG", Action, Puzzles


Asterigos: Curse of the Stars
RELEASED!
Taiwanese, Action, Third Person, Single Character, Greek/Roman Mythology


ASTLIBRA Revision
RELEASED!
Japanese, Side Scrolling, Action, Classless, Platforming


Atelier Sophie 2: The Alchemist of the Mysterious Dream
RELEASED!
JRPG, Turn-based, Party-based, Alchemy, Animé


Bloody Spell
RELEASED!
Chinese, Action, Random Level Generation, Martial Arts, Combat-focused


Brigandine The Legend of Runersia
RELEASED!
Japanese, Tactical, Turn-based, Squad-based, Class-based


The Caligula Effect 2
RELEASED!
JRPG, Turn-based, Party-based, Animé


Chrono Cross: The Radical Dreamers Edition
RELEASED!
JRPG, Turn-based, Party-based, Remaster, Pre-rendered Backgrounds


CRISIS CORE –FINAL FANTASY VII– REUNION
RELEASED!
JRPG, Action, Third Person, Mission-based, Single Character, HD Remaster


DarkBlood -Reborn-
RELEASED!
Japanese, Dungeon Crawler, First Person, Turn-based Combat, Pixel Graphics


Dawn of Kagura: Hatsuka's Story
RELEASED!
Chinese, Turn-based, Roguelike, Summon Monsters


DEMON GAZE EXTRA
RELEASED!
JRPG, Animé, Turn-based, Party-based, Dungeon Crawler


Digimon Survive
RELEASED!
JRPG, TRPG, Turn-based, Visual Novel, Monster Taming


The DioField Chronicle
RELEASED!
JRPG, Tactical, Real-time, Squad-based, Politics


Disgaea 6 Complete
RELEASED!
Japanese, Turn-based, Tactical, Squad-based, Animé


Dusk Diver 2
RELEASED!
Taiwanese, Action, Third Person, Animé


Eiyuden Chronicle: Rising
RELEASED!
JRPG, Side Scroller, Town Building, Platforming


Elden Ring
RELEASED!
Third Person, Action, Soulslike, Open World


Fallen Legion Revenants
RELEASED!
JRPG, Side Scrolling, Real-time Combat, Party-based, 2D Graphics


Final Fantasy VI
RELEASED!
JRPG, Turn-based Combat, Party-based, Pixel Graphics


Gordian Quest
RELEASED!
Deck Building, Procedural World Generation, Turn-based, Party-based, Pixel Graphics


HARVESTELLA
RELEASED!
JRPG, Farming Sim, Action, Class-based, Life Sim


Heroine Anthem Zero:Episode 2
RELEASED!
Pixel Graphics, Puzzles, Crafting, Action, Side Scroller


Home Behind 2
RELEASED!
RtwP Combat, Side-view Battles, 2D Graphics, Build/Upgrade Camp, Job System


Kowloon High-School Chronicle
RELEASED!
JRPG, Turn-based, Visual Novel, Dungeon Crawler, Blobber


La Pucelle: Ragnarok
RELEASED!
JRPG, Turn-based, Pixel Graphics, Tactical, Squad-based


Lost Eidolons
RELEASED!
Korean, Turn-based, Squad-based, Tactical


Lost Epic
RELEASED!
Japanese, Side Scrolling, Action, Hand-painted Graphics, Skilltree


Made in Abyss: Binary Star Falling into Darkness
RELEASED!
JRPG, Animé, Action, Dungeon Crawler, Third Person Camera


MAGLAM LORD
RELEASED!
Anime, JRPG, Action, Weapon Crafting


Makai Kingdom: Reclaimed and Rebound
RELEASED!
Japanese, Turn-based, Tactical, Party-based, Pixel Graphics


Mary Skelter 2
RELEASED!
JRPG, Blobber, Dungeon Crawler, Turn-based


Made in Abyss: Binary Star Falling into Darkness
RELEASED!
JRPG, Animé, Action, Dungeon Crawler, Third Person Camera


Mercenaries Rebirth: Call of the Wild Lynx
RELEASED!
JRPG, Tactical, Squad-based, Isometric, Pixel Graphics


METAL MAX Xeno Reborn
RELEASED!
JRPG, Vehicular Combat, Turn-based, Party-based, Post-apocalyptic


Monads II
RELEASED!
Korean, Turn-based, Tactical, Party-based


MONARK
RELEASED!
JRPG, Turn-based, Party-based, Third Person, Multiple Endings


Monochrome Mobius: Rights and Wrongs Forgotten
RELEASED!
JRPG, Turn-based, Party-based, Tactical, Visual Novel


迷霧國度: 傳承 Myth of Mist:Legacy
RELEASED!
Chinese, Chibi, Party-based, Turn-based, Tactical


Neptunia x SENRAN KAGURA: Ninja Wars
RELEASED!
JRPG, Animé, Action, Third person, Single Character


Path of Wuxia
RELEASED!
Chinese (No English Localization), Turn-based, Party-based, School Life, Martial Arts


Persona 5 Royal
RELEASED!
JRPG, Turn-based, Dungeon Crawler, Party-based, Monster Collecting


Potato Flowers in Full Bloom
RELEASED!
Dungeon Crawler, Party-based, First Person Exploration, Third Person, Turn-based Combat


Re:Kuroi
RELEASED!
JRPG, Party-based, Turn-based Combat, Blobber, Dungeon Crawler


Relayer Advanced
RELEASED!
Japanese, Tactical, Turn-based, Squad-based, Mechas


Rhapsody: A Musical Adventure
RELEASED!
JRPG, Turn-based, Pixel Graphics, Tactical, Squad-based


Romancing SaGa: Minstrel Song - Remastered
RELEASED!
JRPG, Turn-based, Party-based, Third Person, Multiple Scenarios, Enhanced Port


RPG Time: The Legend of Wright
RELEASED!
Japanese, "Drawing and Cardboard" Graphics, Turn-based Combat, Bullet Hell Combat, Mixed Genres


Rune Factory 5
RELEASED!
JRPG, Farming, Life Sim, Action, Third Person


Samurai Bringer
RELEASED!
Japanese, Action, Roguelike, Pixel Graphics, Isometric


Sea Horizon
RELEASED!
Chinese, Turn-based, Roguelike, Party-based, Side-view Battles


Shadow Watcher
RELEASED!
Chinese, Action, Third Person, Soulslike


Soul Hackers 2
RELEASED!
JRPG, Turn-based, Party-based, Demon Fusing, Third Person


Star Ocean The Divine Force
RELEASED!
JRPG, Action, Party-based, Jet Packs, Third person Camera


Stranger of Paradise: Final Fantasy Origin
RELEASED!
Japanese, Action, Third Person, Soulslike, Job System


Tactics Ogre: Reborn
RELEASED!
Japanese, Turn-based, Tactical, Squad-based, Class-based


TRIANGLE STRATEGY
RELEASED!
Japanese, Pixel Graphics, Tactical, Squad-based, Turn-based, Port


Valkyrie Elysium
Release Date: 2022
JRPG, Action, Party-based, Third Person


VARIOUS DAYLIFE
RELEASED!
JRPG, Turn-based, Party-based, Job-based, Side Scrolling, Port


VenusBlood HOLLOW International
RELEASED!
JRPG, TRPG, Auto-battles, Squad-based, Visual Novel


Vestaria Saga Gaiden: The Sacred Sword of Silvanister
RELEASED!
Tactical, Turn-based, Squad-based, Pixel Graphics, Class-based


Voice of Cards: The Beasts of Burden
RELEASED!
JRPG, Turn-based, Party-based, Card Aesthetic, Hand-drawn Graphics


Voice of Cards: The Forsaken Maiden
RELEASED!
JRPG, Turn-based, Party-based, Card Aesthetic, Hand-drawn Graphics


暖雪 Warm Snow
RELEASED!
Chinese, Roguelike, Top Down Camera, Action


ZHP: Unlosing Ranger vs. Darkdeath Evilman
RELEASED!
JRPG, Turn-based, Pixel Graphics, Dungeon Crawler, Single Character



Tactical

Absolute Tactics: Daughters of Mercy
RELEASED!
Tactical, Turn-based, Squad-based, Class-based, Hand-drawn Graphics


Chromosome Evil
RELEASED!
RTS, Squad-based, Tactical, Top Down Camera


Crawl Tactics
RELEASED!
Roguelike, Party-based, TRPG, Pixel Graphics, Random Dungeon Generation


Eden's Last Sunrise
RELEASED!
Furries, Turn-based, Tactical, Squad-based, "JRPG"


Far Away From Home
RELEASED!
Turn-based, Tactical, Party-based, Isometric, Pixel Graphics


GearHead Caramel
RELEASED!
Turn-based, Party-based, Tactical, Mecha Customization, Roguelike


Gray Zone
RELEASED!
RTS, RTwP, Squad-based, Isometric, Sci-Fi


Hero Lodge
RELEASED!
Turn-based, Tactical, Party-based, Isometric, Pixel Graphics


Live by the Sword: Tactics
RELEASED!
Turn-based, Tactical, "JRPG", Pixel Graphics, Roguelike Mode


Marvel's Midnight Suns
RELEASED
Turn-based, Tactical, Super Heroes, Base Management, Card Battler


Mech Armada
RELEASED!
Turn-based, Mechs, Mech Customization, Squad-based, Procedural Level Generation


Prime of Flames
RELEASED!
Turn-based, Squad-based, Turn-based, Roguelite


Reverie Knights Tactics
RELEASED!
Cartoonish, SRPG, Tactical, Turn-based, Party-based


Rifle Storm
RELEASED!
Small Levels, Pixel Graphics, Random Map Generation, Class-based, Isometric


SPACEWAR Tactics
RELEASED!
Tactical. Turn-based, Squad-based, Base Management, Single Developer


Symphony of War: The Nephilim Saga
RELEASED!
"JRPG", Tactical, Turn-based, Squad-based, Pixel Graphics


Tactical Combat Department
RELEASED!
Turn-based, Tactical, Squad-based, S.W.A.T.


Tyrant's Blessing
RELEASED!
Tactical, Turn-based, Squad-based, Pixel Graphics, Isometric


Vanaris Tactics
RELEASED!
Turn-based, Party-based, Pixel Graphics, Class-based


Warhammer 40,000: Chaos Gate - Daemonhunters
RELEASED!
Turn-based, Squad-based, Tactical, Base Management
 
Last edited:

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,156
Since when is God of War, especially nu-God of Soy one, related to a RPG at all? Is Devil May Cry a RPG too nowadays?
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,104
You don't get it. Stats and gear, my man. Stats and gear.

3377372-screen-shot-2018-04-18-at-3-01-01-pm.jpg
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,156
Damn, the HD certainly makes nu-Kratos look even fatter and less competent than ever.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Since when is God of War, especially nu-God of Soy one, related to a RPG at all? Is Devil May Cry a RPG too nowadays?
God of War (2018) has nothing in common with Devil May Cry. It does not play like the older God of War Games.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Since when is God of War, especially nu-God of Soy one, related to a RPG at all? Is Devil May Cry a RPG too nowadays?
God of War (2018) has nothing in common with Devil May Cry. It does not play like the older God of War Games.

It's still not an RPG, doesn't matter if they slapped in some shitty loot.
It's sure as fuck not a character action game. I played it, it's reasonable to call it action rpg. Even if it's not, it's in the list.
 

NerevarineKing

Learned
Joined
Jan 6, 2021
Messages
315
Since when is God of War, especially nu-God of Soy one, related to a RPG at all? Is Devil May Cry a RPG too nowadays?
God of War (2018) has nothing in common with Devil May Cry. It does not play like the older God of War Games.

It's still not an RPG, doesn't matter if they slapped in some shitty loot.
It's sure as fuck not a character action game. I played it, it's reasonable to call it action rpg. Even if it's not, it's in the list.

I played it for a couple hours and thought it was shit and abandoned it. Terrible decline for a decent action series.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't disagree. I played it and beat it. I prefer the previous games by a large margin. Had it not been for PS+, I would never have played it.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Symphony of War: The Nephilim Saga
Release Date: TBA
"JRPG", Tactical, Turn-based, Squad-based, Pixel Graphics

Striving for Light
Release Date: TBA (Available on Steam EA)
Action, Top Down Camera, Roguelite, Classless, Skilltree

Elementite
RELEASED!
Third Person, Action, Shooter, Open World, Sci-Fi


暖雪 Warm Snow
RELEASED!
Chinese, Roguelike, Top Down Camera, Action


Ephemeral Tale
RELEASED!
Turn-based, "JRPG", Pixel Graphics, Random Item Generation, Single Character
 
Last edited:

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,110
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Some stuff about Streets of Rogue sequel.
Overview of the sequel from latest update: https://store.steampowered.com/news/app/512900/view/3146323379887553148
Sequel News
2021 was actually the most difficult year for me in terms of sheer brain-busting programming challenges since I began development way back in 2013. My goals for the year were simple: get the hard, technical stuff out of the way, and create a solid base for my future work on the game. 2022 is all about implementing actual structure and content into the game, which should hopefully be a lot more fun and a lot less stressful. I'm super excited about my upcoming work, and I can't wait to see this thing start to come together as a cohesive whole.

Got suggestions for what you want to see in the sequel or questions for me? Post them in the comments below, and I'll try to answer what I can!

(From here on out, I'll be referring to the sequel as "SOR2", but just to be clear, it doesn't have an official name as of yet.)

Here's just some of what I've been working on:
  • Fully streaming open world
    - The original Streets of Rogue was level-based. Upon entering a new level, the game would procedurally generate everything over the course of a loading screen. This is how a typical rogue-lite works.

    Streets of Rogue 2 takes an approach similar to other procedurally generated open-world games, such as Minecraft. As the player moves along the landscape, the procedural generation system works its magic to determine what the world should look like, new chunks of data are streamed in, and old data is removed.

    There’s nothing particularly new or innovative about how I’ve approached all of this. However, the major challenge comes in the form of integrating my existing systems into this new structure. AI, combat, items, world interactions, etc., there are very few aspects of the game that didn’t need heavy modification to function properly.

  • World generation system
    - At the start of a new game, SOR2 generates a large procedural world that is (for the moment at least) approximately 3,000 times the size of a SOR1 level. This world includes a full countryside to explore, complete with numerous cities and towns, and an interconnected road system.

  • “Dungeons”
    - When I say “dungeon”, I’m referring to any area that the player enters which isn’t a part of the main open world. This could end up being anything from a small cave to a multi-story underground city.

  • New Save/Load system
    - The original SOR allowed for saving at the beginning of levels. Nothing too fancy. However, saving the state of a large open world is… something more of a challenge. Bear in mind that SOR2 is a persistent sort of open world, more akin to Skyrim than GTA5. For example: if you blow up a wall, it stays blow’d up. If you punch a shopkeeper, he’s going to stay angry, even if you walk halfway across the world and return to his shop.

  • New map systems
    - SOR2 actually includes a couple of different types of maps. First off, there’s the “close-up” maps, which are similar to the maps in SOR1, but are now capable of following the player as they move around the open world. And second, there’s a much more zoomed-out world map, which shows a somewhat abstract version of the entire game world.

  • Day/night cycle
    - The game world changes in significant ways based on the time of day…

  • NPC Schedules
    - NPCs are now capable of pursuing different goals based on the time of day. For example, a Shopkeeper might leave their home at 8:00 in the morning, drive their car to a store that they own, work until 10:00 at night, and then return home.

  • Vehicles
    - There were two major challenges to solve when implementing vehicles: A. coming up with a solid driving model that’s both fun and not completely awkward due to the top-down nature of the game, and B. NPC artificial intelligence. I’m happy to say that both A and B are in great shape right now.

  • Animals
    - Yes, the game will have animals this time around. No, I’m not going to say which ones. Will they be playable?... We’ll see!

  • Ability to build walls and floors
    - SOR2 will allow players to create their own structures within the game world. While I don’t want to give away any specifics about the purpose of these structures just yet, I will say that they may have uses beyond what is typically seen in open-world sandbox games.

  • Diagonal walls
    - In the original SOR, you may have noticed that walls exclusively face 90-degree angles. Last February, I spent three torturous weeks re-jiggering my systems to allow for 45-degree angles as well.

  • Level editor updates
    - The level editor has been updated to accommodate new features of SOR2, such as the ability to construct large regions of the world.

  • “Abstracted” AI system
    - NPCs are capable of continuing to pursue their high-level goals regardless of their distance from the player, and with little performance cost. Just because you’re on the opposite end of the world, doesn’t mean NPCs can get out of doing their jobs!

  • Full couch co-op support
    - Returning from the first game, SOR2 still supports up to four players in split-screen mode. Players can act completely independently from one another, visiting different locations on the map at the same time, or even entering different dungeons.

  • Full online multiplayer support
    - Much like the first game, SOR2 will allow for players to jump into and out of a game at any time. Loads of time has been spent adapting online multiplayer to the game’s new open world structure.

  • Early quest integration
    - All of the quest types from the original game are fully functional in SOR2, with a number of new ones planned. I’m also intending to add some actual narrative to the quest system this time around…

  • A new look
    - While SOR2 retains the top-down perspective of the first game, the graphics are in the process of being overhauled to look super-stunning.

  • Performance and memory optimization
    - I spent close to two months optimizing the crap out of this game. Why so much time at such an early juncture? Imagine this scenario: four players in split-screen coop are driving their cars at high speeds in four completely separate locations on the map, in areas dense with buildings and objects. And they’re playing on a Nintendo Switch. For my own peace of mind, I needed to ensure that it was actually feasible to do this while maintaining a decent-ish frame rate and streaming in new data quickly enough.

  • Bug testing
    - A LOT of time has been spent working out the kinks in the features that I’ve listed above. My hope is that I won’t be constantly getting stopped in my tracks with showstopping bugs during my efforts to add “the fun” to the game this year.

Hopefully I'll have some more news for you in the coming months!
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Watcher Chronicles
RELEASED!
Cartoony, Metroidvania, Side Scroller, Action, Interconnected World


Hammerheart
Release Date: TBA (Available on Steam EA) (Demo Available on Steam)
Real-time, Roguelike, Vikings, Top Down Camera, Party-based
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,052
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Released games in 2021: This will be the whole list. If you find a game that you feel should be on this list, don't hesitate to inform me!

Role Playing Games


The Curse of Feldar Vale
RELEASED!
Turn-based, Party-based, Roguelite, Class-based

I own this and it's not a Roguelite at all.

It's a hand-designed tactical RPG with Gold Box style combat. No random generation, and no "lite" either, it's a full-fledged oldschool CRPG.

Also you seem to have forgotten this one in the 2021 releases:


That one is roguelike/roguelite.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,512
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Released games in 2021: This will be the whole list. If you find a game that you feel should be on this list, don't hesitate to inform me!

Role Playing Games


The Curse of Feldar Vale
RELEASED!
Turn-based, Party-based, Roguelite, Class-based

I own this and it's not a Roguelite at all.

It's a hand-designed tactical RPG with Gold Box style combat. No random generation, and no "lite" either, it's a full-fledged oldschool CRPG.

Also you seem to have forgotten this one in the 2021 releases:


That one is roguelike/roguelite.

I will fix The Curse of Feldar Vale. I did not forget about about the other game since I am trying not to include F2P games. Thanks for the heads up.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
33,052
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
I will fix The Curse of Feldar Vale. I did not forget about about the other game since I am trying not to include F2P games. Thanks for the heads up.

Ah, it's not really free to play as much as it's classic shareware model. You can play the game for free until your character hits a certain level, if you want more you gotta buy the full version.
It's really more like what oldschool demos and sharewares used to do, rather than modern free2play models.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom