Gandalf
Arbiter
- Joined
- Sep 1, 2020
- Messages
- 762
I've started to daydream about making a Wizardry-like and and just had an idea of adding greater verticallity to the level desing by building the level with the cubes (similar to Minecraft, but movement would still be grid based).
Imagine the possibilities of such a cool design. Ropes, ladders, rock climbing, teleports, jumping through the chasms, totally hidden places, ascending, descending and so on...
Would you like something like this in your Wizardry-like / dungeon crawler or would you be against such a design? Have you seen a Wizardry-like / dungeon crawler game like this before?
Imagine the possibilities of such a cool design. Ropes, ladders, rock climbing, teleports, jumping through the chasms, totally hidden places, ascending, descending and so on...
Would you like something like this in your Wizardry-like / dungeon crawler or would you be against such a design? Have you seen a Wizardry-like / dungeon crawler game like this before?