Volourn
Pretty Princess
- Joined
- Mar 10, 2003
- Messages
- 24,924
While I work on my on finishing the game for a seocnd time then make my review official, I decided to do this shit...
If you loathe DA1 to begin with, I expect nothing but 'you are dumb' comments so do not dissapointment. If you liked DA1 depsite any flaws it may have, check out this thread.
Either way, let's have some fun!
My ideal sequel for DA is probably too expansive for BIo to even attempt thoguh I wish they would. I don't think BIO has the inlincation to do what my ideal D2 would be. It's wishful thinking.
1. It would START with a new PC, and have various origins just as in DA1.
2. Depending on your choices in DA1, and early on in DA2, you'd have the potential to meet and even recruit your DA1 PC - due to my planned plot, this would be possible for story reasons even if your PC sacrificed himself in DA1.
3.On top of this, depending on choices in the game, there might actually be a potential for the DA2 main PC to die, and you would continue to play with the DA1 PC as your 'main'.
4. It would be set 25 years after the end of DA1.
5. Planned Origins: Dwarf Noble, Dwarf Commoner, Dwarf Citizen (other dwarf city, can't recall name), City Elf, dalish Elf, Tower Mage, Outcast Mage, Human Noble, and 3 origins for the other countries (I think they are Tevinter, Sten's, and Zevran's).
6. Returning Characters From DA1 That Are Party Recruitable: Sten, Leliana, Shale/Ogrhren (BUT AS A GOLEM FOR STORY REASONS!, only one or the other)& Morrigan.
7. Morrigan's Blood Ritual Baby (no longer a baby though, obviously) would play a huge role in the game.
8. The last two archdemons would make appearances.
9.The last encounter could be one of 6 different possibilities.
10. Rogue would be cut, and there' just be Warrior & Mage classes.
11. Some New Specializations: Grey Warden, Runemaster (dwarf only), Nature Magist (elf only), Tower Mage
12. There'd be a 3rd line of classes, but this would not only require certain class combinations, and stats, but would not be easy to get.
Example: Melicar (or whatever those really evil mages are called). You would need to be a Tower Mage who gets the Blood Mage specialziation AND betrays your tower in order to minimally qualify for it.
So, it looks like this: Mage = Tower Mage + Blood Mage = Melicar
13. Major side quests would include a (potential) war between the two remaining dwarf cities, dalish elves rediscovering their old magics (hence Nature Magist), &really getting down and dirty learning ALL the real nasty grey Waden secretes, and boy, some of them are NASTYYYYYYYYYY.
14. Major quests would include the two archdemons, dealing with the aftermath of Morrigan's Blood Ritual, Learning What Happened To the PC Grey Warden from DA1.
15. DA2 main PC would NOt have to be a GW but with it being added as a specialization plus some story specific stuff that's cool for them, they'd definitely be worthy of choosing.
16. New Monsters are: Darkspawn (Troll, Blood Wyvern), Giants (various types)
17. New talents, and skills of course. Also, rogue stuff would be shared/split up between the two remaining classes.
18. Major choices in DA that would effect DA2 in some way (usually major): Dwarven King + Anvil, PC sacrificed/did not sacrifice himself, Feraldin throne situation, any romances (even though Zevran isn't in DA2, a romance with him has interesting story to be told in the game so those people won't be left out), Morrigan Blood Ritual choice, & The Urn.
19. The Epic Finale sets up DA3 nicely with a potential for THAT sequel to seque into the mystery of the Black City, and the Maker Myth.
20. Potential DA2 New Recruitable NPCs: A Demon, Dog (human)/Deep Road Ox - whatever it is called (Dwarf)/Fancy Dalish Deer (elf), Tevinter Mage, and more...
If you loathe DA1 to begin with, I expect nothing but 'you are dumb' comments so do not dissapointment. If you liked DA1 depsite any flaws it may have, check out this thread.
Either way, let's have some fun!
My ideal sequel for DA is probably too expansive for BIo to even attempt thoguh I wish they would. I don't think BIO has the inlincation to do what my ideal D2 would be. It's wishful thinking.
1. It would START with a new PC, and have various origins just as in DA1.
2. Depending on your choices in DA1, and early on in DA2, you'd have the potential to meet and even recruit your DA1 PC - due to my planned plot, this would be possible for story reasons even if your PC sacrificed himself in DA1.
3.On top of this, depending on choices in the game, there might actually be a potential for the DA2 main PC to die, and you would continue to play with the DA1 PC as your 'main'.
4. It would be set 25 years after the end of DA1.
5. Planned Origins: Dwarf Noble, Dwarf Commoner, Dwarf Citizen (other dwarf city, can't recall name), City Elf, dalish Elf, Tower Mage, Outcast Mage, Human Noble, and 3 origins for the other countries (I think they are Tevinter, Sten's, and Zevran's).
6. Returning Characters From DA1 That Are Party Recruitable: Sten, Leliana, Shale/Ogrhren (BUT AS A GOLEM FOR STORY REASONS!, only one or the other)& Morrigan.
7. Morrigan's Blood Ritual Baby (no longer a baby though, obviously) would play a huge role in the game.
8. The last two archdemons would make appearances.
9.The last encounter could be one of 6 different possibilities.
10. Rogue would be cut, and there' just be Warrior & Mage classes.
11. Some New Specializations: Grey Warden, Runemaster (dwarf only), Nature Magist (elf only), Tower Mage
12. There'd be a 3rd line of classes, but this would not only require certain class combinations, and stats, but would not be easy to get.
Example: Melicar (or whatever those really evil mages are called). You would need to be a Tower Mage who gets the Blood Mage specialziation AND betrays your tower in order to minimally qualify for it.
So, it looks like this: Mage = Tower Mage + Blood Mage = Melicar
13. Major side quests would include a (potential) war between the two remaining dwarf cities, dalish elves rediscovering their old magics (hence Nature Magist), &really getting down and dirty learning ALL the real nasty grey Waden secretes, and boy, some of them are NASTYYYYYYYYYY.
14. Major quests would include the two archdemons, dealing with the aftermath of Morrigan's Blood Ritual, Learning What Happened To the PC Grey Warden from DA1.
15. DA2 main PC would NOt have to be a GW but with it being added as a specialization plus some story specific stuff that's cool for them, they'd definitely be worthy of choosing.
16. New Monsters are: Darkspawn (Troll, Blood Wyvern), Giants (various types)
17. New talents, and skills of course. Also, rogue stuff would be shared/split up between the two remaining classes.
18. Major choices in DA that would effect DA2 in some way (usually major): Dwarven King + Anvil, PC sacrificed/did not sacrifice himself, Feraldin throne situation, any romances (even though Zevran isn't in DA2, a romance with him has interesting story to be told in the game so those people won't be left out), Morrigan Blood Ritual choice, & The Urn.
19. The Epic Finale sets up DA3 nicely with a potential for THAT sequel to seque into the mystery of the Black City, and the Maker Myth.
20. Potential DA2 New Recruitable NPCs: A Demon, Dog (human)/Deep Road Ox - whatever it is called (Dwarf)/Fancy Dalish Deer (elf), Tevinter Mage, and more...