Moribund
A droglike
So a character strong enough to bludgeon a storm giant to death with his bare hands can't wrench a dragon's finger back? Dragons aren't demigods ffs. It's just a fucking lizard.
Maybe take this back to the context of the game.
1. it's 2d. So it won't have grappling, end of the story.
2. THERE'S ONLY 5% CHANCE TO MISS. Yes, it's more simplistist than wow. There's not much "chance of" ANYTHING happening in this game system, and that kills many possibilities, including grappling. You can't have a system where you KNOW the dragon will just grab the halfling and crush the little twerp, and sawyer seems to think for "balance" nothing can be left to chance.
3. It's rtwp. Again, when they made that choice it made a whole bunch of choices for them. There won't be grappling. It's pointless in such a system. You need to have immediate response and counter to have grappling like in DnD, or any kind of meaningful grappling. However in rtwp you can't concentrate 100% on one character and even trying is very annoying.
So add it all together and it's like demanding a sniper scope on a slingshot. It's kind of ludicrous you'd even ask for it, if you really think the game's gonna be even as tactical as wow you have made about 400 critical reading failures in a row. At least in wow you have to sync up your cooldowns and make sure everyone does stuff that works together and buffs the right guy.
Maybe take this back to the context of the game.
1. it's 2d. So it won't have grappling, end of the story.
2. THERE'S ONLY 5% CHANCE TO MISS. Yes, it's more simplistist than wow. There's not much "chance of" ANYTHING happening in this game system, and that kills many possibilities, including grappling. You can't have a system where you KNOW the dragon will just grab the halfling and crush the little twerp, and sawyer seems to think for "balance" nothing can be left to chance.
3. It's rtwp. Again, when they made that choice it made a whole bunch of choices for them. There won't be grappling. It's pointless in such a system. You need to have immediate response and counter to have grappling like in DnD, or any kind of meaningful grappling. However in rtwp you can't concentrate 100% on one character and even trying is very annoying.
So add it all together and it's like demanding a sniper scope on a slingshot. It's kind of ludicrous you'd even ask for it, if you really think the game's gonna be even as tactical as wow you have made about 400 critical reading failures in a row. At least in wow you have to sync up your cooldowns and make sure everyone does stuff that works together and buffs the right guy.