Finished the game.
My gripes:
- Last battle is cancer. While I understand what they are going for and from the setting/plot standpoint, its awesome. Problem is that its more a slog than it should have been. We already are tasked with getting 5 Seeds, now it shows that it didn't matter what we did. This is BAD from both mechanics and plot. If they made that the last two prime seeds (or those 3 destroyed are going into overdrive) are superpowerful in Warp and they are the focal point, to shorten the combat to 2-3 'rounds' instead of FIVE. When I've had to defend for the 3rd time, it was just ZzzZzzZ. Stop. Bad design.
- Getting equipment is too random. Dozens of missions, only one sword dropped. I've had 5 Crozuses... while having only ONE Chaplain. What's the point? No better Frag grenades. No useful servo skulls dropped (only those that show enemies or 'blind' people or something, useless). It should be more of a choice, because now its just bad.
- Advanced Classes. Didn't get a Paladin. Got Purifier and Librarian from random loot. Chaplain from choice. Nothing more. The advanced classes are too rare.
- Augmentics only if you get Critical Wounds... After getting into the mid-late game, you will never get Critical WOunds unless if you fuck it up. What's the point of the upgrade if you will never get it at that point? Let me spend Resilience to boost my characters! (I want my Techmarine goddamnit!)
- Respec only on death... sure, this way you will never be 'behind' if somebody completely dies. But its like previous, unless you really fuck up, you will never use this option.
- New characters have random abilities. Fuck that, let me choose what I want, that's just dumb.
- The higher difficulties must be either a total slog or frustrating as hell. But if you want your Grey Knights to feel like Grey Knights, go with Merciful. You will stomp everything. Even the start isn't as hard as on Standard.
Other than that, I liked the game. The story and characters are great. Voice Actors did a fantastic job. Every character feels unique and while they have the same goal, their idea what to do is almost always at odds. Got to like everyone in the end, did a great job. It feels very 40k. Gameplay is very nuXCOM so if you liked it, this game is right up your alley. If you liked Mechanicus or something of 40k setting, this is a game you might like as well. I do hope that the game will do well, because the foundations for expanding it are enormous. Deathwatch. Inquisition. Imperial Guard. Eldar. Orks. Everything from 40k can be made with this engine and gameplay.