
- Joined
- Jun 28, 2017
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NOT AN RPG
Rosigma is pretty much an expansion focused on the IG and the Battle Bitches, but it has some content for the Marines IIRC. It also improves the enemy factions by adding tons of new enemies, so it's pretty much recommended. The issue though is that the mod seems quite awkward to play.I played the newer 40K mod indeed.It is still in dev, but feature complete. There are usually some content or submods added (lately: Primaris, playing as the Sororita, IG...).
My issue was that what you had to do was totally unclear. I send 2 of my attack crafts (Valkyries? I don't remember the ones you start with), against a Chimera on the geoscape, and they both got taken out.
In all of the other games I played, Flyer vs Chimera is just a fee win for the flyer.
So the game requires some adaptation to know what works and what doesn't.
So, you played 40K, not Rosigma 40K ? (see my edit above)
thanks for the info, i think i'll wait for february to play it, I'll have plenty of time and with luck, they'll have updated them multiple times.
I think 40K was started ouf of Rosigma assets. It is the "successor mod".
That is true, but Chaos Gate 1 was the game in which I felt the most attachment to my guys.NOT AN RPG
Please don't be shit, please don't be shit, please don't be shit, please don't be shit...
It's gonna be shit, isn't it?![]()
I'll always remember Brosef, the shield bearer in my last Xenonaut campaign. He somehow managed to survive long enough to graduate to assault (the other shield bearers had a life expentancy of about three missions) before eventually dying in the final mission, surrounded by alien corpses like the Doom Guy cover art thus giving enough time to the rest of the team to escape. Nevar forgetThat is true, but Chaos Gate 1 was the game in which I felt the most attachment to my guys.
I actually find the characters in tactical games and Tactical RPG more interesting than these characters that talk a lot, but can never die.
The death of whatever character that was unavoidable in NWN2 OC, or even BG2 didn't feel as meaningul as the death of Brother Sempronius, my Mighty Hero devastator with 60 Action Points and 118 Ballistic skills.
"I'm not racist but..."That is true, but
NOT AN RPG
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG
NOT AN RPG
From the stores page:
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG
Not that I care either way, but he's doubting the marketing buzz-words of the developers. You always doubt marketing until proven otherwise.Ah, yes. Some random weirdo who hates games will know what genre a game is better than the developers.
Truth to be told - it's very easy to market anything as an RPG these days. That's why I am skeptical about them claiming it is an RPG. At least until I see some actual gameplay in action. Looks more like a tactical game to me, which makes sense considering it has "Chaos Gate" in name, but I will be surprised if we get something more than that.Ah, yes. Some random weirdo who hates games will know what genre a game is better than the developers.
C&C is the most overrated buzzword here and all the best RPGs (dungeon crawlers) didn't have any. Plus those games predate the games that you call "real" RPGs.If it doesn't offer choice and consequence it's not an RPG. Simple as.
Infinishill doesn't like thinking too much so he just does what the press kit says.
That is also the case with almost every tactical RPG.Look, this is just gonna be nuXCOM with a Warhammer coat of paint.* The "RPG" parts will amount to "Which shade of swarthy can you make your dudes" and "Which kind of weapons do they take on a mission".
Is XCOM an RPG? No. So neither is this.
*Actually its gonna be that if we're lucky. The Warhammer IP isn't exactly known for its quality games.
Master a turn-based tactical game across a strategic, story-driven campaign. Choose powerful classes, wield incredible weapons, use environments to your advantage, and target specific enemy weak points to hinder the advance of an ever-evolving and mutating threat.
Take on the forces of Chaos in a cinematic turn based strategy with Warhammer 40,000: Chaos Gate - Daemonhunters.
NOT AN RPG
If the developers consistently call a game a "tactical RPG" or a "strategy RPG", it goes here. If they consistently call it a "tactical combat game" or even a "tactical combat game with RPG elements", it goes to Tactical Gaming. I don't want to have genre classification arguments all the time, this is the easiest way.
If the developers consistently call a game a "tactical RPG" or a "strategy RPG", it goes here. If they consistently call it a "tactical combat game" or even a "tactical combat game with RPG elements", it goes to Tactical Gaming. I don't want to have genre classification arguments all the time, this is the easiest way.