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Warhammer Warhammer 40,000: Dark Heresy - the next Warhammer 40k RPG from Owlcat Games

Darth Roxor

Rattus Iratus
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And there are some xenos that are being tolerated in the borders of the Imperium.

dafuk
 

Space Satan

Arcane
Vatnik
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Space Hell
Wh40k is filled with instances of Imperium working with xenos if said xenos are somewhat reasonable. Because most numerous xenos are BATSHIT GENOCIDAL FREAKS.
Orcs are brutal barbarians, hrud are essentially parasitic pests, tyranids are tyranids. Others are diminished and BECAUSE OF THAT are not a huge threat and could be used as a mercs. Tau are a negligable nuisance in a scope of Imperium and are ignored most of the time. Eldar are a friend\foe. Etc.

Sanctioned Xenos​

In the broadest of terms, according to the divine commandments of the Imperial Creed, no Human may interact with a xenos creature in any way except violently -- such creatures are inherently blasphemous against the God-Emperor and must be eliminated on sight without exception.

From a young age, citizens of the Imperium are taught to fear and hate the xenos, and innumerable legions of Imperial Guardsmen are taught of the superiority of Mankind over all inhuman things as they are drilled in the use of lasgun and bayonet. The number of xenos who have set foot upon Human worlds peacefully and survived is small indeed.

But this is not always the case. Though the Imperium was founded upon a creed of intolerance towards non-Humans, peaceful contact with a variety of xenos species actually happens frequently. In most instances, these are short-term alliances or matters of temporary mutual convenience. Just as frequently, illegal contact with xenos cultures is sufficiently commonplace that the Inquisition and the Adeptus Arbites keep a constant watch for potential contamination through contact with xenos; in spite of such vigilance, the "Cold Trade" of xenos goods on the black market still exists.
 

Cryomancer

Arcane
Glory to Ukraine
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I'm not a 40k lore expert, but from what I understand, most "sanctioned xenos" are like a bizarre new species used as "cattle" on a planet, not Orks, Eldar, Tyrannics, Necron and other Xenos with some degree of inteligence. Non-aggression pacts among Xenos and humans are very rare and very prone to break. IDK if the Empire tolerate more Squats(they dwarfs) or not.
 

Trithne

Magister
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Dec 3, 2008
Messages
1,299
I'm not a 40k lore expert, but from what I understand, most "sanctioned xenos" are like a bizarre new species used as "cattle" on a planet, not Orks, Eldar, Tyrannics, Necron and other Xenos with some degree of inteligence. Non-aggression pacts among Xenos and humans are very rare and very prone to break. IDK if the Empire tolerate more Squats(they dwarfs) or not.
Squats are technically abhumans, so tolerated in the same way as ratlings and ogryns. However they've been out of contact with them so long that they've become a separate society.
 

Major_Blackhart

Codexia Lord Sodom
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Jersey for now
Tolerate is a fun word in 40K Imperium. Generally, the only way a filthy xenos is not outright killed is either through the retinue of a Rogue Trader or the retinue of an Inquisitor. That's it.

Now, what folks consider retinue in either instance is broad and open to interpretation certainly. You could have an Inquisitor with a network so vast and massive that it effectively contains a full sector, and as part of that every member is in fact a part of his retinue, meaning he may be making use of all sorts of stuff without actually acknowledging it's under his purview.

A sanctioned xenos would technically be one that doesn't have some sort of world ending capability just with its existence, or ability to spread dangerous pathogens.
 

Andnjord

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The Eye of Terror
That's the convenient thing about the Imperium in the 40k setting, it's so vast and so chaotic, with the Imperium only having a tenuous grasp on most of its territories (as long as they pay the Imperial Tithe of course) that you can kind of get away with murder when it comes to bending some of its established rules as long as it fits the spirit of it. Sure you may tolerate some xenos on your planet, but it better be aknowledged as a special case and that they are seen with a mix of disdain and contemptuous superiority by the local humans and always one step away from being cleansed by the Holy Light of the Ordo Xenos.
 

RepHope

Savant
Joined
Apr 27, 2017
Messages
472
That's the convenient thing about the Imperium in the 40k setting, it's so vast and so chaotic, with the Imperium only having a tenuous grasp on most of its territories (as long as they pay the Imperial Tithe of course) that you can kind of get away with murder when it comes to bending some of its established rules as long as it fits the spirit of it. Sure you may tolerate some xenos on your planet, but it better be aknowledged as a special case and that they are seen with a mix of disdain and contemptuous superiority by the local humans and always one step away from being cleansed by the Holy Light of the Ordo Xenos.
That’s exactly how they’re treated in Rogue Trader. In fact
After Yrilet leads you into a Drukhari trap, if you decide to bring her back into the fold everyone else is pissed. Even the “good” character in Jae basically says something along the lines of “sure you might see her as a pet but if your pet doesn’t follow orders you need to put it down.” And if you try and recruit the Drukhari, Argenta tries to murder him the first time you’re back in camp and everyone else basically asks you if you’re insane.

I trust Owlcat enough to not make everyone blasé about xenos.
 

Basshead

Scholar
Joined
Jul 25, 2019
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200
Location
Coal Region, PA
What the fuck bros... black inquisitors? Why is Owlcat and GW so DEI now?

Mordecai-Toth1.png
They always were. What's changed?
 

Basshead

Scholar
Joined
Jul 25, 2019
Messages
200
Location
Coal Region, PA
lotta xenos lovers in this thread
Lot of people who openly masterbait to cartoons on this site in general. Could be an opportunity for vigilantism with programming knowledge. The rpg codex Chris Hansen crossed with Batman. Now that has potential. Who wouldn't like to see these scum exposed for the depravity in which they live?
 
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Fedora Master

STOP POSTING
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And there are some xenos that are being tolerated in the borders of the Imperium.

dafuk
Several, on the downlow. Jokaero are the most well-known example, but the Imperium in general is a bit more flexible on the whole "kill the alien" thing than youtube-lore-video-only fans think.

Blackstone Fortress is all about humans and xenos working together. It does happen. (Well, "working" "together")
Kroot also work for the Imperium occasionally.
 

Grunker

RPG Codex Ghost
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The most baffling thing to me about these games is that they have a traditional fantasy party full of loony races. I'm not a 40K buf but it feels contrived and off to me so I don't really give a shit whether you can find justification in some shitty book where the space elves help a space marine kill some orcs. I haven't played Rogue Trader yet and won't until it's finished, so I'm sure they make lotssa good excuses, but even with a Rogue Trader they were stretching it. With the heckin' inquisition it just seems so utterly forced.
 

Todesbanane

Novice
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16
The most baffling thing to me about these games is that they have a traditional fantasy party full of loony races. I'm not a 40K buf but it feels contrived and off to me so I don't really give a shit whether you can find justification in some shitty book where the space elves help a space marine kill some orcs. I haven't played Rogue Trader yet and won't until it's finished, so I'm sure they make lotssa good excuses, but even with a Rogue Trader they were stretching it. With the heckin' inquisition it just seems so utterly foforced.
Including both games there are exactly 3 Xenos companions in the games and Kroot and Eldar were "allied" to humans on multiple occasions in the lore.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
6,005
Including both games there are exactly 3 Xenos companions in the games and Kroot and Eldar were "allied" to humans on multiple occasions in the lore.
An unreliable ally is fine, but that's different from being a companion. So I'd make them temporary, and only available for a Radical inquisitor, meaning some prerequisites would have to be met for an alliance to happen.
 

Basshead

Scholar
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Jul 25, 2019
Messages
200
Location
Coal Region, PA
Wh40k is filled with instances of Imperium working with xenos if said xenos are somewhat reasonable. Because most numerous xenos are BATSHIT GENOCIDAL FREAKS.
Orcs are brutal barbarians, hrud are essentially parasitic pests, tyranids are tyranids. Others are diminished and BECAUSE OF THAT are not a huge threat and could be used as a mercs. Tau are a negligable nuisance in a scope of Imperium and are ignored most of the time. Eldar are a friend\foe. Etc.

Sanctioned Xenos​

In the broadest of terms, according to the divine commandments of the Imperial Creed, no Human may interact with a xenos creature in any way except violently -- such creatures are inherently blasphemous against the God-Emperor and must be eliminated on sight without exception.

From a young age, citizens of the Imperium are taught to fear and hate the xenos, and innumerable legions of Imperial Guardsmen are taught of the superiority of Mankind over all inhuman things as they are drilled in the use of lasgun and bayonet. The number of xenos who have set foot upon Human worlds peacefully and survived is small indeed.

But this is not always the case. Though the Imperium was founded upon a creed of intolerance towards non-Humans, peaceful contact with a variety of xenos species actually happens frequently. In most instances, these are short-term alliances or matters of temporary mutual convenience. Just as frequently, illegal contact with xenos cultures is sufficiently commonplace that the Inquisition and the Adeptus Arbites keep a constant watch for potential contamination through contact with xenos; in spite of such vigilance, the "Cold Trade" of xenos goods on the black market still exists.
Sounds like a convenient way for the setting to have its cake and eat it too, be all things to all people. This is a benefit table top because you could DM any situation you want at a given time. What I don't get is how anyone can take the world seriously on a narrative level, like the books, comics, etc. Most warhammer media I've encountered has been complete shit outside table top which was mostly watching kneckbeards with their painted miniatures wargaming in shops. Do people buy warhammer novels?

Still haven't tried rogue trader. It looked alright but after kingmaker then wrath I was so goddamned tired of owlcat. Worst of both rtwp and turn based. Trash mobs, straight up bullshit encounter design with mobs that level drain when you have no way to counter it, party members with awful starting classes who are also insufferable. Non stop buffing. Challenge based on stat bloat. God awful crusade mini game. Terrible backer content. Kingmaker had better companions and the first act was well done at least. Only place I kinda liked in wrath was the devil city but even that was bogged down by trash mobs and a lame gimmick. Also, why can't they design interesting areas or maps to save their lives? Even main cities are set up so inorganically and confusingly shitty. Long load times even on ssd. Wrath was literally a painful slog to see through to the conclusion and that took me over a year with breaks to play other shit. Overall it felt like a waste of time. Because of that there was no way I was going to try rogue trader. I hear it's better but also worse in some ways. Idk. Fuck em.
 

Angelo85

Arcane
Patron
Joined
Apr 4, 2010
Messages
1,753
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Deutschland
Do people buy warhammer novels?
Yes, yes they do. No official numbers are supplied as far as I'm aware but just look at how many topics there are on various discussion boards pertaining novels. Also the sheer number Games Workshop is commissioning indicates a stellar amount of demand. Speaking of which, meet supply:
https://www.blacklibrary.com/warhammer-40000/novels

hundreds of novels for 40k alone.

/e: also according to the interwebs they books are regularly on best seller list of new york times etc.?
Number of Amazon ratings are also an indicator to good sales numbers but varies wildly from series to series. For example:

7,900 ratings
https://www.amazon.com/Horus-Rising-Heresy-Dan-Abnett/dp/184970743X

2,300 ratings
https://www.amazon.com/Founding-Gaunts-Ghosts-Omnibus/dp/1784966177

Obviously not the number or ratings like the top of the top like Expanse, Three Body Problem or fantasy equivalents like Game of Thrones. But still very respectable.
 
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notpl

Augur
Joined
Dec 6, 2021
Messages
1,984
Including both games there are exactly 3 Xenos companions in the games and Kroot and Eldar were "allied" to humans on multiple occasions in the lore.
An unreliable ally is fine, but that's different from being a companion. So I'd make them temporary, and only available for a Radical inquisitor, meaning some prerequisites would have to be met for an alliance to happen.
I mean, this is already how it works in Rogue Trader, I don't see any reason to assume it would be more contrived in a Dark Heresy game. A dogmatic rogue trader cannot acquire either of those companions without the player making a metagame decision to ignore the roleplay and become iconoclast for a few moments. If you voluntarily break your own immersion, you don't really have any business complaining about it.
 

KeAShizuku

Learned
Joined
Dec 11, 2023
Messages
339
The French allied with the Ottomans to buttfuck the Austrians.

Ideological purity is incredibly rare for humans hypocrisy and pragmatism is the default.

Dogmatic in Warhammer is basically retard mode.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
6,005
I mean, this is already how it works in Rogue Trader, I don't see any reason to assume it would be more contrived in a Dark Heresy game.
Rogue Trader and Dark Heresy are not the same thing. A Rogue Trader is more morally flexible by design.

A dogmatic rogue trader cannot acquire either of those companions without the player making a metagame decision to ignore the roleplay and become iconoclast for a few moments. If you voluntarily break your own immersion, you don't really have any business complaining about it.
This, right here, is the problem.

It makes no sense in WH40K universe for an inquisitor (or his aide) to gain Dogmatic "points". You should start as full Puritan and either stay there or be tempted to slide towards radicalism (and, possibly, heresy). All in the name of the Emperor, of course. The trade-off would be getting access to more powerful xeno technology and magic. By staying pure you could gain access to blessed arsenal that is not available otherwise, but it does mean not being able to "ignore the roleplay and become iconoclast for a few moments". The whole point of being a Puritan is that you do not compromise. Ever.

Think of it as being a paladin in older DnD versions.
 

notpl

Augur
Joined
Dec 6, 2021
Messages
1,984
Nah, you start the game as an underling. If you're the underling to a very successful radical inquisitor, why wouldn't you take after him? Exact same situation as Rogue Trader, where you inherit the mantle from a heretic and have the option to either turn away from her crimes or embrace them. It makes a bit less sense going in the other direction, but then therein lies our game. He's gonna die at the end of act 1 either way.
 

frajaq

Prophet
Joined
Oct 5, 2017
Messages
2,884
Location
Brazil
Do you? I read that you start as a bonafide inquisitor right from the start
 

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