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Wario appreciation thread

agentorange

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Recently played Wario Land 4 for the first time and now I'm replaying all the Wario Land games. When I think about it these games were a bigger part of my childhood than even Mario. Wario Land 1 was one of the first games I played and I spent months playing each one when I got them as they had so much hidden content and were quite difficult. In fact Wario Land 2 and 3 are two of the only games I can think that manage to be difficult even though you technically can't die in either one.

I really like how the developers went out of their way to make it as unlike a Mario game as possible. Instead of platforming, although there is some of that, it is more about navigating labyrinthine levels, paying attention to discover hidden areas, using Wario's moveset and the abilities gained from enemies, and so on.

Wario Land 3 even had Metroid aspects where the player would discover new items or new abilities in some levels that allowed exploration of previously inaccessible areas.

wario_land_3_world.png


Wario Land 2 had multiple exits in certain levels that would lead to different branching paths, each with their own levels, bosses, endings. Seeing the true ending required finding every single treasure and completing a secret map.


WL2_Treasure_Map.png


After I finish my replays I'll try the DS and Wii Wario games that I never played.
 

Explorerbc

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The first one was my favorite game on gameboy. I had all save slots at 100% treasure and 99,999 coins for the moon ending. Every now and then I would just delete one and do it all over. I still remember the day I bought it from the store, ran to the back of the car, opened it and started the first level.

The only other one I played was 3, which was pretty cool but I never aced it the way I did with the first one. One day I tried to get back to it but the cartridge was fucked :negative:

These and Kirby's Dreamland are the only nintendo titles I ever played I also played pokemon first gen.
 

agentorange

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Also interesting to note on replaying them that mini-games were incorporated in a progressively larger degree. That and the fact that Wario Land 4 has a lot of time attack elements to it show that they were experimenting with the idea of something like Warioware for a long time. I'm actually surprised my kid self picked up Warioware considering how strange and different from the other Wario games it looked.


 

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