InspectorRumpole
How would you make a more streamlined interface, using mouse and keyboard?
I like the overall functionality, it's not bad when compared to some of the shit we crpg gamers have had to put up during all these years of , but what the fuck is going on with that paper clip item description? and those electrical effects? They clash with the overall aesthetic of the UI and just look out of place.
It was the same thing with the logo, good idea poor execution, inxile really needs to hire a competent graphical designer, it's an area that often gets overlooked but is essential in my opinion.
But now it's too late anyway
Please don't make me fucking right click every item to get its description, or I will kill you. It worked in Baldur's Gate but there every item had a distinct icon that made it easily identifiable.Make the item picture and description in "info" right click so at least have more space and hide the fact that there will be a lot of overlap art for items.
I love that inventory interface <3
multi-character, shared inventory, more item stats, and (hopefully) not a shit game.
So, what's the difference?
Did you watch the video, man? Chris says they removed the green weapons.
Watched at work with no sound, i just skipped around to look at the various inventory elements. So now yellow is the default color for all the icons?
No. You see an image of the actual weapon in full color, like Fallout.
It looks shit. Like one of those shitty Eastern European RPGs. I was expecting something more emotionally engaging.
By the way it looks I doubt the inventory screen would be customizable.