hiver
Guest
the UI looks consolidized.
Why is the Ui consolidized InXile?
Planning some happy announcements soon maybe?
Anything to do with that Unity deal with consoles eh? No?
Then why do i see the fucking list with item icons just like it is in Skyrim?
Do you have someone in the team that goes around saying that is cool and good thing to do and smart "business" decision and whatnot?
if you do, - you need to throw the fucker down some stairs and then hit his skull many, many times with planks full of nails.
The guns look too big. Reduce their size. We can see them just fine even in Top Down or "Isometric" even if they are smaller and more realistic in size.
Big weapons are stupid overused idiotic cliche. Get rid of it.
The screen with the character 3D model needs to go away too.
The actual 3D model is not that good looking that it would require us staring at it every fucking time we open the inventory.
(it can be a separate panel or a tab that the player can "take a look at" - if we so choose, but i dont think we will)
Apart from simple visual presentation and going for shallow emotional engagement it really has no purpose at all.
reduce the size of tab icons on the top that lead to different parts of "inventory".
Why the fuck are they so big?
Because ... someone will be watching them on TV?
Why is the Ui consolidized InXile?
Planning some happy announcements soon maybe?
Anything to do with that Unity deal with consoles eh? No?
Then why do i see the fucking list with item icons just like it is in Skyrim?
Do you have someone in the team that goes around saying that is cool and good thing to do and smart "business" decision and whatnot?
if you do, - you need to throw the fucker down some stairs and then hit his skull many, many times with planks full of nails.
The guns look too big. Reduce their size. We can see them just fine even in Top Down or "Isometric" even if they are smaller and more realistic in size.
Big weapons are stupid overused idiotic cliche. Get rid of it.
The screen with the character 3D model needs to go away too.
The actual 3D model is not that good looking that it would require us staring at it every fucking time we open the inventory.
(it can be a separate panel or a tab that the player can "take a look at" - if we so choose, but i dont think we will)
Apart from simple visual presentation and going for shallow emotional engagement it really has no purpose at all.
reduce the size of tab icons on the top that lead to different parts of "inventory".
Why the fuck are they so big?
Because ... someone will be watching them on TV?