laclongquan
Arcane
That is because you are talking about Fallout 1. Fallout 2 doesnt have filler towns.
Fallout did it too, bros, so it's ok. Don't be so homophobic.
Never entirely discount the possibility of simple stupidity. Still, probably a troll, yeah.The fucker said that the original wasteland was "full of minigames" (when you use a skill on a tile to achieve some end)... so obviously MDF is a troll. Probably Andhaira again...
I wouldn't mind emotional engagement so much if their precious romance would have as much gameplay challenge as killing someone. Really, you have trouble fighting the rats in fallout 1 or getting past the cave of trials but you are definitely relationship master of the universe?
It's like their brains can't think past 'having this chick fall in love with me after I talk to her three times by clicking on the sexy talk word lines is awesome times for my lonely phallus' and they start pulling out the cognitive dissonance chaff like "better roleplaying means more things to do like girlfriends" and "adding relationships would increase realism and make the world more complex" and "feature inclusiveness" and "rpgs have broadened as a genre".
I say fuck you very much sir, you just want a cheap and manipulative reason to care about the game and applaud the very people who play you for a rube. You are the sort of person who cannot conceive of rooting for that smart prawn in district nine because they don't have tits for you to be emotional about. When you speak of more options you merely mean the option to have what you want because it made your brain shut down to everything else: virtual tits and dick in your face and this means the game is heaven and not some kind of generic factory-line purgatory you paid the recommended 59.90 for.
Yeah I sure had fun clearing the wanamingos - I wouldn't want to get into F1 vs F2 argument again, but really, the amount of filler combat is sickening. I rather like Fallout 1 lean content that gives players a clear deadline and some clues where to proceed, but not outright solutions.
I wouldn't mind emotional engagement so much if their precious romance would have as much gameplay challenge as killing someone. Really, you have trouble fighting the rats in fallout 1 or getting past the cave of trials but you are definitely relationship master of the universe?
It's like their brains can't think past 'having this chick fall in love with me after I talk to her three times by clicking on the sexy talk word lines is awesome times for my lonely phallus' and they start pulling out the cognitive dissonance chaff like "better roleplaying means more things to do like girlfriends" and "adding relationships would increase realism and make the world more complex" and "feature inclusiveness" and "rpgs have broadened as a genre".
I say fuck you very much sir, you just want a cheap and manipulative reason to care about the game and applaud the very people who play you for a rube. You are the sort of person who cannot conceive of rooting for that smart prawn in district nine because they don't have tits for you to be emotional about. When you speak of more options you merely mean the option to have what you want because it made your brain shut down to everything else: virtual tits and dick in your face and this means the game is heaven and not some kind of generic factory-line purgatory you paid the recommended 59.90 for.
I would brofist you if I could, good sir.
One day, it would be amazing if a company made a game that's advertised as featuring Bioware-style romances, but instead of it being "Press Flirt to Win," it's ridiculously complex and full of random variables determining your success with around a 75% base fail rate. Imagine the outcry from the lonely people they market these dating sims to...
I would brofist you if I could, good sir.
One day, it would be amazing if a company made a game that's advertised as featuring Bioware-style romances, but instead of it being "Press Flirt to Win," it's ridiculously complex and full of random variables determining your success with around a 75% base fail rate. Imagine the outcry from the lonely people they market these dating sims to...
Like a Dark Souls dating sim.
Oooh. Just like Dragon Age 2 darkspawn's blood infection?