Brayko
Self-Ejected
I don't understand why they turned down Unigine, which was offered freely.
You would think resource management would play a crucial factor for a game with a relatively small budget.
Besides, I think that appealing to the whole Indie scene is to demonstrate what you can do with something offered for as little as possible.
Having said that, the Unity engine does look pretty flexible, so let's see what they can do with it.
You would think resource management would play a crucial factor for a game with a relatively small budget.
Besides, I think that appealing to the whole Indie scene is to demonstrate what you can do with something offered for as little as possible.
Having said that, the Unity engine does look pretty flexible, so let's see what they can do with it.