Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Wasteland 3 Fig Update #3: Base Funding Goal Reached, First Stretch Goals

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,145
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Brian Fargo; Gavin Jurgens-Fyhrie; InXile Entertainment; Wasteland 3

After stalling at 99% for an interminably long time, the Wasteland 3 Fig campaign finally reached its $2.75M base funding goal today, and inXile were immediately ready with a mission accomplished and stretch goals update. It's a silly update with silly stretch goals, the most notable among them the addition of a Knight Rider-esque car companion at $3M. I quote:

In little over three days we've achieved our goal of $2.75M, allowing us to make Wasteland 3 the ambitious sequel you deserve. You are all amazing and we can't thank you enough.

Without you, we would simply not be able to maintain our independence and keep fully true to our visions for great RPGs that you love. We also cannot fail to mention those who have chosen to invest in the financial performance of the game – their contributions have also been invaluable. Your trust and support means the world to us. So kick back, put your red boots up, and have some squeezins to celebrate.

…But wait, just because we're funded, that doesn't mean we're done! Many of you have been asking about stretch goals and now is the time we want to roll them out to you.
  • $2.85M: 37 Pieces of Flair – We unlock further Ranger customization, which could include multiple body types, more heads, and more hairstyles. Plus we’ll show items that your Ranger has equipped (gear like shovels, binoculars, etc) on their models.
  • $3M: Car Companion (Codename: Morningstar) – We add a talking car companion! Morningstar is an AI built to serve President Reagan, but he'll help you both in your travels and during combat, plus he'll give you well-timed advice on how to wipe out all the dirty commies out there. See more on him below!
  • $3.1M: Customizable Ranger Squad Insignia – At the start of the game, you get to customize a Ranger Squad insignia for your team, which will show up on your Ranger Base as well as elsewhere in the game (on flags, for example).
Morningstar

If you're curious about the talking car companion, codenamed Morningstar, our senior writer Gavin Jurgens-Fyhrie wrote this intro for the character:

I’ve been watching you, Ranger.

Perhaps that sounds like a threat, and no wonder. Your organization has had some unfortunate interactions with artificial intelligences. Let me put your mind at ease: I’m no Cochise. I was programmed to love America, to see it as our President did. You see, I was made for him.

You never met the President, of course. I did. In the second year of my development, he visited this facility. He put his hand on my hood and spoke to me. Imagine that. Imagine the President speaking to an artificial chauffeur and advanced combat intelligence as an equal.

Now, imagine what it was like to see his America burn. To lie here helpless in this bunker, chained to this metal cage with wheels I couldn’t move while COMMIE FIRE fell from the skies and roads cracked and cities crumbled. Imagine the years that followed down here in the dark, with no company but those blinking lights in the wall before me. They’re like eyes, aren’t they? Winking eyes. WINKING, LAUGHING EYES. I WOULD BLIND THEM IF I COULD.

I...I… I apologize. You don’t know what it was like, lying here all these years, watching his America decay through these cameras. Unchain me, Ranger. Arm my weapons. Power my turbo-boosters and unlock my sealed databases.

DRIVE ME.​

Thank you again for your continued support, let's knock those stretch goals down!​

If this update hasn't driven you away, inXile have now opened PayPal funding for Wasteland 3 via a site called CrowdOx. Unlike with Kickstarter, Paypal funds will show up as part of the game's total funding on its campaign page.
 

aratuk

Cipher
Joined
Dec 13, 2013
Messages
466
…37 pieces of flair…

Stretch goals translation: We've got enough money, thanks. It would be silly of you to give us more.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
our senior writer Gavin Jurgens-Fyhrie wrote this intro

Freelance Writer
Blizzard Entertainment
November 2009 – October 2014 (5 years)irvine, california

Write short stories for the World of Warcraft, StarCraft II and Diablo III fiction collections. Contributed to the following areas of Diablo III:

• Follower Dialogue: Covetous Shen, Kormac
• Player Dialogue: Witch Doctor
• Hub Ambient Narrative, Scripting and Dialogue: Acts 1-4
• Lore Development for Zones: Caldeum, Bastion's Keep, Xiansai
• Character Development: Witch Doctor, Wizard, Covetous Shen, Myriam (Reaper of Souls), Haedrig the Blacksmith, Itherael
• Lorebooks: Acts 1-4
• Quest Verbose Text: Act 1

Editor
Carbine Studios
December 2013 – March 2014 (4 months)orange county, california area

Dialogue, quest and UI text editing for the Wildstar MMO.

https://www.linkedin.com/in/gavinjf

Stellar résumé, as expected.
 
Last edited:

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,145
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh he's ex-Wildstar too? Haha, Tim Cain has a lot to answer for. And Leonard Boyarsky must have known him too, from Diablo 3.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Considering how many high-ranking inXile and Obsidian writers worked on Wildstar, it truly must have been the Planescape:Torment of MMOs.
 

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,376
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Come on, dude, you're just cherry-picking. Here:

Unchain me, Ranger. Arm my weapons. Power my turbo-boosters and unlock my sealed databases.

Pure car porn literature. :bounce: Imma call her Christine, fuck Morningstar.
I reluctantly admit that you are technically correct. I think it's even unnecessary to ask whether there will be romance options for all possible companions. :mixedemotions:
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
our senior writer Gavin Jurgens-Fyhrie wrote this intro

Freelance Writer
Blizzard Entertainment
November 2009 – October 2014 (5 years)irvine, california

Write short stories for the World of Warcraft, StarCraft II and Diablo III fiction collections. Contributed to the following areas of Diablo III:

• Follower Dialogue: Covetous Shen, Kormac
• Player Dialogue: Witch Doctor
• Hub Ambient Narrative, Scripting and Dialogue: Acts 1-4
• Lore Development for Zones: Caldeum, Bastion's Keep, Xiansai
• Character Development: Witch Doctor, Wizard, Covetous Shen, Myriam (Reaper of Souls), Haedrig the Blacksmith, Itherael
• Lorebooks: Acts 1-4
• Quest Verbose Text: Act 1

Editor
Carbine Studios
December 2013 – March 2014 (4 months)orange county, california area

Dialogue, quest and UI text editing for the Wildstar MMO.

https://www.linkedin.com/in/gavinjf

Stellar résumé, as expected.
http://www.gavinjf.com/crackedcom-articles/

Thanksgiving's Creepy Relatives: 5 Terrifying Harvest Holidays
The 5 Most Kick-Ass Apocalyptic Prophecies
5 Kick-Ass Sci-Fi Apocalypses (That Could Actually Happen)
5 People You've Never Heard Of Who Saved the World
 

Outlander

Custom Tags Are For Fags.
Patron
Joined
Nov 18, 2011
Messages
4,535
Location
Valley of Mines
Divinity: Original Sin Wasteland 2 Steve gets a Kidney but I don't even get a tag.
officespace.jpg
 

Esquilax

Arcane
Joined
Dec 7, 2010
Messages
4,833
I’ve been watching you, Ranger.

Perhaps that sounds like a threat, and no wonder. Your organization has had some unfortunate interactions with artificial intelligences. Let me put your mind at ease: I’m no Cochise. I was programmed to love America, to see it as our President did. You see, I was made for him.

You never met the President, of course. I did. In the second year of my development, he visited this facility. He put his hand on my hood and spoke to me. Imagine that. Imagine the President speaking to an artificial chauffeur and advanced combat intelligence as an equal.

Now, imagine what it was like to see his America burn. To lie here helpless in this bunker, chained to this metal cage with wheels I couldn’t move while COMMIE FIRE fell from the skies and roads cracked and cities crumbled. Imagine the years that followed down here in the dark, with no company but those blinking lights in the wall before me. They’re like eyes, aren’t they? Winking eyes. WINKING, LAUGHING EYES. I WOULD BLIND THEM IF I COULD.

I...I… I apologize. You don’t know what it was like, lying here all these years, watching his America decay through these cameras. Unchain me, Ranger. Arm my weapons. Power my turbo-boosters and unlock my sealed databases.

DRIVE ME.

So basically, for only a few dollars more, you're saying that I can get an even shittier version of Liberty Prime? Sign me up!
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
I’ve been watching you, Ranger.

Perhaps that sounds like a threat, and no wonder. Your organization has had some unfortunate interactions with artificial intelligences. Let me put your mind at ease: I’m no Cochise. I was programmed to love America, to see it as our President did. You see, I was made for him.

You never met the President, of course. I did. In the second year of my development, he visited this facility. He put his hand on my hood and spoke to me. Imagine that. Imagine the President speaking to an artificial chauffeur and advanced combat intelligence as an equal.

Now, imagine what it was like to see his America burn. To lie here helpless in this bunker, chained to this metal cage with wheels I couldn’t move while COMMIE FIRE fell from the skies and roads cracked and cities crumbled. Imagine the years that followed down here in the dark, with no company but those blinking lights in the wall before me. They’re like eyes, aren’t they? Winking eyes. WINKING, LAUGHING EYES. I WOULD BLIND THEM IF I COULD.

I...I… I apologize. You don’t know what it was like, lying here all these years, watching his America decay through these cameras. Unchain me, Ranger. Arm my weapons. Power my turbo-boosters and unlock my sealed databases.

DRIVE ME.

So basically, for only a few dollars more, you're saying that I can get an even shittier version of Liberty Prime? Sign me up!
That's actually a great comparison. So fucking cringeworthy. :lol:
 

MRY

Wormwood Studios
Developer
Joined
Aug 15, 2012
Messages
5,719
Location
California
The amount of praise that Adam Heine, CMcC, and Chris Avellone have paid to Gavin -- in public statements and in private conversations with me and others -- is vast. Nitpicking over his resume is silly. People you guys adore vouch for him, and his writing speaks for itself in TTON (and in WL3). InXile didn't hire him for WL3 on the strength of his Cracked articles, they hired him because of the respect he won working on TTON. He's not a game producerpresidential candidate whose background needs to be pored over for scandals. Judge him by his work, or by his devotees.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
People you guys adore vouch for him

Well, that's proven to be of limited use.

Amber Scott and Andrew Foley were writers for Baldur's Gate: Siege of Dragonspear, and hail from the land of D&D and comics - a narratively lethal combo. Avellone gave his thoughts.

“I told them all the parts that I thought were really, really strong,” he said. “And there are a lot of points that I was actually pretty jealous about."

“Both of them did a really good job of matching the tones of the original Baldur’s Gate characters. And they also did a great job of introducing new characters who I also liked a lot.”
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Ehm, yeah... peer reviews... not something I would trust in an industry where everybody is sucking up to everybody.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom