Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Wasteland 3 Fig Update #30: Backer Alpha releasing on August 21st

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,228
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: inXile Entertainment; Wasteland 3

We learned back in June that the Wasteland 3 backer alpha would be out in August. Today, a new Fig update informs us that the exact date of its release is August 21st. The alpha build will consist of a combat-focused scenario from the middle of the game, pitting a team of high-level Rangers against one of the Patriarch's heirs. Vehicles will be in, but the perk and skill menus are still out. Here's the description, but first a new screenshot of a scene from the game's world map:



For Alpha Eyes Only

The Wasteland 3 Alpha is closer than ever, and those of you who have pledged at the First Access ($75) or higher tier (or added the Alpha as an add-on) will soon be getting hands-on with the game. Come August 21 you’ll be setting foot in the frozen post-apocalyptic Colorado for the first time.

This is an early preview, so we want to get in a few disclaimers. This demo is firmly an Alpha, so every single piece of the game you’ll see and play will very much be a work in progress. While we’re going to do our best to provide a stable build, you should expect some amount of crashes, performance drops, compatibility issues, etc. to be possible. That’s part of what we’re testing and getting your feedback on. Speaking of which, stay tuned for official feedback and reporting methods.

The Alpha is combat-focused, and revolves around the last leg of your journey to deal with one of the Patriarch’s children, lovingly known as the Psychopath. At this point in the game you’re higher level, and are taking the last few steps to deal with him in the mountain town of Aspen—however you choose to do that. You’ll get to experience most of the systems related to combat, including the player vehicle. We will have some things purposely blocked off, like the Perk and Skill menus, and multiplayer, which aren’t quite ready to see just yet.

While the full game will include the deep narrative choices, colorful characters, and all of the broad RPG systems and experiences you know and love in Wasteland, our goal with the Alpha is to get early testing and feedback on combat basics and a sense of how players are tackling the game in terms of its level designs and available systems, and we’re hoping you put it through its paces.

And Everyone Else

For many of you who didn’t back at the Alpha tiers, you’ll be looking forward to Early Access, which is the second demo we’ll have before launch. Alpha and Early Access will both use the same Steam entry (the Alpha will be replaced with the Early Access demo), so Alpha users you’ll only need to redeem one key to play both, and Early Access players you’ll get your keys later on when we get closer to that point. If you’re looking to get the full game on GOG, no worries, while the Alpha and Early Access will be run on Steam, your final product choice won’t be impacted.

Of course, Alpha players can take screenshots, videos, livestream, etc. and everyone can enjoy. Player’s choice, but based on past experience, you’ll probably want to keep an eye on Twitch and Youtube. Our fans have traditionally enjoyed sharing their experiences and impressions.
In related news, on Friday inXile announced that Krome Studios' Wasteland 1 remaster was on schedule for release in Q4 this year. Community manager Paul Marzagalli shared a couple of new screenshots of it on Reddit, joining the screenshot Brian Fargo tweeted back in June. Hopefully we'll see some gameplay of that soon too.
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
They're putting much more effort (=money for graphics) into the Wasteland 1 remaster. The Bard's Tale remasters must have shown them that there is a market for that.

Not sure I care about Wasteland 3 though, even though I kinda liked the second one.

In fact, I'm surprised that inXile is still around after producing one high-profile flop after another. Don't say Microsoft doesn't do charity.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,228
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
No, I was responding to what you said about the Wasteland 1 remaster having more "money for graphics" than Wasteland 3.
 

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
I was comparing the remasters. It's quite obvious that a lot more money goes into new Wasteland 1 graphics compared to the Bard's Tale remasters.
 
Joined
Sep 7, 2013
Messages
6,165
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Although it is difficult to write off inXile's failures, I'm convinced that the company that made Wasteland II has good work in them (while not exactly thrilling and difficult to justify revisiting, it was still a lot of fun to play). Maybe this will do what Mask of the Betrayer did for NWN2 and turn an adequate game into a great one.
 

himmy

Arcane
Joined
Oct 13, 2012
Messages
1,150
Location
New Europe
This is good. Wasteland is one of the games that really could have used a remaster. Can't talk for others, but 1990 - 1991 is sort of a drop off point for me. I've had trouble getting into 80s games and I hope the remaster will make me give Wasteland another try.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom