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Wasteland Wasteland 3 Pre-Release Thread [GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by Zorba the Hutt, Sep 28, 2016.

  1. Assisted Living Godzilla Cipher

    Assisted Living Godzilla
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    That was quite the twist at the end.
     
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  2. Infinitron I post news Patron

    Infinitron
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    I think you misunderstood the survey. It's asking what people actually did in the game when they played, not what they want it to support.
     
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  3. Saduj Arcane

    Saduj
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    Bit of a relief but the question still remains: Why do so many people prefer pre-made characters?
     
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  4. Infinitron I post news Patron

    Infinitron
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    Well in this case the dual premade characters concept is kind of unique so I could see more people trying it out compared to other RPGs.
     
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  5. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Did they do the same butthole move they did in BT4? Where they force you to use a premade character for 6 hours then let you make your own instead if you really want to? Because I can see getting attached to a premade if you're forced to use it for a while.
     
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  6. eric__s ass hater Developer

    eric__s
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    At least in the beta, you can make your first two characters at the very beginning, and then once you make it to the Colorado base you can make as many additional rangers as you want.
     
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  7. Roguey Codex Staff Sawyerite

    Roguey
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    Default difficulty is the way to play for me unless there are compelling transparent reasons to go higher.
     
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  8. Infinitron I post news Patron

    Infinitron
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    Faran Brygo lives!
     
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  9. Quillon Magister

    Quillon
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    They must have hired asscreed unity's gfx programmer :P
     
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  10. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    [​IMG]
     
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  11. Infinitron I post news Patron

    Infinitron
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  12. Infinitron I post news Patron

    Infinitron
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    [​IMG][​IMG]
     
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  13. Infinitron I post news Patron

    Infinitron
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    For some reason Microsoft posted about this last week: https://developer.microsoft.com/en-...es-a-post-apocalyptic-beast-with-wasteland-3/

     
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  14. cvv Arcane Patron

    cvv
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    Is the "my squad turn - enemy squad turn - my squad turn" system really more appealing for normies than "ping-ponging with the AI", i.e. an individualized initiative-based system? I honestly can't see why would normies consider the latter less fun or less engaging.
     
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  15. orcinator Liturgist

    orcinator
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    I mean in this game's case, maybe because WL2's character creation was shit and filled with trap options.
     
    Last edited: May 7, 2020
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  16. xuerebx Augur

    xuerebx
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    Generally I only like to focus on developing my own character, which is why I prefer single player (no squad) games rather than squad-based games. I usually prefer if the game automatically levels up the other characters, given the option. If I have to choose where to spend skill/stat points on the other characters it's not really a problem either way.
     
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  17. Saduj Arcane

    Saduj
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    I prefer individual turn based but I thought giving high initiative characters extra turns in Wasteland 2 was overpowered.

    Edit: Not sure if they fixed that in Director's Cut, I finished the game before it came out.
     
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  18. Infinitron I post news Patron

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  19. Agame Arcane Patron

    Agame
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    We need a stronger Coof, to rid the world of stupidity, can someone tell the guys in the labs to mix up a new one?
     
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  20. kalganoat Learned

    kalganoat
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    Just finished Wasteland 2 today after abandoning it shortly after initial release. Great game. Can't wait what the team can do with a bigger budget.
     
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  21. vortex Fabulous Optimist

    vortex
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  22. Background Character Arbiter

    Background Character
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    My choice is to punch Fargo in the face
     
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  23. Infinitron I post news Patron

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  24. Infinitron I post news Patron

    Infinitron
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    Nice look at some of the game's new combat mechanics here.

    I believe this video answers your question.
     
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  25. mindx2 Codex Roaming East Coast Reporter Patron

    mindx2
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    Codex 2012 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire RPG Wokedex Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Kingmaker
    That little snippet at the end... I hope it's true that you can screw yourself over by your choices (and character builds) making the game harder (or more interesting). The illusion of choice is no choice at all.
     
    Last edited by a moderator: May 16, 2020
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