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Game News Weird West Gameplay Developer Commentary Trailer

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Jul 12, 2020.

  1. Infinitron I post news Patron

    Infinitron
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    Tags: Devolver Digital; Raphael Colantonio; Weird West

    Indie publisher Devolver Digital broadcast their wacky annual event today. Weird West did not make an appearance during the stream itself, but they did hide a new trailer for it in their free Devolverland Expo promotional game, which was soon uploaded to YouTube as well. It's a feature trailer narrated by Raf Colantonio that offers an overview of the game's primary features - simulation, setting and visual direction, a dynamic event system, and permanent consequences that can't be reverted by reloading a saved game.


    If you'd like to hear more, Raf also spoke about Weird West in an interview with GameSpot and in a quick Q&A with PC Gamer, both released last week.
     
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  2. Ismaul Citizen First Class #3333 Patron

    Ismaul
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    Interesting.

    I just finished Prey, looking forward to what they do with this.
     
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  3. Ismaul Citizen First Class #3333 Patron

    Ismaul
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    Seems like a pulp take on it.

    Deadlands, the PnP RPG is like that.
     
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  4. Geisler Educated

    Geisler
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    Muh "akshun aarpegee", cell-shaded 3D top down, pulpy campy setting.

    :killit:
     
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  5. Glop_dweller Augur

    Glop_dweller
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    [​IMG]

    ...the rest? Meh.
     
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  6. Morality Games Arcane Patron

    Morality Games
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    All I want is a Shadowrun-esque game set in the Wild West, but it is such an unexploited setting I guess anything is fine by this point.

    Immersive sim is welcome too, but I don't know about an immersive sim that isn't first-person.
     
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  7. Ismaul Citizen First Class #3333 Patron

    Ismaul
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    If the devs' previous games are any indcation, this will be a gameplay-driven game rather than narrative/dialogue-driven, which is usually a plus. Not many devs are good at the no-handholding sandboxy choose-you-own-path design, so this is why I'm interested in what happens with it. It might also be why he's calling it an aRPG rather than a RPG.
     
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  8. Junmarko Goomba Patron

    Junmarko
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    "Simulation is like a religion to us" :cool:
     
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  9. Isak Educated

    Isak
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    "Red Dead Diablo" looks pretty interesting.

    This looks very interesting indeed. I’ve always thought the supernatural in the wild west was a fertile, unexplored frontier.
    Excellent mechanics, love the development so far. Hope the line of sight is optional. reloading reloading ‘oh shit’ did i do that.

    If you're interested in this, Hard West was another pretty good weird west game that this seems reminiscent of. It had its problems, but it was still a fun and unique game.
    Another game that this reminds me of is this isometric immersive sim RPG called Seven, which is interesting as well (if somewhat flawed).
     
    Last edited: Jul 13, 2020
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  10. lukaszek the determinator

    lukaszek
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    no, it was perfection
     
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  11. Iluvcheezcake Arbiter

    Iluvcheezcake
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    Hard West was pretty gud, could never get into Seven properly
     
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  12. Mr. Magniloquent Savant

    Mr. Magniloquent
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    Definitely a hyphenated RPG now, but looks fun. I have always liked top-down shooters. Will add to the list.
     
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  13. urmom Educated

    urmom
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    So now we have regular GTA, medieval GTA, and western GTA?
     
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  14. tindrli Arcane

    tindrli
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    3d arcade with stats
     
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  15. Think big! Smoking Dicks

    Think big!
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    I guess if you can't think up a good title you can just use your setting as a title.
     
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  16. Whisper Arcane Vatnik

    Whisper
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    You can save-load in this game?
     
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  17. samuraigaiden Savant

    samuraigaiden
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    I hope this is good. I also hope they change the perspective to first person.
     
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  18. supervoid Arcane

    supervoid
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    No reloading sounds gimmicky. Combat mechanic might be fun, everything else is almost guaranteed to be bland due to sandbox and permanently locked out content.
     
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  19. thesheeep Arcane Patron

    thesheeep
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    Not a fan of forced saving systems like that.
    By all means, design your game around a certain way of save game behavior, make that the default (and only way to earn achievements, etc.), but allow players to choose what they prefer on a new game.

    This just sounds like you could accidentally cause all kinds of unwanted crap to happen by pressing "shoot" instead of "interact", etc.
     
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  20. Infinitron I post news Patron

    Infinitron
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    To me it sounds like it's a kind of roguelike, although notice how Raf carefully avoids using the term "procedural" when describing the dynamic event system "tailored to each player's experience".
     
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  21. samuraigaiden Savant

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    Might end up being a Dark Souls style forced ironman mode. He does say you ressurect after dying.
     
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  22. Metro Arcane Beg Auditor

    Metro
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    Seems okay.
     
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