Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Preview Werewolf: The Apocalypse - Earthblood Gameplay Reveal

Discussion in 'News & Content Feedback' started by Infinitron, Dec 14, 2020.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    86,162
    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Tags: Cyanide Studio; Julien Desourteaux; Nacon; Werewolf: The Apocalypse - Earthblood

    Most of the trailers we've seen for Cyanide's upcoming Werewolf: The Apocalypse - Earthblood action-RPG have been kind of cringe, including the gameplay trailer from July. The game looks a bit more interesting in the seven minute gameplay video released today by publisher Nacon. Narrated by game director Julien Desourteaux, it offers a good look at the abilities of the protagonist's three forms as he raids various Endron facilities. In human form you can sneak around Splinter Cell-style and even do immersive sim-type stuff with your crossbow, wolf form is for scouting and travelling through vents, and when it's time for a fight you enter werewolf form. The combat system has a focus on stances and special abilities that require building up rage and frenzy. Some of this information is also recounted in a post by Julien at the PlayStation Blog. Here's the video and an excerpt from that:



    Unlike a horror movie from the 80s, being a Werewolf isn’t a curse. It offers great power, granting the ability to shapeshift into 3 different forms.

    The Human or “Homid” Form
    This is the main form you will make use of for anything related to social interaction, hacking computers, and stealth kills. You can quietly get the jump on enemies, perform silent takedowns, or pick off an enemy from afar with your crossbow. With some handy upgrades, you can also use the crossbow to disable electrical systems.

    The Wolf or “Lupus” Form
    As a human, sometimes there are places you just can’t get into. It’s these times where you’ll be grateful for the speed and agility of the wolf. The Wolf form will help you navigate through vents and move rapidly between cover to avoid being detected by the guards. Speed and agility are the name of the game, and it’s just as valuable when you’re trying to take a stealthy approach.

    The Werewolf or “Crinos” Form
    This is the form that everyone immediately thinks about when you hear the word “Werewolf”. These towering beasts are powerful creatures, capable of devastating acts of carnage. A Crinos is the ultimate combat machine, and if infiltration fails, it’s time to go big or go home.

    Brutal, fast-paced combat
    Werewolves are not known for their patience, and your inner Rage will raise as you silently take down enemies. Sooner or later, you will have to fight your way through.

    For our first foray into the action genre, we really wanted to design impactful, brutal fighting systems. Something that would bring these powerful creatures to life. We went through lots of iterations, balancing the different moves and enemies, with a focus on strength, power, and aggression. Every move, every animation needed that “snap” and “crunch” to ensure each strike feels heavy and satisfying.

    Rage is at the heart of combat: it builds up as you damage enemies and allows you to perform a range of special moves, from unleashing a big area-of-effect attack to rushing towards an enemy.

    The Crinos also has two different combat stances, each suitable for different situations.
    • In Agile Stance, you can perform fast attacks and move quickly between enemies. This comes especially handy when you need to get closer to ranged enemies, or when cornered.
    • Heavy Stance sacrifices agility for better strength and resistance, but it’s a chance worth taking to quickly dispose of basic foes and break the guard of tougher enemies.
    As the fight goes on, your Frenzy meter will also fill up, and once it boils over Cahal can unleash his fury. Frenzy is a double-edged sword: while active, it increases the speed and power of your attacks and allows you to unleash spectacular, dedicated combat moves. But in return, you can’t block, heal or use any other special move until the Fury gauge empties.​

    Earthblood is now available for preorder at the Epic Games Store for $40 with a 10% discount. As somebody on our forums said, it looks janky enough to be promising.
     
    • WTF am I reading x 5
    • meh x 4
    • Shit x 3
    • decline x 2
    • Doggy x 2
    • nice x 1
    • incline x 1
    • STOP! posting x 1
    • Informative x 1
    • Slam dunk! x 1
    • Fabulously Optimistic x 1
    • /facepalm/ x 1
    • popamole x 1
    ^ Top  
  2. Flying Dutchman Educated

    Flying Dutchman
    Joined:
    Aug 19, 2020
    Messages:
    304
    Now let's see if Bloodlines 2 is finally brave enough to release some scrap of gameplay footage.
     
    • Funny Funny x 7
    • No No x 2
    • not sure if serious not sure if serious x 1
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  3. Morpheus Kitami Learned

    Morpheus Kitami
    Joined:
    May 14, 2020
    Messages:
    513
    This doesn't actually look as bad as I was expecting it to be. Dare I say it, this might actually be fun.
     
    • Agree x 4
    • Doggy x 2
    • Brofist x 1
    • hopw roewur ne x 1
    • meh x 1
    • Fabulously Optimistic x 1
    • it is a mystery x 1
    • retadred x 1
    ^ Top  
  4. Outmind Augur

    Outmind
    Joined:
    May 22, 2011
    Messages:
    188
    Meh.

    We saw a lot of action, but where's the RPG? Also, where does he keep the crossbow when in wolf form?

    I don't know, it looks as bland and cookie-cutter as many an action game released in the last 10 years. To be fair, this is just a scrap of gameplay that doesn't showcase everything the game can do. On the other hand, I'm reasonably sure that this is the core gameplay loop, and as such it doesn't seem very engaging.
     
    • Agree Agree x 6
    • Brofist Brofist x 1
    • Participation Award Participation Award x 1
    • Doggy Doggy x 1
    ^ Top  
  5. Gradenmayer Novice

    Gradenmayer
    Joined:
    Jul 21, 2019
    Messages:
    20
    It does not have an RPG tag in the store. Generic slasher a.k.a wolverine: origins, that uses tabletop license to trick people.
     
    • Brofist x 1
    • Agree x 1
    • Informative x 1
    • Doggy x 1
    • popamole x 1
    ^ Top  
  6. Ironmonk Savant

    Ironmonk
    Joined:
    Sep 29, 2014
    Messages:
    251
    Location:
    Mordor
    IIRC, in the books, there was a ritual to bind a item to the werewolf, so when changing forms, the item is magically transformed together, or something like that.
     
    • Doggy x 4
    • Yes x 2
    • hopw roewur ne x 1
    • incline x 1
    • Informative x 1
    • Okily Dokily! x 1
    ^ Top  
  7. Diggfinger Cipher

    Diggfinger
    Joined:
    Jan 6, 2014
    Messages:
    888
    Location:
    Belgium
    So youre playing an environmentally-aware ....werewolf?

    Like a furry Greta???

    Dafuc kindda sense does that make:eek::eek::eek::eek:
     
    • not sure if serious x 2
    • Merry Christmas! x 1
    • incline x 1
    • How DARE you!?? x 1
    • :M x 1
    ^ Top  
  8. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Messages:
    1,871,554
    Location:
    Glass Fields, Ruins of Old Iran
    Werewolves in this setting get their supernatural powers from mother gaia and stuffies.

    The gameplay trailer seems pretty honest which is surprising. Shame the combat is a little floaty, like Skyrim.
     
    ^ Top  
  9. <3sRichardSimmons Arcane Patron

    <3sRichardSimmons
    Joined:
    Feb 28, 2011
    Messages:
    2,072
    Location:
    Chicago, IL, Kwa
    Werewolves have been eco-terrorists in WoD for quite some time.
     
    • not sure if serious not sure if serious x 1
    ^ Top  
  10. Flying Dutchman Educated

    Flying Dutchman
    Joined:
    Aug 19, 2020
    Messages:
    304
    Yeah what RichardS said, it's kind of the setting's thing, actually - this isn't some latest craze hot take, it was core to the franchise (defending nature, I think).
     
    • Agree Agree x 1
    • Slurp this person's delicious asshole Slurp this person's delicious asshole x 1
    ^ Top  
  11. Ninjerk Arcane

    Ninjerk
    Joined:
    Jul 10, 2013
    Messages:
    13,064
    I knew it wouldn't take me long thumbing through my old copy:
     
    • Informative Informative x 2
    ^ Top  
  12. Ironmonk Savant

    Ironmonk
    Joined:
    Sep 29, 2014
    Messages:
    251
    Location:
    Mordor
    Well, they aren't "nature-lovers" without reason, from the wikia:
    And IIRC, the big bad corporation that polluted the environment intentionally did it in both material and spiritual level, and the werewolves fought them on both planes (material and astral).
     
    • Informative Informative x 1
    ^ Top  
  13. Delterius Prestigious Gentleman Arcane

    Delterius
    Joined:
    Dec 12, 2012
    Messages:
    11,535
    Location:
    Entre a serra e o mar.
    and that dark force is

    Show Spoiler
    fracking for oil and gas coupled with insufficient betting on geothermal futures, the energy of the future (any day now)
     
    • Yes Yes x 1
    ^ Top  
  14. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    2,627
    So you can't be a corporate werewolf bent on destroying the world and being the mega alpha of your woofs that are left. Also.... can't use guns? Boooooo!!!
     
    ^ Top  
  15. Flying Dutchman Educated

    Flying Dutchman
    Joined:
    Aug 19, 2020
    Messages:
    304
    Being a corporate werewolf sounds cool, so therefore, Paradox and White Wolf will axe that idea.

    But if you want a Battle Royale game, they are there for you 100%.
     
    • Despair Despair x 1
    • Bro, do you even lift? Bro, do you even lift? x 1
    ^ Top  
  16. Agame Arcane Patron

    Agame
    Joined:
    Mar 29, 2015
    Messages:
    1,547
    Location:
    I cum from a land down under
    Insert Title Here
    Yes.
     
    ^ Top  
  17. TheDiceMustRoll Game Analist

    TheDiceMustRoll
    Joined:
    Apr 18, 2016
    Messages:
    380
    sure hope we can play as the black furies
     
    ^ Top  
  18. Delterius Prestigious Gentleman Arcane

    Delterius
    Joined:
    Dec 12, 2012
    Messages:
    11,535
    Location:
    Entre a serra e o mar.
    you can choose the corporate origin, fifteen minutes later you get backstabbed, ambushed and saved by keanu
     
    • Funny Funny x 6
    • nice nice x 1
    ^ Top  
  19. Xelocix Novice

    Xelocix
    Joined:
    Dec 25, 2020
    Messages:
    58
    Location:
    The Asp Hole
    The gameplay seems like it would get incredibly boring/repetitive after an hour or two, and the enemy A.I looks dumb. I can already tell this game is going to need one hell of a story to keep me playing.

    Graphics also look super ugly. This game looks like it was made in 2013, not 2020. They should polish up the animations too, everything feels like it's still in an Alpha state.
     
    Last edited: Dec 25, 2020
    ^ Top  
  20. Tarantulos-Eduardo-Sanchez Captain Planetar Patron

    Tarantulos-Eduardo-Sanchez
    Joined:
    May 29, 2012
    Messages:
    25,404
    Location:
    GULAG #399287
    Grab the Codex by the pussy Insert Title Here RPG Wokedex
    Is it shit?
     
    • quality shit quality shit x 1
    • what? what? x 1
    ^ Top  
  21. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    2,627
    Only way to know is to play. My bar is far lower than most as I'm hardly even a casual. It looks like a heavy gamepad game more do than keyboard/mouse. (And that's an obvious cosidering the platforms of consoles). If the play is smooth and not janky... might be worth a go. RPG? Eh.... I'm not convinced.... yet.
     
    ^ Top  
  22. Roguey Codex Staff Sawyerite

    Roguey
    Joined:
    May 29, 2010
    Messages:
    28,762
    Why are you expecting big budget quality from a mid-budget Euro-title?
     
    ^ Top  
  23. Xelocix Novice

    Xelocix
    Joined:
    Dec 25, 2020
    Messages:
    58
    Location:
    The Asp Hole
    I'm not, I was just expecting more than this. The graphics quality looks little different from Styx: Master of Shadows, which Cyanide released 6 years ago.

    At least it doesn't look like they're slapping every post-processing effect in existence over this game like they did with Call of Cthulhu though.
     
    • Agree Agree x 1
    ^ Top  
  24. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    2,627
    Styx any good?

    I want to be Teen Wolf in the game.

     
    ^ Top  
  25. Theldaran Liturgist

    Theldaran
    Joined:
    Oct 10, 2015
    Messages:
    1,722
    Werewolf was the Greta 25 years before Greta.

    Ofc, Greta has mass appeal and Werewolf is limited to geeks. Just saying.
     
    • How DARE you!?? How DARE you!?? x 1
    ^ Top  

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.