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What game are you wasting time on?

Discussion in 'General Gaming' started by Trash, Oct 8, 2010.

  1. flyingjohn Arcane

    flyingjohn
    Joined:
    May 14, 2012
    Messages:
    2,030
    Finished the ashes dlc for grim dawn.
    "Hey guys,you know how our engine barely handles path finding in cluttered terrain?Well we made the entire last act a giant cluttered city for your entertainment ! "
    Minus the skeletor dungeon,it was pretty meh in terms of loot and content.The somewhat interesting wendigo/Cthulhu themes just die off mid first act.
    Hoping forsaken sands does a better job.
     
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  2. Fenix Arcane Vatnik

    Fenix
    Joined:
    Jul 18, 2015
    Messages:
    6,214
    Location:
    Russia atchoum!
    Try ProspectorRL from which this game was completly borrowed and say what you like more.
     
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  3. Ivan Arcane

    Ivan
    Joined:
    Jun 22, 2013
    Messages:
    6,089
    Black Mesa :4/5:

    A damn fine remake of HL1 with a wonderful re-imagining of Zen. I played the mod years ago, so I knew what quality of polish to expect going into this. The animations are top notch and I feel like there's much more VO to flesh out the NPCs. I do take issue with the action tracks that play, finding them often cheesy and overblown. I did however enjoy the moody ambient tracks that punctuate certain moments. Gunplay: I found the grunts to be aggressive, and was happy to see them use grenades pretty liberally, which often kept me moving. I don't like the slight delay in-between switching weapons that prevents you from firing. Now on to the new stuff: Zen is wonderful. It's better than I had imagined. This is a full re-imagining of it. It reminds me of a Metroid Prime. It's a beautiful area with a wonderful soundscape. There's a greater emphasis on environmental exploration/puzzle solving that reminds me of the first half of the game (my preferred half).

    Zen is generously expanded, I was surprised just how good a chunk of content it comprises. As previously mentioned, it starts off strong with a great slice of exploration and puzzle solving. Further along the way you experience chase sequences, platforming, and some combat gauntlets. These are my least favorite since resource management isn't as important since the game offers you environmental props that offer ammo for your energy weapons. At least these sections make good use of the jump pack, still I found the endgame encounters to be on the easy side with too many healing pools around. The final encounter was a little surprise, it ditches the teleportation/floating aspects in favor of a wide moveset. It actually kinda felt like a nu-Doom boss fight. Different, but not bad. I was still hoping they'd retain the jump pads. In the end, Zen is definitely the highlight of this project. A wonderful re-imagining and expansion upon the original.
     
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  4. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
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    Location:
    Bjørgvin
    Those half-ogre guards at the bridge are only lvl 2, but they hit harder than lvl 30 characters, and knock the wind out of you in no time. It's like the game is saying you are not supposed to fight them. With lots of reloading I may be able to wound them enough with a grenade, but with no Throwing skill the grenade can end up anywhere.
    Anyway, I was able to Persuade Lukan to let me pass, tell about the Thieves Guild and even pay me. Not bad for a Half-Orc with 5 Int, who has just learnt to talk properly (funny how the first entries in the log was revised).
    I'm currently exploring Tarant and getting a Gypsy Blood Curse (-2 Charisma) does not excactly endear me to gypsies.
     
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  5. jackofshadows Magister

    jackofshadows
    Joined:
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    There was a stun grenade as well and with it you can murder them without much trouble. It's entirely possible to brute force them too. IIRC the game gives you two fate points at once basically if you persuade them to leave and then right away murder anyway.
     
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  6. octavius Prestigious Gentleman Arcane

    octavius
    Joined:
    Aug 4, 2007
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    Location:
    Bjørgvin
    I tried the stun grenade, but the duration is so short that it's virtually useless.
    Overall combat is quite glitchy. It's supposed to be turn based (in Options it is), but now it always starts real time. And sometimes I have to switch back to real time in combat for the combat to progress.

    But at least itemization is one thing that is better than in the Fallouts.
     
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  7. Azalin Arcane Patron

    Azalin
    Joined:
    Mar 16, 2011
    Messages:
    6,030
    Finished Yakuza 6 and with it the whole Kiryu saga.It uses the newer dragon engine like Kiwami 2 so graphics look great,the gameplay is mostly like that of Kiwami 2 and so is the leveling up system including the whole food porn thing.Of course since this is the first game of the dragon engine everything feels a bit less refined and smooth than they do in K2 but they everything is still good and enjoyable.The story is mostly good,it revolves around Haruka,apparently the little slut started riding dick the moment she grew a pair of tits and as a result she got pregnant and is now a mother at the young age of 19,effectively making Kiryu a grandpa.Thankfully she spends most of the game in a coma and Kiryu has to try to find out who the father is and what happened in the years she was missing.My main problem with the story is that it doesn't feel like a real sendoff to the long time protagonist of the series ene though it could have been with a few adjustments.It's still good though and the characters are mostly likeable,I liked the small time yakuza in this one a lot more than the ones in 3,also Beat Takeshi.Recommended
     
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  8. deuxhero Arcane

    deuxhero
    Joined:
    Jul 30, 2007
    Messages:
    9,661
    Location:
    Flowery Land
    Playing Metroid Prime 2, having just finished the Bog, and wow is this game the rare example of how not to do a sequel that's also not a terrible game. It's still a solid 4/5 game, but it's clearly worse than the original in just about every way.

    The most obvious issue is the lack of atmosphere due to various little things that are missing. Enemy scans lack ecological info and are reduced to straightfoward comments on how things attack and how to kill them. Artificial areas are obviously designed to fit Samus's abilities and nothing else when in Prime 1 the only really blatant ones were part of the Chozo Ruins (the people who invented these abilities and had a prophecy about someone with them saving the planet).

    The two new beam weapons depend on ammo, which has terrible execution. They're barely better than the free power beam, but their consumption is way too high to bother with them when fighting anything less than a mid-boss if they're not required. Contrast this with missiles in Prime 1 where you got so many of them you'd freely use them on enemies and you could afford to power missile or ice beam+missile a few enemies you didn't like dealing with normally to be rid of them quickly. Adding to this is that to get more ammo you have to kill/break something with the opposite beam (you can use a beam with no ammo by charging it to fire a normal power shot) which means you're even further discouraged from using other beams in a fight since getting the ammo back is overly difficult. Light beam weak enemies also far, far outnumber dark beam weak ones (especially considered most dark beam weak enemies are weak themselves).

    Bosses tend to be more tedious than anything due to combining high HP and low periods of vulnerability. This is made worse by bosses, very, very clearly not letting you damage them more than allowed per cycle as they just turn invincible after hitting a particular damage amount but don't exit the state that signals they're vulnerable. The one boss that was actually hard so far, Boost Guardian, was hard for the wrong reasons (unpredictable movement, luck based when HP pickups spawn, low period of vulnerability) and I'm told that one is even worse on earlier releases. Grapple Guardian was so slow and tedious I was convinced I was doing something wrong and looked up a video on it and saw the top comments were all things like "This boss wasn't hard, just annoying and tedious. I came to this video to see if there was a faster way to kill it, turns out there wasn't lmao".

    Exploration is more tedious. Where MP1 lets you skip large parts of rooms while backtracking due to upgrades, MP2 rarely does despite looping back on itself much more frequently. In MP1, if you knew where you were going and how to get there you could just ignore most of the enemies and killing them was more so you got more time to think and look around. That's much less of a case in MP2, where enemies directly block paths and have larger "homes".
     
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  9. Tweed Professional Kobold Patron

    Tweed
    Joined:
    Sep 27, 2018
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    Location:
    harsh circumstances
    Pathfinder: Kingmaker
    FTL and Hand of Fate, I never finished either one. The unlock system on FTL is retarded and forces the player to go out of their way to get things. Hand of Fate has a great style though it's casual as hell.
     
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  10. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    22,039
    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Sequel is way better
     
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  11. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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    I don't know what degenerate would prefer Malcolm's Revenge over Hand of Fate but I guess there's a first for everything.
     
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  12. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
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    22,039
    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    One of us is at cross purposes here. I was not talking about Legend of Kyrandia, for the record.
     
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  13. Tweed Professional Kobold Patron

    Tweed
    Joined:
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    Location:
    harsh circumstances
    Pathfinder: Kingmaker
    I hate The Towers of Hanoi.
     
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  14. Cosmic Literate

    Cosmic
    Joined:
    Sep 21, 2021
    Messages:
    26
    GTA 5 and Gothic 1. Playing both for the first time.

    Gothic 1 seems like a neat RPG. It's a little dated, but does most things right. The atmosphere is superb, the characters and factions are appropriately made for its down-to-earth fantasy setting. The colony the story takes place in is really small, I expected a much bigger world. I'd like to see how the rivalry between the factions will progress, and how the story will carry on to the sequels. My only complaint is the inability to modify your character's gender and appearance, which is a little weird for an RPG.

    GTA 5 is a vast improvement over San Andreas. It lacks a meaningful story, but it makes up for it by being a fun to play action game. Thankfully the developers didn't push their shitty online service to the game's single-player story.
     
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  15. Riskbreaker Arcane Patron

    Riskbreaker
    Joined:
    Jan 9, 2011
    Messages:
    1,156
    Struggling with Pyl, being a (so very, very) Polish FPS from '98 which. It somehow manages to be both impressive and infuriating/mind-boggling in equal measure. It's oozing atmosphere and is immersive in its own way, which is the main reason I'm sticking with it.

    Also going thru Filcher (thanks to Naveen mentioning it in the screenshot thread), which is very much like Thief 2 lite in a more contemporary setting. Comparatively limited array of tools (and what is there is pretty much copied from Thief, save for this game's version of DE's sleep darts together with the original's drawback), no water arrow equivalent for eliminating light sources from afar, no mantling, (so far) smallish missions. Would've appreciated if there was an item shop between missions as that gave a practical incentive to loot hunting in Thief games (tho I can see why it isn't there given the limited array of items here plus even the multi-mission Thief FMs tend to feature it). However what IS there is pretty polished, the mood is spot on, ambient audio is unabashed copy of Thief's, the environments almost look like they came from Thief 2 fan missions. Oh, and there's no saving during missions (you hear that Ash).
     
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  16. JackOfOwls Prophet

    JackOfOwls
    Joined:
    May 23, 2014
    Messages:
    2,813
    Location:
    Massachusettes
    Jagged Alliance 1 Gold was free on Steam this week so I added it to my library just for shits and giggles. I tried playing it years ago on MS-DOS (not DOSBox) but I must have had a buggy build because it kept crashing on me. in fact, I think it was the only game i ever played on DOS hardware that crashed to the command line which was a nice change from crashing to bluescreen on Windows 95, and crashing to desktop on Windows 7 and greater. Will I be playing JA1? Nah. I heard you can only move around on the maps while in TB mode whether you're near an enemy or not. Sounds tedious as fuck. Within a couple of years we'd have Fallout 1 which at least had free movement until an encounter.
     
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  17. Frank Capicoli Arcane

    Frank Capicoli
    Joined:
    Mar 3, 2018
    Messages:
    1,883
    S.T.A.L.K.E.R Anomaly mod: This has been a pretty good one so far probably my favorite stalker mod so far, I prefer the mishmash abomination that is StalkerSoup in terms of content but the cleanness and improved stability from Anomaly's modified xray engine makes for a much better game experience. Out of the dozens of hours put in so far I haven't any saves corrupt which I can't say about another certain stalker mod, and I've only had about 3 CTDs.

    As for content Anomaly adds almost all of the stalker series maps to its playable areas. Nothing groundbreaking, but it does add a new post CoP storyline of questionable quality. I just wish it incorporated more non generic side quests coming from my last stalker mod played being StalkerSoup the mission content in Anomaly can feel a little barren sometimes.
     
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  18. BruceVC Augur

    BruceVC
    Joined:
    Jul 25, 2011
    Messages:
    437
    Location:
    South Africa, Cape Town
    Excellent choices, I have played both those games and even though completely different they great. Gothic 1 is obviously the beginning of the great PB design journey in RPG and the mechanics get replicated, improved and continued in future games. For example your relationship with factions is standard PB design but yes you cant change your character model in any PB game as far as I know but its a small " design flaw " and shouldnt detract from your overall experience in any meaningful way. You must continue to play the series and eventually play ELEX 1 if you havent already because that is the culmination of everything that PB learnt about RPG including the whole faction joining

    And GTA 5 is just the best GTA IMO. Rockstars games just get better and better. I love the way they create " living " cities with so much to do outside the main quest and all the fun activities.

    I spent about 200 hours on single player RDR2 and over 300 hours on RDR2 online as far as other Rockstar games go
     
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  19. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
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    Location:
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    That's true if there are enemies on a map. Once you've cleared them out, it switches to real time.

    (it can still be pretty tedious however)
     
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  20. KeighnMcDeath RPG Codex Boomer

    KeighnMcDeath
    Joined:
    Nov 23, 2016
    Messages:
    5,320
    I caved to the ads and played Hero Castle on iphone. Lordy its stupid. Some randomness and you can regrind old areas. Click the extras boring ads get more gold upgrade different elements gear. Its meh as hell.
     
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  21. fork Dumbfuck! Dumbfuck

    fork
    Joined:
    Oct 20, 2020
    Messages:
    976
    It's time to commit sudoku.
     
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  22. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    7,002
    Was playing Encased.

    Started with me wanting to play a fun slav made Fallout clone.

    Ended with me discovering people were leveling up 15 levels by killing a single merchant, a single time, and looting his stuff.

    There are even people optimizing this tactic to see how far they can go by killing merchants and stealing their stuff and become better at cutthroat capitalism than George Soros.

    Also opening trash cans give more XP than quests.

    So, no, I'm not playing Encased anymore.

    Wait until maybe it becomes a real game by 2023 or something, maybe.
     
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  23. Machocruz Arcane

    Machocruz
    Joined:
    Jul 7, 2011
    Messages:
    3,700
    Location:
    Hyperborea
    ADOM. From home site. Graphical version. Started with human ranger.

    First attempt, got to 5th floor of druid dungeon, ran out of food, died in the field coming back from druid dungeon, couldn't outrun group of wolves

    Second attempt, died in the field on the way to the druid dungeon, couldn't outrun group of bandits.

    Third run, wtf tougher enemies kept spawning on the 5th floor. Wasted.

    Fourth, died on 7th floor, jump in monster strength.

    Fifth run, retreated from 7th floor because of tough enemies again, but ran into more tough enemies on the 6th floor , died.

    Sixth attempt, took time to do beginner dungeon first, got poisoned by snakes on 4th floor of druid dungeon, died of poison. Starting to feels bad man, but challenge accepted, ADOM

    Seventh run, stupidly trying to fight bears on 7, ded. Afterwards, decided to do no more than one attempt in a day, for my own sanity.

    Eighth run --did I mention I haven't been using the tactics mechanic until now?-- delved to 7th floor, maybe I'm not supposed to complete this quest first, so left and did puppy dungeon for puppy quest, almost killed by ants, got to bottom floor, puppy already dead, took corpse and returned to town, went to thief guild to assassinate master thief, didn't use detect traps skill at all, died to traps.

    Ninth run, currently. Switched to dwarf paladin. Learned proper first aid usage. Held off on getting puppy quest*,went down to 7th floor of druid to set monster level(?), killed bandits in the field quest (which I was scared to do before because everything sounds like it can kill me easily.). Going to get puppy quest, complete it or die, then go finish off druid quest or die, then carefully kill master thief in thieves guild/die, then probably definitely die soon after because I'm not familiar with what comes next. A game of inches, I guess.

    I must be at the super, super beginning of the game because in the same amount of time I've seen far less scrolls and potions than other RLs I've played.

    I know about the cat quest later on, but had to kill a lion who wouldn't let me leave the dungeon.

    *once you receive the quest, puppy has four days to live. Four days go zoom.
     
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  24. gaussgunner Arcane

    gaussgunner
    Joined:
    Jul 22, 2015
    Messages:
    4,321
    Location:
    Worst Kwa
    POSTAL 2. It's edgy as fuck to be sure, but far from being the crude murder simulator I expected, it's actually a sophisticated self-defense simulator where you merely have the option to mass-murder innocent NPCs or even spare the guilty. I guess it's in a similar tier to GTA Vice City from the same era, which I've never played, but this isn't really quest-driven. Basically you're just a crackhead gamedev trying to run a few mundane errands, but SJW protestors and Allahu Akhbars keep attacking you for no reason, and you get to kill 'em all. It's also entertaining to sit back and let the cops and armed Arizonans shoot them. Good variety of melee and ranged weapons as well as alternatives like dogs and piss. Game was banned from cucked shithole New Zealand way back in 2004-5 for the urination mechanic, and Australia for the glorious violence alone.

    The Waco Massacre reenactment was fucking based.

    The original game is pretty cool but the Apocalypse Weekend expansion is a goofy low-effort corridor combat slog, which your character mocks in his self-deprecating voiceover, which doesn't change the fact that it sucks. I could overlook that, however, if the A-10 BRRRRRRTs at the end were anywhere near as loud and destructive as the real thing, not little Uzis.

    There are a shitton of now-classic voice acting lines in this game... I REGRET NOTHING!! Here I was just minding my own business just enjoying my second amendment rights. Wouldn't it be more politically if I killed the women and minorities first? Excuse me while I push my entrails back in. Now THAT'S welfare reform! Chuck Heston IS my president! Guns don't kill people, I do. I'm not racist, these people really do look all alike!

    Might finish Geneforge next, or make another attempt at Arcanum or ToEE, if I'm not still burnt out on turnbased.
     
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  25. samuraigaiden Cipher

    samuraigaiden
    Joined:
    Dec 28, 2018
    Messages:
    1,585
    RPG Wokedex
    Best thing about Postal 2 is you can set people on fire and then put it out by pissing on them.
     
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