Naraya
Arcane
For the last few days I've been playing Aliens Versus Predator (2010) by Rebellion. I finished it yesterday.
In the past I've played both AvP games quite a lot but for some reason I never got around to playing this one.
I was very pleasantly surprised by this game, though I did not expect much to start with.
Sure, there are signs of early consolitis like 5 smallish maps that are recycled in all 3 campaigns or simplistic controls but they do not detract from the game and it defends itself as a whole. There also are objective markers but they are more like hints - I never felt like someone holds my hand or railroads me to an objective.
I started with Predator. Nice but not overpowered toolbelt and different vision modes make playing this campaign as good as ever.
Then came the Marine campaign. The sense of dread, fragility and constant danger (even though yes, you can kind of melee aliens which is questionable) was palpable. All iconic stuff including the motion tracker and smartgun are in. In general, this campaign was the most tense.
I was pretty sure I wouldn't like playing as the Xenomorph since as a rule I don't like playing as overpowered monsters in games, here however it was surprisingly *fun* and refreshing. I felt definitely safer than playing a Marine and it was really cool to be able to swiftly leap and jump around the walls (however it can be a bit disorienting at start) and bite off the head of an adversary or harvest them.
I don't particularly care for ultra-realistic graphics (partly because I haven't upgraded my PC since 2015 and I'm still sporting a mere GTX 1060) but I really can't say a bad word about the graphical side of the game. It's dark, it's bleak, it's grimy but also can be vibrant (jungle). Lighting adds to the atmosphere and overall it is perfectly fine for my tastes.
Sound effects are quite impressive. You will be able to recognize every sound from the movies - alien hissing, predator roars and marine machine gun add to the mood and make adrenaline flow faster.
As for the AI - it's not FEAR level AI but I wouldn't say it's stupid. It can prove challenging, especially on higher difficulty modes. I also never felt it was cheating which to me is one of the most important aspects of a well-rounded AI (it is also one of the main reasons I don't care about Alien:Isolation).
I liked playing AvP a lot. One of my gripes is that it could've been longer (you can finish it in ~10-15 hours) and have more maps. I also didn't play any PvP so I have no idea if it's still active (probably not). In my book, it went up there to maybe top 5 post-2000 FPS games that I played.
.5/5
In the past I've played both AvP games quite a lot but for some reason I never got around to playing this one.
I was very pleasantly surprised by this game, though I did not expect much to start with.
Sure, there are signs of early consolitis like 5 smallish maps that are recycled in all 3 campaigns or simplistic controls but they do not detract from the game and it defends itself as a whole. There also are objective markers but they are more like hints - I never felt like someone holds my hand or railroads me to an objective.
I started with Predator. Nice but not overpowered toolbelt and different vision modes make playing this campaign as good as ever.
Then came the Marine campaign. The sense of dread, fragility and constant danger (even though yes, you can kind of melee aliens which is questionable) was palpable. All iconic stuff including the motion tracker and smartgun are in. In general, this campaign was the most tense.
I was pretty sure I wouldn't like playing as the Xenomorph since as a rule I don't like playing as overpowered monsters in games, here however it was surprisingly *fun* and refreshing. I felt definitely safer than playing a Marine and it was really cool to be able to swiftly leap and jump around the walls (however it can be a bit disorienting at start) and bite off the head of an adversary or harvest them.
I don't particularly care for ultra-realistic graphics (partly because I haven't upgraded my PC since 2015 and I'm still sporting a mere GTX 1060) but I really can't say a bad word about the graphical side of the game. It's dark, it's bleak, it's grimy but also can be vibrant (jungle). Lighting adds to the atmosphere and overall it is perfectly fine for my tastes.
Sound effects are quite impressive. You will be able to recognize every sound from the movies - alien hissing, predator roars and marine machine gun add to the mood and make adrenaline flow faster.
As for the AI - it's not FEAR level AI but I wouldn't say it's stupid. It can prove challenging, especially on higher difficulty modes. I also never felt it was cheating which to me is one of the most important aspects of a well-rounded AI (it is also one of the main reasons I don't care about Alien:Isolation).
I liked playing AvP a lot. One of my gripes is that it could've been longer (you can finish it in ~10-15 hours) and have more maps. I also didn't play any PvP so I have no idea if it's still active (probably not). In my book, it went up there to maybe top 5 post-2000 FPS games that I played.
