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What if we split the Codex into two sites: RPG Codex + Political Codex?

What do you think about splitting the politics out to a separate stand-alone website + forums?

  • THIS SOUNDS LIKE A GREAT IDEA

    Votes: 135 37.6%
  • Over my dead body

    Votes: 134 37.3%
  • kingcomrade

    Votes: 90 25.1%

  • Total voters
    359

ㅤㅤㅤ

Learned
Joined
Nov 3, 2020
Messages
151
It's just the usual "you're not on my end of the horseshoe therefore you are on the other end"
There is no «horseshoe». I'm just making fun of the temporal and geographical basis of assumed liberal American universalism as well as the polarized American cultural climate in which every game is dragged into the ongoing culture war, which has to be ignored by self-professed «centrists» who have to change their value judgements as often as they change undergarments. That is charitably assuming that «centrists» ever do so. If you want to make the Codex «apolitical» you need to establish some kind of baseline of what this means. Through the eyes of an American grown up on games in the 90's they were seemingly mostly apolitical and have only recently been made vehicles of propaganda. There are countless other views one could have, to a Middle-Eastern person Soldier of Fortune for example might have some strong ties to politics while others may not think of it as such and just silly fun. But since you seem to be under the assumption that it is best to stay in the «center» of an imaginary «horseshoe» placed in current date America that would imply that games from before 2010 or so must be viewed as disgraceful and problematic and not fit for discussion or attention, unless they are torn down for the sins they commit against the current standards. Because that is what the current politically correct line is, which is the same line the liberal vanguard - or «extremists» - had a decade or so back.
 

1451

Seeker
In My Safe Space
Joined
Jan 1, 2011
Messages
1,302
Games were always political. Medal of Honor, which was released in 1999 was political. And I'm sure older examples can be found.
 

HeroMarine

Irenaeus
Vatnik
Joined
Feb 3, 2019
Messages
7,850
Location
Mariopol, the Ukraine
Games were always political. Medal of Honor, which was released in 1999 was political. And I'm sure older examples can be found.

Sim City

sc2k_b.png
 

thesheeep

Arcane
Patron
Joined
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Messages
9,234
Location
Tampere, Finland
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
What do we do with games then that solely exist to push a political agenda? Or games that deal about politics a lot (Disco Elysium)? :shittydog:
In the first case, discuss them as what they are, propaganda.
Might even be propaganda with good game design, who knows - doubtful, though, given the focus was most likely not on the game design.
You can also discuss the fact of a game being propaganda without engaging in propaganda yourself, it's not that hard.

The second case has never been and will never be a problem.
There is a continent-sized difference between a game that has politics naturally as part of its world, setting, etc. and a game that is just an excuse for its authors to preach.

Only idiots point at something like Disco Elysium with a smug "see! Games contain politics!" as if that was ever a point of contention.

It's just the usual "you're not on my end of the horseshoe therefore you are on the other end"
There is no «horseshoe». I'm just making fun of the temporal and geographical basis of assumed liberal American universalism as well as the polarized American cultural climate in which every game is dragged into the ongoing culture war, which has to be ignored by self-professed «centrists» who have to change their value judgements as often as they change undergarments. That is charitably assuming that «centrists» ever do so. If you want to make the Codex «apolitical» you need to establish some kind of baseline of what this means. Through the eyes of an American grown up on games in the 90's they were seemingly mostly apolitical and have only recently been made vehicles of propaganda. There are countless other views one could have, to a Middle-Eastern person Soldier of Fortune for example might have some strong ties to politics while others may not think of it as such and just silly fun. But since you seem to be under the assumption that it is best to stay in the «center» of an imaginary «horseshoe» placed in current date America that would imply that games from before 2010 or so must be viewed as disgraceful and problematic and not fit for discussion or attention, unless they are torn down for the sins they commit against the current standards. Because that is what the current politically correct line is, which is the same line the liberal vanguard - or «extremists» - had a decade or so back.
You could have used WAY less words to say you have no idea what you are talking about.
Would've been a lot friendlier on the eyes, too.
 

ㅤㅤㅤ

Learned
Joined
Nov 3, 2020
Messages
151
You could have used WAY less words to say you have no idea what you are talking about.
I bow to your expertise in this matter, a scant few of your words were enough to brand you an imbecile after all.
You can also discuss the fact of a game being propaganda without engaging in propaganda yourself, it's not that hard.
Is that so? We are not living in the 90's anymore. There is no hard border between what is perceived as propaganda and inquiry today. Currently on the Codex many posts of this nature are removed and quarantined. Who gets to decide who is and who is not a propagandist? What is and is not propaganda? Are you not yourself an political actor in this thread and perhaps even perceivable as a propagandist with some agenda in mind? You also don't seem to be able to actually describe what politics being removed from the Codex would look like.
There is a continent-sized difference between a game that has politics naturally as part of its world, setting, etc. and a game that is just an excuse for its authors to preach.
Here too there is not much of a barrier between the two and much of it is in the eye of the beholder. Is LotR Christian propaganda or is it simply an extension of a Christian writer? I could write quite a lot on this matter but since you have urged for brevity so I will summarize it in short so you can understand it. What you conceive of as propaganda and political messaging and authentic and normal depends on your baseline. Do not all writers preach in a sense, willingly or not? It is not something new, I know, but it means it is what you make of it. You want to stifle some discussion and you want to label it «political» when you're being no less «political». By your unironic use of the term «horseshoe» I could dismiss you as an extremist if I wanted to, because who else than an extremist would assume his political position is the center that the entire universe revolves around? The Codex is no place for extremist like you.
 

Gastrick

Cipher
Joined
Aug 1, 2020
Messages
1,231
Instead of that, just make it so you don't have to wait 12 months before you can use the hidden boards and buttons. Make the site instantly available like it used to be. The Codex becomes much better to use with all the extra boards and buttons and shoutbox, especially the "best of" archive, retardoland. For most of time there is almost nothing interesting going on in the games forums, now with Covid and no big titles being released. It got worse with shoutbox being hidden. With very few new users joining and the Codex's low alexa rank (used to be 60,000), these changes would improve the site.
 

thesheeep

Arcane
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Joined
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Messages
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Location
Tampere, Finland
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
s that so? We are not living in the 90's anymore. There is no hard border between what is perceived as propaganda and inquiry today
Perception does not determine what is or isn't propaganda.
Just like perception does not determine if 2+2 = 4 or not.
Perception is for subjective issues, good or bad, "fun", etc.

Someone not perceiving propaganda as such simply means they are wrong and should be taught better, if possible.
Same thing the other way around.

I can quote the definition of propaganda, if you'd like, but I fully believe in your capacity to utilize the internet.

You can try and convince me with arguments if a given game is or isn't propaganda.
But if you seriously try to argue that if something is or isn't propaganda is "up to the perceiver", you must be on some good shit.

Currently on the Codex many posts of this nature are removed and quarantined.
Good.
I've got an idea: How about we split off the politics forum into a separate site, just for those idiotic posts that now have to be manually quarantined?
Maybe it will mean a bit lesser of a moderation need, maybe some people will take the hint? Though, admittedly, that might be
clear.png
"fabulously optimistic" as others have pointed out.

Are you not yourself an political actor in this thread and perhaps even perceivable as a propagandist with some agenda in mind?
I thought it was pretty obvious this was about politics in the sense of left-right, SJWs, alt-right, BLM, DRUMPF, yadda, yadda. Not "forum politics" such as this very topic.
I'm not going to do the "but first we need to define what is politics" dance with you, you'll have to look for another partner for that.

You also don't seem to be able to actually describe what politics being removed from the Codex would look like.
I wasn't aware that I needed to. It's not like I'm running the place and have to draw you some pretty, visionary outlines.
I'm just saying it would be a good move, based on other places doing the same thing - all better off for it (at least from the perspective of people there to discuss games and not politics).

Do not all writers preach in a sense, willingly or not?
No, they don't.
They either preach willingly or they are not preaching. You do not preach "by accident" or "unknowingly" if you are working on a game for months/years on end.
You either put political messaging in your games with the clear purpose of either convincing whoever consumes the product or to state that those are the "correct" opinions. Or you don't.
 

Can't handle the bacon

Guest
Games were always political. Medal of Honor, which was released in 1999 was political. And I'm sure older examples can be found.

Sim City

sc2k_b.png
And its modern incarnation, City Skylines, which is openly shilling for twatter, pushing heavily towards elimination of industry and fossil fuels in favor of windmills and solar, has no government buildings or churches (not even as special buildings/monuments), heavily promoting public transport over personal car ownership, sets up giant office and apartment building megacities to be the ultimate goal, and is otherwise oozing with soy from every pixel.
 
Joined
Jan 14, 2018
Messages
42,507
Games were always political. Medal of Honor, which was released in 1999 was political. And I'm sure older examples can be found.
a game about political topics is not the same as a game not about a political topic but has $currentyear politics shoved into every one of its orifices
The blatant politicization of video games has no parallel in the history of video games, there's nothing to compare it to. VTMB's politics were basically two throwaway lines(one aimed at a republican, another at a democrat, fyi) in an entire game. That was generally the extent of it -- a throwaway line or a gag. Now they build entire characters and stories around realworld political inserts.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,871,168
AUTHORTIZE JOE BIDEN EMOTE FOR USE ON EVERY FORUM AND EVERY THREAD
DEPLOY ALL THE JOE BIDENS
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
Messages
1,721
What do we do with games then that solely exist to push a political agenda? Or games that deal about politics a lot (Disco Elysium)? :shittydog:

Kinda hard to split the Codex when everything about games today is political.

What people really mean when they say they don't want politics : "we don't want anything to the right of Stalin"

No social media ever ban people for being communists.
 

dbx

Arcane
Patron
Joined
Dec 14, 2009
Messages
3,148
Splitting will make both the gaming section and the political section shit.

The only thing saving the political side to devolve into ResetEra-lite or Stormfront/QAnon-lite is the fact you have to spend a year talking about RPGs before being able to see/post in GD, which works as an ok filter for retards.
And without the political side, the gaming section will be dead soon: apart from boomers and older millennials like me who the fuck still use game forums anyway?
 
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