Jools
Eater of Apples
octavius said:Jools said:octavius said:One could argue that a game with behind-the-ass camera, like the Gothics and NWNs are less RPG than games where the player only sees what the character sees.
And what would be the argument based upon?
Because if you are truly role playing a character, you should only see what the character sees.
I'm not saying the POV determines if a game is RPG or not, only that 1st person POV gives a better role playing experience. After all, role playing (in a broader sense) is often used to make people see things from another persons perspective.
Of course this only applies to single character games.
Bethesda got it right when you have an option to switch between 1st and 3rd person.
I see your point clearly, but do you see mine, from my previous post? In my opinion a BTA/OTS camera is actually closer to the way we perceive our surroundings IRL, therefore enhancing the immersion and making the roleplaying experience better to me.
But yeah, option to alternate between the two is actually quite welcome. In fact, in games with such an option, I find myself often cycling between the two cameras, according to the situation: I usually use BTA for "generic exploration" and 1st person for interaction (dialogues, shopping, interiors, etc...).