There's no point of getting butthurt about the list, as it always boils down to personal preference and ranting about including/excluding fav games. For me the list is a good starting point to try the games I wouldn't have tries otherwise, even though I agree with some of your criticisms (no EoB and DM, limited number of GoldBox games). I guess the reason for this might be that these games are antiquated and as such less players will reach and play them. The article of Felipe Pepe at Gamasutra gives a good example: game design students calling themselves fans of Elder Scrolls series, but never playing Arena or even Daggerfall.
https://www.gamedeveloper.com/busin...ng-the-gaming-industry-curate-its-own-history
As a side note, at least the games are RPGs, and it's mostly a good selection. At one website that I tend to visit from time to time, they made a poll recently on best RPG of past 6 years. Fucking "Rise of the Tomb Raider" was fifth. Let that sink in.
Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
While there are good games on the Top 50 list, the ordering seems totally out of whack to me. I'd come up with a very different list myself, but that's another story... The problem with all such simplistic rating systems that try to reduce the ranking problem to a single dimension is that you end up with some really strange results (e.g. check out the IMDB rating of some of your favourite movies, then compare it to the ratings of the latest Star Wars or Marvel movies...) Most of the interesting games I played in the last few years I found on felipepe's multi-dimensional graph -- I realised games with a small but devout following are usually the ones for me, while the most popular ones (going by average score alone) are kinda hit and miss.
Anyway, here's my personal rant about it:
- Any random entry from the rest of the list is a lot better than PST.
- Top 10 is quite wrong.
- Pool of Radiance #26, PST #1. Let that sink in for a little while.
- Only two Gold Box games, huh?
- Fallout 1 doesn't deserve the 2nd spot compared to many other titles.
- Gothic 1 is waaaay down at #17.
- PST #1, Age of Decadence #11 -- is this a joke?
- Morrowind #10, Gothic #17, and Elex #38. No comment.
- No Eye of the Beholder, Dungeon Master, or even Legend of Grimrock? I rest my case.
- etc...
With New Vegas almost everything is better to some degree or other: world design, writing, RPG systems, quest design, you name it. New Vegas isn't in the same league of game or RPG as Fallout 3 at all, let alone Oblivion. It's the best Bethesda game ever made, which is hilariously insulting as it wasn't even devved by Bethesda.
Pulse grenade = calm robot
Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
Yeah, they are all shit.Morrowind #10, Gothic #17, and Elex #38. No comment.
You're right, this is a serious error. Gothic is a piece of shit and shouldn't be on the list at all.
- Gothic 1 is waaaay down at #17.
- Morrowind #10, Gothic #17, and Elex #38. No comment.
Yes, you love Morrowind more because there's a paper dolly dress-up time window.Also, as I mentioned in the Elex 2 thread, the retards can't dress.
I have no idea how someone liking good games can even stand wizardry.Gothic, i don't get how someone liking gold box games can even stand gothic, i'm suspecting you're lying about wanting to give goldbox games a higher rank.
Problem with blobbers is that they are inherently jank, especially the realtime ones. I liked doing the puzzles in Grimrock but the combat-dance was retarded.Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
If some western developer put a little more effort into the visual side of things when doing their new blobbers, more than the nothing at all Might and Magic X and The Bard's Tale 4 do, they'd probably do better than new western RPGs with a isometric view...that is if by isometric RPGs you're talking RPGs with some kind of turn based tactical system or ones with real-time with pause and not simply the view.
Problem with blobbers is that they are inherently jank, especially the realtime ones. I liked doing the puzzles in Grimrock but the combat-dance was retarded.Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
If some western developer put a little more effort into the visual side of things when doing their new blobbers, more than the nothing at all Might and Magic X and The Bard's Tale 4 do, they'd probably do better than new western RPGs with a isometric view...that is if by isometric RPGs you're talking RPGs with some kind of turn based tactical system or ones with real-time with pause and not simply the view.
If a new "blobber" had first-person exploring with 3rd-person tactical turn-based combat I'd like that.
Problem with blobbers is that they are inherently jank, especially the realtime ones. I liked doing the puzzles in Grimrock but the combat-dance was retarded.Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
If some western developer put a little more effort into the visual side of things when doing their new blobbers, more than the nothing at all Might and Magic X and The Bard's Tale 4 do, they'd probably do better than new western RPGs with a isometric view...that is if by isometric RPGs you're talking RPGs with some kind of turn based tactical system or ones with real-time with pause and not simply the view.
If a new "blobber" had first-person exploring with 3rd-person tactical turn-based combat I'd like that.
The latest Bards Tale and Might & Magic X: Legacy are more or less there. I really enjoyed both of them. They both have plenty of shortcomings but if you like that kind of gameplay then beggars can't be choosers.
Yeah I agree Morrowind is way too overrated.In my opinion, the most overrated game on this forum is Morrowind.
DavidBVal is developing this right now. I think it's Archaelund. His previous game, Exiled Kingdoms, is quite worthy for a mobile RPG consisting largely of royalty-free or slightly modified public domain assets.Problem with blobbers is that they are inherently jank, especially the realtime ones. I liked doing the puzzles in Grimrock but the combat-dance was retarded.
If a new "blobber" had first-person exploring with 3rd-person tactical turn-based combat I'd like that.
Problem with blobbers is that they are inherently jank, especially the realtime ones. I liked doing the puzzles in Grimrock but the combat-dance was retarded.Blobbers subgenre as a whole is overrated af. There is a reason why isometric RPGs are making a comeback, but blobbers are still dead. People played them as kids, and 10yo's will enjoy any garbage you'll serve them, so now they defend them because of nostalgia, but even those "fans" don't actually want to play this shit again.
If some western developer put a little more effort into the visual side of things when doing their new blobbers, more than the nothing at all Might and Magic X and The Bard's Tale 4 do, they'd probably do better than new western RPGs with a isometric view...that is if by isometric RPGs you're talking RPGs with some kind of turn based tactical system or ones with real-time with pause and not simply the view.
If a new "blobber" had first-person exploring with 3rd-person tactical turn-based combat I'd like that.
The latest Bards Tale and Might & Magic X: Legacy are more or less there. I really enjoyed both of them. They both have plenty of shortcomings but if you like that kind of gameplay then beggars can't be choosers.
I didn't know Bard's Tale IV existed. It looks good on youtube. Why doesn't anybody talk about it? Was it bad?
I liked Might and Magic II a lot but didn't care much for III, IV or V. Are any of the later entries good?