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Decline What is the most post-apocalyptic setting in any video game?

Discussion in 'General Gaming' started by Master Planetar, Aug 25, 2018.

  1. Tarantulos-Eduardo-Sanchez Captain Planetar Patron

    Tarantulos-Eduardo-Sanchez
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    I haven't played a lot of post-apoc games, but out of those that I have, Legacy of Kain: Soul Reaver comes to mind. Its setting would be more accurately described as post-post-post-apocalyptic, the end result of a series of very slow apocalyptic events, by the ends of which pretty much the whole world is in ruins.

    The eco-system of Nosgoth is virtually non-existent - there is no vegetation, no animals, no wildlife at all.

    Even the lifeless land is constantly wrecked by earthquakes and cataclysms.

    Humanity is almost extinct, save for some survivors in one remote fortress and occasional stragglers.

    The empire of vampyres is in total ruin, all of their cities, fortresses and holds are decrepit ruins of misshapen metal or stone.

    The vampires themselves have degenerated into mindless monstrosities, scavenging the ruins of the world for any kind of sustenance.

    The vampire lords have also devolved into horrible monsters - one is a pile of sown-together corpses, another is an insectiod abomination fused to the chamber he occupies, the third is a fishlike creature, the fourth - a monstrous giant impaled upon his throne.

    The ruler of the empire - Kain, is nowhere to be seen, and doesn't seem to give a shit about anything.

    The whole place exudes a strong feeling of loneliness, abandonment and ennui. The only sentient beings in the whole game are the protagonist Raziel, his "father" and arch-nemesis Kain, his four "brothers" he kills as the game progresses (the fifth one is missing), and the enigmatic Lovecraftian tentacle monster who serves as his "mentor". And the ghost of Ariel, still haunting the pillars after thousands of years. The fact that all this happened after thousands of years of gradual decline makes it feel almost... tragic. I'm sure a lot of this can be attributed to the game being early 3D open-world, and therefore lacking resources for stuff like trees/NPCs/etc, but the storytelling, ambience, soundtrack and atmosphere make the best of these circumstances.


    Compared to that, settings like Failout and Wasteoftime are down-right brimming with life and activity. Mad Max also comes to mind, which, despite being a dry wasteland, is filled with roaming gangs of crazy people on cars. Then there's Dark Souls, whose setting strongly resembles that of Soul Reaver, except with plenty of NPCs to chat with. Also, it gets renewed at the end of the game, and then falls back into ruin by the time the next game starts.

    What about you? Ever played anything even more post-apocalyptic than SR1? Perhaps, there is a game set in the world that is completely destroyed, and you're just floating in blackness the whole game?

    Discuss!
     
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  2. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    I Have No Mouth and I Must Scream: The computer network called AM has wiped out humanity, except for 5 survivors that it has rendered immortal in order to torment them for all of eternity.
    Show Spoiler
    Unlike the original short story, there are human survivors kept in stasis on a lunar base from which they can repopulate Earth.


    Demon's Souls
    : The northern land of Boletaria has been overrun by demons generated by a Cthulhu-esque monstrosity. The five realms you encounter are almost devoid of true life, instead being occupied by undead abominations, some of which are grotesque, twisted parodies of what they were in life.

    Nier: Automata
    : Three-thousand years in the future, androids based in orbital stations are fighting a perpetual war against robots occupying Earth, with humanity relegated to a small number of survivors on the Moon.
    Show Spoiler
    There are no surviving humans; this is a myth created by the android leadership.
     
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  3. laclongquan Arcane

    laclongquan
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    Final Fantasy 8.

    It's a world that get pretty regularly invaded by monster from the Moon, so it's pretty much apocalypse now~ The whole world, which is pretty big, only has three or four kingdoms/empire/dukedoms left. Everywhere else it's on the level of city states, or isolated towns.

    Humans are a super majority, but sentient nonhuman (with once-existed civilization) have a notable presence too.
     
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  4. Citizen Arcane

    Citizen
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    [​IMG]
    [​IMG]

    Post-apocalyptic, post-singularity cyberpunk grimdark setting. It's about survival in a world torn apart by a conflict between once-powerful factions.

    Yes, if you fall from the edge of the map this is exactly what happens here.
     
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  5. Life of the Party Arcane

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    [​IMG]
     
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  6. Silva Arcane

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    Lol Circuit wins
     
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  7. Micormic Unwanted

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    Just walk outside in armenia or anywhere else in the middle east.
     
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  8. potatojohn Arcane

    potatojohn
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    Soma.

    Everything is dead. The remaining humans are simulations in orbit on a satellite without any capacity to do anything, just waiting for the inevitable component failure that destroys them.
     
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  9. Jokzore Savant

    Jokzore
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    In recent history Nier:Automata did a good job. The only thing thats extinct there are humans though, plants and animals seem to be doing just fine.

    The game that comes closest to, --omg theres literally nothing left-- scenario is probably Frostpunks.
     
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  10. Beastro Arcane

    Beastro
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    Soul Reaver is more Dying Earth than Post-Apoc.

    Blood Omen 2 could be consider Post-Apoc since the Hylden overrun the world and Vampires are fighting a losing guerilla war until Kain wakes up.
     
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  11. Neanderthal Arcane

    Neanderthal
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    The alien world in Krondor comes to mind, Valheru really fucked it up.
     
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  12. hexer Guest

    hexer
    I remember standing on the top of a building, looking at the desolate cityline knowing *everybody's* gone.
    That along with it's phenomenal soundtrack truly hit that PA feel of being all alone.
     
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  13. Modron Arcane

    Modron
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    Obvious winner is Lisa, I mean how more dystopian can you get than wearing a dress and giving other men massages in exchange for nudie mags?
     
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  14. Lukrame Savant

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    minecraft

    Civilization is just dead.
     
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  15. Outlander Custom Tags Are For Fags. Patron

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    Divinity: Original Sin Wasteland 2
    Primordia. Humanity is completely extinct, there are no 'monsters', no nothing. Only robots.
     
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  16. Damned Registrations Prestigious Gentleman Furry Weeaboo Nazi Nihilist

    Damned Registrations
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    Thea is a pretty good candidate. The number of remaining humans in the world is perhaps less than a hundred, all manner of terrible monsters roam the lands, the gods are dead and the world tree has died. The goal of the game is to reverse the apocalypse, but you can also just go along with it and let the monster races dominate the world and let the humans die out. Oh, and there are massive giants that are like lesser gods that controlled the weather and such that have also gone insane and are just wrecking shit. So... good luck with all that.

    One Way Heroics is perhaps too gamey and weebish to get the atmosphere across properly, but the plot is that a wall of darkness is mowing down the world (which is a narrow ring, I think?) constantly destroying basically everything in it's path over and over again, with some heroes occasionally stopping it temporarily so humanity isn't completely wiped out. Essentially a world that has been in a state of constant apocalypse forever.

    Breath of Fire 5 is probably my favourite though- humanity had a war so fucking epic they had to abandon the surface entirely and live in a sprawling underground colony for as long as anyone can remember. The lower levels are a literal garbage dump with feral mutants and dangerously poor air quality where the lower castes live, while the closer to the surface you get the more posh (and basically abandoned, because almost nobody lives there) things get. The surface itself is basically a myth everybody is forbidden from reaching, and when you finally reach it it's revealed to have long since totally recovered and is basically a pristine world with blue skies and green as far as the eye can see. The thing that really sells it is the setting inside the colony- everything is just so fucking bleak and resigned, and even as you move upwards into the nicer areas everyone is completely fatalistic and terrified of the prospect of opening the ceiling and potentially finishing everyone off with whatever is waiting on the other side.
     
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  17. hexer Guest

    hexer
    Check out Nier Automata, you'll like it
     
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  18. rusty_shackleford Arcane

    rusty_shackleford
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    Technomancer.

    Show Spoiler
    Earth was destroyed.
     
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  19. Morkar Left Guest

    Morkar Left
    The world of Fallout 3. After you have seen Megaton you know there will never be any hope for mankind again. Only endless retardation into Oblivion...
     
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  20. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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  21. Bigg Boss Arcane

    Bigg Boss
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    Legend of Zelda for the NES.
     
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  22. RegionalHobo Learned

    RegionalHobo
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    Metro series if it s modern apocalypse.

    Dark sun if there s no such limitation

    i have no mouth and i must scream if we are meming.

    then there are '' mythical '' apocalypse like the cthulhu series. there s a interesting upcoming game on this genre with a quite popular thread on this forum that i've forgot the name. really liked the demo.
     
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  23. HoboForEternity sunset tequila Patron

    HoboForEternity
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    interesting. I have fond memory of breath of fire 4, but thats it.

    Is it ps2 only? Viable with pcsx2?
     
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  24. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    What does it means for a setting to be the most "post-apocalyptic"? Do we mean "post-utter-annihilation"? Or do we mean "most embodying the characteristics of the PA genre"?

    My own view is the genre is traceable to the flood story, and that a core component of the genre is the idea that the destruction has a cleansing/purifying aspect, such that those who survivor are morally superior to those who did not -- the world is better off for the flood or fire or what have you. IMO, Fallout has a significant element of this, particularly FO2, where the world seems to be rapidly recovering toward a better state than pre-apocalypse.

    I'd say in Primordia there was no apocalypse (no revelation leading to new awareness or a holier state). There is a cataclysm, and its robotic survivors are no more enlightened than the dead humans were. Same is true of Nosgoth.
     
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  25. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    I'm pretty sure the apocalypse in Nosgoth is actually still waiting to happen - I think it's heavily implied if not even stated outright that the world is held together by a shoestring in the form of the corrupted Pillars of Nosgoth. But once those finally collapse on themselves for good, it's game over man.
     
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