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Whats your favorite standard fantasy class?

Discussion in 'General RPG Discussion' started by v1rus, Jun 6, 2021.

?

Favorite standard fantasy class?

  1. Barbarian

    7.3%
  2. Bard

    5.5%
  3. Cleric

    8.2%
  4. Druid

    5.5%
  5. Fighter

    12.8%
  6. Monk

    4.1%
  7. Paladin

    12.8%
  8. Ranger

    4.1%
  9. Rogue

    16.9%
  10. Sorcerer

    4.6%
  11. Wizard

    16.9%
  12. Warlock

    1.4%
  1. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    [Perception]: Your favourite class is the candleholder?
     
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  2. Thac0 Time Mage Patron

    Thac0
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    Candleholder would be a better original class name than crushmaster.
     
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  3. fantadomat Arcane Edgy Wumao

    fantadomat
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    [Perception check success]: Your favourite class is the candle!
     
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  4. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Nah.
     
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  5. MrMarbles Arbiter

    MrMarbles
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    Cleric is the one to scratch my itch for heavy plate and versatility.

    But your avatar ranks high in the companion category. Maybe in a few decades there will be more of us rolling "the old warrior hoping to live in peace until the call to serve comes one last time".
     
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  6. JarlFrank I like Thief THIS much Patron

    JarlFrank
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    Arcanum.
     
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  7. rusty_shackleford Arcane

    rusty_shackleford
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    go check the top 10 in codex's top 101
    7 games -- 8 if you count vtmb -- are classless
     
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  8. Falksi Arcane

    Falksi
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    The sad thing about this is that it makes me realize how second-nature it is to me now to research and test classes in computer games based on fun, rather than what I want to be.

    PoE is a perfect example of a game where I wanted to play as several classes, but only actually enjoyed playing as 1 (Cipher).

    Too many devs suck at translating good classes into good gameplay. It really shouldn't be that hard to do.
     
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  9. rusty_shackleford Arcane

    rusty_shackleford
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    reasons to pick cipher:
    psionic class in a cRPG [​IMG]
    Show Spoiler
    goes hand-in-hand with the plot, has the most unique dialogue(iirc), and makes the most sense(arguably)


    reasons to not pick cipher:
    ???
     
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  10. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    1. Not barbarian
    2. Probably civilized
     
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  11. fantadomat Arcane Edgy Wumao

    fantadomat
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    You mean fallout 3 and elder scrolls.
     
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  12. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
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    San Diego
    Codex 2014
    That's how I plan to go out.
     
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  13. Orud Learned Patron

    Orud
    Joined:
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    Strap Yourselves In
    It all started with this guy:

    [​IMG]

    Although I prefer the kind that isn't restricted to just being lawful good.
     
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  14. Rafidur Learned

    Rafidur
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    I just want to be a bear...
     
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  15. Darkzone Arcane

    Darkzone
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    Wasn't the Monk class first created during the Dave Arneson's playtests sometimes between 1972-75, where several monks appeared? And wasn't the in Blackmoor Monk version based on the series Kung-Fu (Tim Kask) and / or the Destroyer novels (Gary)? And was inspired by the Arneson's playtests (Tim Kask ) and created by Brian Blume (Tim Kask and Gary) and also championed by Brian for the Supplement 2: Blackmoor? And what was with the version of Jim Ward and his love for the song Kung-Fu Fighting creating the Monk class (Mike Breault version)?
    Just spamming around some unnecessary trivia.

    Yeah, about this.. Sorry Gary, but it didn't turned out this way.
     
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  16. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I dunno, I feel like Paladins lose a lot of their appeal if they are not exemplars of all that is good and right.
     
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  17. Meredoth Arcane

    Meredoth
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    IMO Paladins needs to be lawful good and Barbarians needs to be Chaotic.
     
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  18. rusty_shackleford Arcane

    rusty_shackleford
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    if it's not lawful good it's not a paladin
     
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  19. boot Cipher

    boot
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    3.5 is p. gay

    fighter/thief is the coolest class
     
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  20. Miner 2049er Scholar

    Miner 2049er
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    Cleric is always the MVP in my partys. Keeps it alive, can fight, wear heavy armor and spells galore make for a versatility no other class can offer. Paladins are weaklings. Can't fight like the best and healing capabilities are so limited compared to a cleric.
     
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  21. His Dudeness Educated

    His Dudeness
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    Quilmes, Argentina
    Fighter all the way baby, the riddle of steel.
     
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  22. c u in da ballpit ashren Novice

    c u in da ballpit ashren
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    Why, janitor, of course.
     
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  23. Orud Learned Patron

    Orud
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    Strap Yourselves In
    My apologies if this is considered derailing the thread, but I'd like to explain why I do not mind Paladins that are not 'lawful-good'.

    1) Concerning D&D, I find it difficult to accept that Paladins of Helm can exist and be considered lawful-good, when Helm is lawful-neutral. This could mean that Helm could allow the slaying of an evil person by a Paladin, when arresting that person might be possible, and not consider him fallen. To me that opens up the possibility that, yes, Paladins can be (to some extent) move out of the lawful-good only territory.
    2) If a Paladin must be viewed as an exemplar of good and justice, then he needs to accept the rules are often open to interpretation. I find it difficult to accept that commoners can view all Paladins as good and just, if all of them would appear so alien to the realities of life.
    2) I do have an issue with downright 'evil' Paladins, because it either means that they can't or won't commit good acts. Paladins at the end of the day seek to protect life in some shape or form. While some view 'evil' Paladins as Paladins that are OK with doing anything for the greater good, I do think that 'evil' Paladins cross a line where life isn't even allowed to have any meaning at all.

    I can understand that you disagree, since a lot of it is open to interpretation, or that I simply view the rules wrong. But at the moment I accept that a Paladin can be considered both good and just, even if (for example) they're 'neutral-good' or 'lawful-neutral'.
     
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  24. Nortar Prophet Patron

    Nortar
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    Pathfinder: Kingmaker
    The whole aligment system is based on absolutes.
    For a compass to work there can be no different opinions on where is the North.
    And in a world with relativisitic morality (which is objectively more realistic) where good and evil are "open to
    interpretation" the alightment restrictions stop meaning shit, and you can call any murderhobo doing a god's work a paladin. And this is what we can see with alightment loosing it's importance in each new edition, and emergence of non LG paladins. But to me paladin is still the knight exemplar of chivalric virtues, not just anyone who acts as church's armed hand.
     
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  25. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Does it really matter what the deity thinks is acceptable compared to what the Paladin of lawful good alignment knows to be the right course of action? This talk of what Helm or Tyr or Tempus finds acceptable is more the worry of clerics, methinks.

    I see the logic in this, but I miss the reasoning where it leads to this:
    A paladin that is alien to the realities of life might as well just be a lawful good fighter. It's not that the right course of action is always visible or even feasible, but that is the path the good Paladin cleaves to, as much for its sake as foe everyone else's.

    We just call them Blackguards and have done.
     
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