lol Bethesda's Fallout.
No matter what the location it will still be shit.
Yeah, so you wish for obsidian to work for betshitsda for food stamps and then get Hollywood accounted once again.
As long as we get another halfway proper Fallout, yes. It's not like Obsidian didn't get paid for New Vegas, they just didn't get a share of the massive profits. Hopefully the huge success of NV will give Obsidian a better negotiating position for a hypothetical Fallout 4 spinoff.Yeah, so you wish for obsidian to work for betshitsda for food stamps and then get Hollywood accounted once again.
Yeah, then they wouldn't even have to change the scenery to make it post-apocalyptic.They should set it in Mexico, along the border or close to it.
Fallout: Vice City
"First you get the bottlecaps, then you get the power, THEN you get the tranny supermutant!"
It wasn't so much the setting in FO3, as it was the idiotic story and even dumber gameplay. A lot made little to no sense, such as how the hell did the supermutants/mutants/enclave/brotherhood get there all the way from out west? Why is the captial of the US still recognizable as a former city? The White House and a huge area around it should be completely gone, etc. What, the Chinese that attacked D.C. had a particularly bad aim, with extraordinary weak/nonfunctional bombs and missiles?
Put it wherever you want, but for star's sakes, make it at least a bit logical. For example, put it into Florida, if you absolutely want, but make it a good main quest with new enemies that have a logical reason to be there. The same goes of course for any location. Don't just copy/paste the factions and enemies from out west, make them location-specific, because there were no more planes or high speed intercontinental trains, you know that Bethesda, right?
Yeah, then they wouldn't even have to change the scenery to make it post-apocalyptic.They should set it in Mexico, along the border or close to it.
Fallout: Vice City
"First you get the bottlecaps, then you get the power, THEN you get the woman!"
It wasn't so much the setting in FO3, as it was the idiotic story and even dumber gameplay. A lot made little to no sense, such as how the hell did the supermutants/mutants/enclave/brotherhood get there all the way from out west? Why is the captial of the US still recognizable as a former city? The White House and a huge area around it should be completely gone, etc. What, the Chinese that attacked D.C. had a particularly bad aim, with extraordinary weak/nonfunctional bombs and missiles?
Put it wherever you want, but for star's sakes, make it at least a bit logical. For example, put it into Florida, if you absolutely want, but make it a good main quest with new enemies that have a logical reason to be there. The same goes of course for any location. Don't just copy/paste the factions and enemies from out west, make them location-specific, because there were no more planes or high speed intercontinental trains, you know that Bethesda, right?
try posting that on the TES forums.
i would love to see Fallout in other places in the world. what about China/Europe/Russia?
Fallout 3 was much funnier, better game. It had many memorable characters like Moira, Dad, Three Dog...
ign rated fallout 3 #10, yeah sure you want to question professional journalists? lol
the story was much better, i felt emotionally attached to that tolkien-esque story of naive child going against all odds, it was really great and much more memorable.
NV was bland and boring, not post apocalyptic enough, it lacked that Fallout feel
Not sure if trolling... too hung over...