1. Wiz 8 : Stones of Arnhem featured fully animated and colored cell frames of a giant throbbing penis monster and a living rectum with legs which were based on concept art by Max Phipps.
2. At team meetings held at Max Phipps apartment, whenever you wanted to use the bathroom you had to crawl through waist deep piles of vibrators, dildos, sex toys, bondage gear and ass pounder devices.
3. Max Phipps beta testing team for Wiz 8: Stones of Arnhem was assembled from underage homeless teen runaways that Max was housing in his apartment he recruited at the railway station, that he intended to double task as testers during the day and blowjob slaves at night as part of their room and board.
4. All PC portraits in the game were derived from male model headshots in gay wankoff magazines that had been laying around when Max urged the artist to draw up some portraits quickly. As a result, all the portraits of men looked like gay porn stars and the women looked like 40 year old hags.
5. All story lines in the game Stones of Arnhem revolved around transsexual furries who were either murdered themselves or looking to murder someone else. All story lines ended with dramatic shrill monologues by the surviving queens in the game that went on for pages and pages of tedious dialogue with no semantic content of any kind. In one plotline, a magical diamond was hidden inside an NPC's anus and had to be smelled out with an enchanted butt bandit on a stick that was held in front of the party like a totem. It was called "bitchie the hedgehog" or something to that effect.