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Why do people hate Dark Souls 3?

Skinwalker

*meows in an empty room*
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While wasting my time skimming through youtard video essays, I discovered a very surprising phenomenon: a tiny but extremely vocal minority of people who think that DS3 is the worst game ever. There's two primary complaints, both of which are various degrees of bullshit:

1. The game is too linear.
2. The game is too fast-paced.

Now here's the thing with it being linear: yes it is linear, and no it is not a problem. Non-linearity is a bonus, not an essential. If you have it and it's done well, great. If you don't have it, who cares. The first half of Dark Souls 1 had a delightfully well-crafted map that radiates out of Firelink Shrine, as does Bloodborne (once you get to Cathedral Ward), but guess what - Bloodborne doesn't really need this level design, and it only works in DS1 because the first half of the game doesn't have teleporting between bonfires, and being able to make your way back to the central hub quickly is actually important. Once you get teleportation in DS1, the non-linearity largely becomes irrelevant.

As for being too fast-paced, too difficult, too many enemies, too aggressive bosses, no lifesteal mechanic, I have to chalk it up to skill issues. I am not some kind of gaming prodigy, but I found DS3 to be easier than DS1, and it never even occurred to me that people would be breaking their controllers and throwing tantrums over the combat being too hard, compared to DS1. If anything, I expected a bunch of edgelords whining that Dark Souls became too easy. :lol: So, get filtered, noobs.
 
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Ryzer

Arcane
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May 1, 2020
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Because it's fucking awful, uninspired, full of fanservice and references to the first game due to reason 2.
 

Alphard

Guest
1- Less weightful combat than DaS1
2- reused assets everywhere

Still a good game and better than DS2
 

notpl

Arbiter
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Dec 6, 2021
Messages
1,634
Pretty much as you say, too linear, bland recycled area design with no fun gimmicks or exploration, combat getting ever-twitchier and less believable with many bosses doing the now-trademark fromsoft delays thrown in purely to bait dodgerolls. Say "skill issue" all you like - I have beaten each game in the series without summons and did not find any of them especially difficult. The reason this sucks is because it makes no physical sense and destroys any sense of internal logic and worldbuilding, not because it's "hard." The souls games got worse with each entry.
 

Silverfish

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Dec 4, 2019
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Too many references to previous entries.
Ugly as shit.
Character building is a joke, even compared to Demon's Souls, let alone Dark Souls 2.
Axed most of DS2's innovations rather than refine them.
Weapon arts are mostly useless and often nonsensical (longsword has a W.A. that does a thrust attack that consumes mana, while the regular heavy attack is also a thrust that doesn't consume mana).
Too long for how basic it is.
Worst lock-on in series history, breaking seemingly at random.
I could let all of this go, but it also removed the claymore's heavy sweep.
 

Nathir

Liturgist
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Aug 3, 2017
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Recycled Bloodborne assets, no artistic direction or atmosphere. Ugly grey blob with everything melding into each other because muh world is ending. Bad meta narrative with no point to it. Just, doesn't have anything that makes From Software games work usually. Who even cares about gameplay at this point.
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
Too many references to previous entries.
It's a sequel to DS1, and as such it delves deeper into its characters and events. How can a sequel have "too many references" to its predecessor? I really don't understand this complaint, especially since DS1 has way more unjustifiable "references" to Demon's Souls, but nobody is bringing that up as a problem.

DS3 is a perfectly fine game, with some underwhelming areas and some very good bosses (the princes are one of my favorite fights in the series). I feel like the amount of criticism it attracted is unwarranted, and mostly caused by a direct comparison to rough masterpieces like DS1 and BB or by DS2 fans trying to drag another entry in the mud to elevate their beloved treasure.
 

Alphard

Guest
Too many references to previous entries.
It's a sequel to DS1, and as such it delves deeper into its characters and events. How can a sequel have "too many references" to its predecessor? I really don't understand this complaint, especially since DS1 has way more unjustifiable "references" to Demon's Souls, but nobody is bringing that up as a problem.

DS3 is a perfectly fine game, with some underwhelming areas and some very good bosses (the princes are one of my favorite fights in the series). I feel like the amount of criticism it attracted is unwarranted, and mostly caused by a direct comparison to rough masterpieces like DS1 and BB or by DS2 fans trying to drag another entry in the mud to elevate their beloved treasure.
andre.jpg
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
Too many references to previous entries.
It's a sequel to DS1, and as such it delves deeper into its characters and events. How can a sequel have "too many references" to its predecessor? I really don't understand this complaint, especially since DS1 has way more unjustifiable "references" to Demon's Souls, but nobody is bringing that up as a problem.

DS3 is a perfectly fine game, with some underwhelming areas and some very good bosses (the princes are one of my favorite fights in the series). I feel like the amount of criticism it attracted is unwarranted, and mostly caused by a direct comparison to rough masterpieces like DS1 and BB or by DS2 fans trying to drag another entry in the mud to elevate their beloved treasure.
andre.jpg
patches.png
 

Zed Duke of Banville

Dungeon Master
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Although the combat in Dark Souls 3 is closer to the earlier Souls games than many have claimed, it is substantially influenced by Bloodborne to be even more action-oriented, with the necessity of roll-spamming when fighting a number of bosses, and certain minor enemies, who will quickly drain the stamina of anyone attempting to block their attacks with a shield. Even aside from the diminished combat, DS3 is simply uninspired and rather repetitive for those who have played the earlier games. This is not to say that DS3 is a bad game or should be hated, but it's certainly far worse than Demon's/Dark Souls, which are classics of the Action RPG subgenre.
 

Falksi

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Feb 14, 2017
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I found it a bit too easy and I do kinda get why it may feel a bit too familiar to some, but regardless I still think it's a great game and had a blast playing it.

If I want more meat on the bone and more purposeful combat, I play DS1. If I want more arcade style action and to cruise through a Souls experience, DS3 does me. Similar to the Streets of Rage series, every entry is a banger in it's own way, each just has it's own take on the formula.
 
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H. P. Lovecraft's Cat

SumDrunkCat
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Feb 7, 2024
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It had the impossibly tall task of having to live up to Dark Souls 2. I don't actually hate it but it is the easiest game in the series to pick on
 

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