Arcanchosin1
Educated
- Joined
- Nov 28, 2015
- Messages
- 18
I was wondering if this was at all possible or should i just not even try?
Why would you do that?
You could possibly re-create the world of Arcanum in Electron, but not much else. If I remember correctly, the underlying mechanics of the engine were pretty rigid and editable. To be honest, I don't think anybody's been able to even get a boosted level-cap mod in the game yet.I was wondering if this was at all possible or should i just not even try?
My question is: What do you want to achieve with that?I was wondering if this was at all possible or should i just not even try?
It wouldn't work out. You won't be able to have enjoyable combat with guns, you wouldn't be able to import the technology side into NwN2, no schematics, no crafting. You're removing everything that made Arcanum good when you recreate it in the NwN2 engine. You wouldn't be able to recreate the stats either, nor the skill system.
I was wondering if this was at all possible or should i just not even try?
This one is possible, btw. If the guy doing is not from Bethesda, it would be a good game, at least. But better not let people think about it.Vampire: Bloodlines in Gamebryo?
I'm noticing a pattern here.
Next on the Codex: can I recreate Torment in the Silent Storm engine? Jagged Alliance 2 in the Divinity: Original Sin engine? Vampire: Bloodlines in Gamebryo?
Torment in D:OS and Jagged Alliance in SS engines are possible though.can I recreate Torment in the Silent Storm engine? Jagged Alliance 2 in the Divinity: Original Sin engine?
I'm noticing a pattern here.
Next on the Codex: can I recreate Torment in the Silent Storm engine? Jagged Alliance 2 in the Divinity: Original Sin engine? Vampire: Bloodlines in Gamebryo?
Even "RPG A vs RPG B" topics are better than this.