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WoW to tightly couple new CCG to online play...

Discussion in 'MMO(RP)G / Online Discussion' started by trystero, Aug 24, 2005.

  1. trystero Novice

    trystero
    Joined:
    Jun 9, 2004
    Messages:
    72
    I noticed this article on gamingreport.com:

    http://www.gamingreport.com/article.php?sid=18271

    Note the scratch-off code cards. Leave it to Blizzard to discover some way to intertwine the revenue streams of two products that both happen to require a buy-in and steady cashflow ( for the typical CCG player ) in order to continue to play/remain relevant while playing.

    With an almost fanatical playerbase, of course they will want to purchase Blizzard's newest product to get in-game items.

    I guess this works out well for players of CCG's who are interested in the cards, but not the MMORPG (if any such exist). You can buy cards and ebay the special foils or something to try and recoup your costs.

    - trystero
     
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  2. Avé Liturgist

    Avé
    Joined:
    Dec 31, 2004
    Messages:
    468
    More cash-in's from Blizz, what a surprise 0_o

    When's the "unannounced" expansion for WoW, that will add in some of the promised retail content, out again?
     
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  3. Sancho Panza Novice

    Sancho Panza
    Joined:
    Sep 11, 2005
    Messages:
    9
    I am in favor of tightly coupling of all varieties.
     
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