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Yakuza Thread (Yakuza: Like A Dragon OUT NOW!)

Discussion in 'jRPG Weeaboo Discussion' started by Abu Antar, Dec 6, 2014.

  1. Reinhardt Arcane

    Reinhardt
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    Is it ok that game almost finished downloading and i'm just sitting here and shitposting in gd?


    It's my main problem with Yakuza games. I'm slow to start them but when i do - i just can't stop even if i'm just replaying it...
     
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  2. Hohenheim Novice

    Hohenheim
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    After they roll out pachinko dlc, game stopped launching at all :negative:
     
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  3. Urthor Liturgist Patron

    Urthor
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    Pillars of Eternity 2: Deadfire
    Since this is turn based, KBM is back in? Or is it still a controller first series
     
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  4. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    Interestingly they indefinitely delayed Xbox version of this game in Japan. And there are some evidences of Asian localizations on SteamDB. So the probable scenario is that, for Asia, they're going to release the game in March alongside PS5.
     
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  5. GewuerzKahn Savant

    GewuerzKahn
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    I just watched three hours cutscenes with some fight between them.
    It's really slow, but I really enjoy Ichi as the main protagonist.
     
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  6. Jenkem お前はもう死んでいる Patron

    Jenkem
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    every yakuza games starts slow and just keeps building and building until the climax, I doubt this one is any different.
     
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  7. Tyrr Educated

    Tyrr
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    Any of the DLC/Special editions worth buying?

    I don't care about boosts or stuff that just makes the game easier (didn't touched any of that DLC in Yakuza 0, 1 or 2).
     
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  8. Jenkem お前はもう死んでいる Patron

    Jenkem
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    Make the Codex Great Again!
    This is the DLC:

    Ultimate Costume Set - just cosmetics
    Karaoke Set - not actually new tracks for the karaoke minigame, just music you can have playing in your base or whatever iirc.
    Management Mode Set - basically a booster pack for the management mode in the game w/ super buffed legendary characters
    Job Set - This one gives you two new jobs, one for male party members and one for female.
    Pachislots - Free DLC that lets you play pachislots from the main menu of the game lol

    of the paid DLC only the Job Set has any added gameplay, but I'm not sure if those Jobs are meant to be OP or what.

    In Japan they had an extra hard mode and postgame/new game + DLC, but those are already in the base western version, you need to finish the game to unlock hard/extra hard.
     
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  9. Urthor Liturgist Patron

    Urthor
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    Pillars of Eternity 2: Deadfire
    Damn the keyboard control scheme is shit, they mapped perfect block to escape!!!!
     
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  10. Jinn Arcane

    Jinn
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    Real Yakuza Use a Gamepad! But seriously, if you have a controller, JRPGs always seem best played that way.

    Also, this game is fucking awesome. More to come.
     
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  11. Diablo1_reborn Busin 0 Wizardry Alternative Neo fanatic Patron

    Diablo1_reborn
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    This game is especially slow though. It's A LOT OF background story cutscenes to set up the mood.

    English dub is pretty good though. I like it so far.
     
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  12. Urthor Liturgist Patron

    Urthor
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    Pillars of Eternity 2: Deadfire
    After remapping to R, strongly disagree.

    Fighting games are best on gamepad, which series previously approximated. This is a turn based game and thus KBM is far, far superior for menu scrolling and general gaming.
     
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  13. Jinn Arcane

    Jinn
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    However you enjoy the game is fine by me.
     
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  14. Nortar Savant Patron

    Nortar
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    Pathfinder: Kingmaker
    Yeah, I checked it out and it's seems to be very well done.
    Still playing Yakuza with english VO is like going to a german bierhalle and drinking coke-cola.
     
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  15. Jinn Arcane

    Jinn
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    So after around 10 hours of play, I feel I can speak on Yakuza 7 from a pure gameplay perspective. The game has been predictably easy so far. However, that doesn't mean it hasn't been fun. As of now, I can say I wish they had allowed a "hard" mode right out of the gate. Still, I feel the considerations that have come along with a turn-based and party system has ultimately benefited the Yakuza formula. The economy has felt a lot tighter from the start, the encounters have felt more impactful and fun, and itemization and exploration has felt more rewarding. Again, I think all of this would have come together better with a "hard" mode right out of the gate.

    I've read several complaints of the difficulty curve ratcheting up around the halfway mark, and I can't wait to see if it's true, or if it's just the complaints of people who don't know how to play videogames into their adult years. Really hope it's true. Overall, the game is so much fun and entertaining at almost every step that I don't really care at this point (like every other Yakuza game I've played). Ichiban Kasuga has been a joy to get to know, Yokohama has been such a pleasure to get to know, all of Kasuga's new friends have been a happy surprise to get to know, and the turn-based system itself has been so much fun to engage in, that I don't really care if it takes a second playthrough to play a "hard" version of it. That being said, I see a great amount of potential to be tapped there.

    Overall, for me, it's a welcome change that I hope they continue with in further installments. You can really feel how much fun the development team had breaking out of the shell of their past works. I think if we get more Yakuzas of these types, and they give us the option right from the get-go to turn up the difficulty, I'll be absolutely happy that this change occurred in the first place. But beyond all that, the playfullness, the joy, the great intention behind it all has made this day one full of smiles for me. Tons of laughter, and I've almost always been smiling every hour of play.

    PS - Going to probably post this as a positive steam review as well, to support the release of this game on the PC platform.

    EDIT: It must also be said that the game forced me out of my comfortable "easy" gameplay near the end of my session tonight. While following the main story missions, it placed me in an area where I could have easily game-overed if I wasn't careful in encounters. Hopefully this is a premonition for what is to come.
     
    Last edited: Nov 11, 2020
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  16. Tyrr Educated

    Tyrr
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    Thanks. Maybe I will get the Job Set then. "Devil Rocker" does look very stupid thou.
     
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  17. Deflowerer Arcane

    Deflowerer
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    Apparently the difficulty on EX-HARD is pretty good with most enemies being able to kill you in 3-4 hits throughout the game.

    Too bad it's locked behind NG+. Current info seems to indicate that playing on EX-HARD for NG+ would presume that you leveled to something like 70 at the end of NG.
     
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  18. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    Got mine yesterday.
     
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  19. Reinhardt Arcane

    Reinhardt
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    Any mods yet to fix it? I'm shit at akshun games to play it on harder difficulties but in turned based rpg games fighting tooth and nail is exactly what i want from first playthrough and then just stomp everyone on ng+.
     
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  20. jac8awol Learned

    jac8awol
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    I live right next door to Japan and steam is telling me this game does not exist. Do the Japanese hate themselves and their neighbours so much they'd cut their nose to spite their face in this way? This is some deka bakka shit.
     
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  21. Jenkem お前はもう死んでいる Patron

    Jenkem
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    I'm liking how fast the battle system is and the use of perfect parry makes it always engaging. The game almost feels like the brawlers just w/ less button mashing lol
     
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  22. Hohenheim Novice

    Hohenheim
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    I suppose there must be a way to unlock it through Artmoney or something like that, like you can do it for Kiwami 1 & 2
     
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  23. Deflowerer Arcane

    Deflowerer
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    Yeah, as far as turn-based combat with no positioning is concerned (like most JRPGs), you gotta hand it to RGG team for making turn-based look so goddamn cool.
     
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  24. Ataraxia Novice

    Ataraxia
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    So... what do you guys think so far of the new yakuza protagonist? How does he compare to Kiryu, in terms of writing and characterization?
     
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  25. Shackleton Arcane Patron

    Shackleton
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Pathfinder: Kingmaker
    Except there sort of is positioning though. No, you can't decide where your guys move around, but there's AoE skills and if you try and run past a mook to attack his teammate there's a chance he'll interrupt the attack. It's basic, but it does add to the interest.

    Game only really starts after 4 hours or so, hope that doesn't put the impatient off. I'm 8 hours in and it's the best JRPG I've played probably since DQXI, which is rather apt. One of those games you play with a constant grin on your face.
     
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