Shagnak
Shagadelic
Jed said:What are you guys using for source material for your campaign?Shagnak said:In ye olde AD&D you could hit werewolves etc with a magic weapon OR silver. Have things changed? I still play pnp D&D on occasion, but we play in a kinda "steam-punk" milieu that is obviously short of a trillion different damage resistances (i.e. not Forgotten Realms).
The world is that of the Iron Kingdoms:
http://privateerpress.com/ironkingdoms/default.php
So, there are big steam powered robosuit thingies called "steam jacks", and there are also firearms, and lots of other cool shit. Imagine dirty old "industrial revolution" England with sword and sorcery and high fantasy trappings and lots of extra badness.
There do not appear to be any of the typical cliched Elves and Halflings and Dwarves from what I've seen so far.
[Edit: Elves and Dwarves do exist though. Elves mainly dwell in isolation from humans and are rarely met, and our group hasn't had much to do with Dwarves yet]
There are "gobbers" which are a Goblin-like race with an affinity for engineering. Think WH40k orks, but less brutal or warlike.
The extra rules have been stolen from other campaigns, such as Midnight:
http://www.fantasyflightgames.com/mn11.html
(Im don't think that is the main URL for the Midnight campaign though...)
From these our DM has carved out his own thing, so Im not certain how much his "vision" differs from the various sources he has used - but I think the world background is essentially unchanged.
It certainly does not feel like traditional dungeon-bash D&D, that's fer sure.