JarlFrank
I like Thief THIS much
It is well known that I hate filler but love myself a good, challenging, interesting encounter. To celebrate the art of encounter design, I am creating this thread where we can talk about our favorite combat encounters. This is an inclusive thread where you can talk about any and every RPG ever made. A particular boss in a Diablo-like? A particular shootout in Fallout 4? A particular level in Silent Storm? Anything goes (except roguelikes and any other fully procedural games because getting a good encounter there is pure chance, not deliberate design).
- The fight against Lareth the Beautiful in ToEE's moathouse. Lareth is a relatively strong caster and has several melee grunts around him. You gotta manage a decent amount of enemies and deal with spellcasters while you're still on the lower end of the level range. The entrance to the room is also a chokepoint, you can use it defensively but it's also useful to the enemy cause the melee dudes can block you from rushing the casters. Good fight. Getting to this encounter is always my favorite part of ToEE.
- The tower ruins in ToEE's temple outdoors. Close quarters, two witches who cast spells at you, a few archers, and a bunch of melee guys protecting them. Like the fight against Lareth, the close quarters make it exciting. Plenty of opportunity to use area effect spells but you gotta be careful not to hit your own girls. And it's just at the perfect level range where you get plenty of spells but aren't overpowered yet.
- The fight against the slaver lords in KotC. It has a dragon, casters, melee fodder, and enough space for maneuvering and using area effect spells. Other dragon-involving fights in this game are cool, too. Deadly beasts but doable (especially if you spam ray of enfeeblement!) and you also have to deal with human enemies while you're at it.
- The optional fight after completing KotC. Your party is at max level and you get a bunch of hard as fuck enemies dumped on you which will utterly rape your butt. I have tried it a dozen times and still didn't manage to beat it. Pure rape. It's not even among my favorite encounters, but it's definitely memorable for just how hardcore it rapes you. If you want a post-endgame challenge, this is it.
- Drassen counterattack in JA2's 1.13 mod. Deactivate it if it's your first time playing the game, because this hits you hard. First town you liberate, and you immediately get hit with a massive wave of enemies long before you're properly equipped to deal with them. Great fun on re-plays of the game.
- The shootout against raiders in Fallout 4's Corvega Assembly Plant. Yeah, it's Fallout 4, but the game has some genuinely fun locations and encounters. Plenty of raiders to fight in a highly vertical environment. You'll be shot at from above and below and you'll scramble up and down to get the perfect position where you have both cover and good firing angles. Very memorable fight. This one is all about the verticality of the environment.
- Firkraag (and his entire dungeon, really) in Baldur's Gate 2. Lots to love there. Big dragon who's a challenge at the level you encounter him at. Plenty of interesting encounters on the way to him (the entrance has some archers positioned behind walls so you can't just rush them with your melee fighters). For most people, it's their first dragon fight in the game, and it's the best dragon fight the game has to offer.
- One of the early missions in the Silent Storm axis campaign, the one where you have to get some information from an allied officer in the British countryside. It's a small and not too complex map, but I greatly enjoy the encounters there. Several angles of approach, a stationary MG that will rape you if you get in its field of fire, and once you got what you need an enemy counterattack will spawn - and they will approach right in the stationary MG's field of fire, so you get to use the enemy's own weapon against him. Great fun.
- The Twisted Rune encounter in BG2. Nice optional high level encounter that will rape you with powerful spells unless you prepare properly. Most players will miss this due to how well-hidden and out of the way this place is, and there's nothing to point you to its existence. Probably one of the hardest fights in the game. Great fun.
- The final battle in Dark Sun: Shattered Lands. The rest of the game is pretty easy, with most fights in the midgame being a cakewalk for a well-built party, but the final fight throws everything at you the game can muster. Great ending for one of the most underrated games of the early 90s.
So, which encounters are your favorites?
- The fight against Lareth the Beautiful in ToEE's moathouse. Lareth is a relatively strong caster and has several melee grunts around him. You gotta manage a decent amount of enemies and deal with spellcasters while you're still on the lower end of the level range. The entrance to the room is also a chokepoint, you can use it defensively but it's also useful to the enemy cause the melee dudes can block you from rushing the casters. Good fight. Getting to this encounter is always my favorite part of ToEE.
- The tower ruins in ToEE's temple outdoors. Close quarters, two witches who cast spells at you, a few archers, and a bunch of melee guys protecting them. Like the fight against Lareth, the close quarters make it exciting. Plenty of opportunity to use area effect spells but you gotta be careful not to hit your own girls. And it's just at the perfect level range where you get plenty of spells but aren't overpowered yet.
- The fight against the slaver lords in KotC. It has a dragon, casters, melee fodder, and enough space for maneuvering and using area effect spells. Other dragon-involving fights in this game are cool, too. Deadly beasts but doable (especially if you spam ray of enfeeblement!) and you also have to deal with human enemies while you're at it.
- The optional fight after completing KotC. Your party is at max level and you get a bunch of hard as fuck enemies dumped on you which will utterly rape your butt. I have tried it a dozen times and still didn't manage to beat it. Pure rape. It's not even among my favorite encounters, but it's definitely memorable for just how hardcore it rapes you. If you want a post-endgame challenge, this is it.
- Drassen counterattack in JA2's 1.13 mod. Deactivate it if it's your first time playing the game, because this hits you hard. First town you liberate, and you immediately get hit with a massive wave of enemies long before you're properly equipped to deal with them. Great fun on re-plays of the game.
- The shootout against raiders in Fallout 4's Corvega Assembly Plant. Yeah, it's Fallout 4, but the game has some genuinely fun locations and encounters. Plenty of raiders to fight in a highly vertical environment. You'll be shot at from above and below and you'll scramble up and down to get the perfect position where you have both cover and good firing angles. Very memorable fight. This one is all about the verticality of the environment.
- Firkraag (and his entire dungeon, really) in Baldur's Gate 2. Lots to love there. Big dragon who's a challenge at the level you encounter him at. Plenty of interesting encounters on the way to him (the entrance has some archers positioned behind walls so you can't just rush them with your melee fighters). For most people, it's their first dragon fight in the game, and it's the best dragon fight the game has to offer.
- One of the early missions in the Silent Storm axis campaign, the one where you have to get some information from an allied officer in the British countryside. It's a small and not too complex map, but I greatly enjoy the encounters there. Several angles of approach, a stationary MG that will rape you if you get in its field of fire, and once you got what you need an enemy counterattack will spawn - and they will approach right in the stationary MG's field of fire, so you get to use the enemy's own weapon against him. Great fun.
- The Twisted Rune encounter in BG2. Nice optional high level encounter that will rape you with powerful spells unless you prepare properly. Most players will miss this due to how well-hidden and out of the way this place is, and there's nothing to point you to its existence. Probably one of the hardest fights in the game. Great fun.
- The final battle in Dark Sun: Shattered Lands. The rest of the game is pretty easy, with most fights in the midgame being a cakewalk for a well-built party, but the final fight throws everything at you the game can muster. Great ending for one of the most underrated games of the early 90s.
So, which encounters are your favorites?